Overland

Rating Summary

Based on 16 critic reviews
Fair Man

OpenCritic Rating

71

Top Critic Average

47%

Critics Recommend

Based on 16 critic reviews
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9 / 10.0
Sep 19, 2019

Combining strategy, procedural-generation, and survival, Finji's Overland is a challenging, memorable trip across post-apocalyptic America.

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8 / 10
Sep 24, 2019

Overland's cleverly concise spin on turn-based strategy, along with its great sense of style, make for a rewarding, high-stakes game that's easy to lose yourself in.

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8 / 10.0
Sep 19, 2019

Overland is a simple but effective survival game that evokes elements of the genre's best and puts them to good use

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8 / 10.0
Sep 30, 2019

Overland is a strategy horror roguelike that's as difficult as it is rewarding. Its storytelling and presentation rivals the AAA sphere and raises the bar for what indie horror games can be.

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IGN
By Dan Stapleton

Top Critic

7.5 / 10.0
Sep 24, 2019

Overland's road trip is harsh and unforgiving, as a roguelike should be, but sometimes it rubs too much salt in the wound.

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7.5 / 10.0
Sep 23, 2019

Because of the unforgiving difficulty of some levels, Overland might not bring a pleasant experience for all the players. On the other hand, its creative art style, unique atmosphere, and exciting gameplay all cause you not to be able to take your hands off of the game; Even when finishing the journey of game characters seems impossible.

Review in Persian | Read full review

7 / 10.0
Sep 30, 2019

Overland is a good roguelike turn-based strategy, despite some defects and deficiencies it can satisfy those looking for a challenging and potentially endless game.

Review in Italian | Read full review

PC Gamer

Top Critic

62 / 100
Sep 24, 2019

A post apocalyptic road trip with more stops than starts.

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Sep 23, 2019

Overland is a strange mix of stellar art direction, smart and simple design matched with often arbitrary difficulty.

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GameMAG

Top Critic

6 / 10
Jan 18, 2020

Overland is another survival roguelike adventure which due to the high difficulty, restrictions and too high level of randomness causes the disappointment. You do not learn from your mistakes, because there can be no mistakes in a situation where your car is almost immediately surrounded by enemies on all sides, and you do not even have a stick for self-defense. When your van explodes in a collision with a flimsy wooden barrier, and monsters climb out of the ground by the dozens. Throughout the journey, you don't see the progress of your team, and the system creates situations from which there is simply no way out. Of course, you can roll the dice, restarting the stages long enough to get the best conditions, but this will not be your merit or the result of labor.

Review in Russian | Read full review

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