Arc of Alchemist
Top Critic Average
It's creative, different, and interesting, and respects your time so don't feel like you've made some epic commitment just to play through it. I love it.
Despite the short length and simplistic combat, Arc of Alchemist was a very fun Action RPG to play through. The combination of Hack ‘n Slash, RPG, Base Building, and puzzles all came together to create an interesting game, although the story is a little generic and predictable at times. If going for the platinum trophy, the grind is quite intense and will take you roughly twice as long as you spent completing the game for the first time. I would have liked a longer narrative, as the game was over when I had just really got into it, but the story had a definitive end (for now) so I hope we get a sequel or prequel sometime in the future to expand upon the world the developers have created.
Arc of Alchemist is a flawed, but fun experience.
Action RPGs don't get much simpler than Arc of Alchemist but that's a part of its charm. So, if you're looking for a basic and surprisingly rewarding hack and slash adventure then give it a go. Just don't expect it to feel like a current gen experience.
Arc of Alchemist really is more than the sum of its parts. The gameplay is stable and works for a time since it never evolves, the town building elements are really only there as a way to limit how fast you get new equipment, and there’s loads of story to experience as long as you remember to go back to the base to see it. Compared to a lot of Compile Heart titles, this is truly a short and sweet one but it’s also one that could potentially become something if they stick with it. It was fun and again, without spoilers, with how it finishes I’m hoping for a sequel that could continue the tale and hopefully add other refinements. The only thing that I’ve got to wonder though is… why did they call it Arc of Alchemist when there’s ZERO alchemy in it.
At the end of the day, Arc of Alchemist delivers a decent gaming experience. The characters' personalities are fun, and their antics are worthy spectacles. The building mechanics are a fun respite from the otherwise ho-hum aspects of the game. Those who are interested in the genre may find this to be worth their time, but the music, art, and significant chunks of the gameplay are too blasé to talk up.
Arc of Alchemist is an RPG game that had lots of potentials to be great but unfortunately, its different parts don’t match together well. There are problems in the combat system and some main RPG elements. The graphics also look outdated. Despite all this, You can still enjoy the game, but Idea Factory has many better RPG games than Arc of Alchemist.
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Anyone interested in a straightforward action RPG experience with a handful of extra mechanics will find something to enjoy in Arc of Alchemist.
Arc of Alchemist has all the ingredients of a good game, but something went very wrong in the cooking process. The characters are all pretty well written and I think they are the most interesting part of this title. The main story is rushed a bit in places and very predictable. The combat itself isn’t bad, but it’s pretty basic overall and gets stale quickly. The graphics look decent and the open areas fit the the story well, but the performance takes a huge hit in later areas. The game is pretty short, most folks will probably wrap this one up in around 10 hours, and you can add some time to that if you decide to go new game+ or get the true ending. The flaws make this one pretty hard to justify at its $39.99 price tag, but if you’re looking for a decent adventure with some funny and interesting characters, this would be one to consider during a decent sale.
There’s a lot of things that frustrated me while playing Arc of Alchemist. Throughout the entire adventures, there’s a variety of things that just make the game unpleasant. Had I played this game ten years ago, I might forgive it a bit more because of the unique mechanics that it introduces, but it just doesn’t work today.