Overland's road trip is harsh and unforgiving, as a roguelike should be, but sometimes it rubs too much salt in the wound.
A post apocalyptic road trip with more stops than starts.
It's a game which feels almost there.
Overland's cleverly concise spin on turn-based strategy, along with its great sense of style, make for a rewarding, high-stakes game that's easy to lose yourself in.
Overland is a strange mix of stellar art direction, smart and simple design matched with often arbitrary difficulty.
Overland is a good roguelike turn-based strategy, despite some defects and deficiencies it can satisfy those looking for a challenging and potentially endless game.
Review in Italian | Read full review
Overland is a simple but effective survival game that evokes elements of the genre's best and puts them to good use
Overland isn’t that one friend on a road trip who has packed emergency supplies, and has the itinerary worked out to the hour.
The post-apocalypse schtick was worn out long ago, so any game using it as a thematic backdrop is always going to have an uphill struggle, but Overland attempts to set itself apart with its diorama-style maps and its McCarthy-esque road trip. While it lacks the more focused combat and systems of the very similar Into the Breach, there's a lot to like about its bleak combination of fellowship and sacrifice. But with a procedural generation setup that doesn't always play in its favour and a shallow inventory, its take on Armageddon can be more frustrating than fun.
Combining strategy, procedural-generation, and survival, Finji's Overland is a challenging, memorable trip across post-apocalyptic America.