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The Divine Beasts are solidly the weakest part of the campaign and the inventory is a little clumsy to manage. That all being said, the totality of this Musou game is soundly enjoyable. The confidence on display in Hyrule Warriors: Age of Calamity echoes the earned success Nintendo has found after Breath of the Wild and the Switch. This is a refined and tight action-packed experience that delivers an excellent mix of Zelda lore and creatively ridiculous brawler gameplay.
Tropico 6's port to the Switch is a full-sized city building and resource management sim in the palm of your hand, which is the only way I want to play this genre anymore. The relatively quaint scope in comparison to the Civs of the world and the focus on more micro inputs to influence your nation is refreshing, and what compromises were necessary to make it here were well worth it.
Sniper Elite 4 takes its perch as the marquee, non-arcade sniping title on the market. Through its strategic gameplay, disgustingly explosive kill cutscenes, and jam-packed sandboxes, Sniper Elite 4 satiates the need for a World War II shooter, while not getting dragged down by the norms of the genre. Even with some technical hiccups and a less-than-likable protagonist, Sniper Elite 4 achieves, takes aim, hits its mark, and then some.
Pressing jump at the same time and in the same way will give you two different arcs of jump, and I can't tell you why. The big goal for the developer isn't successful. It's unfortunate since there are some good things here, but unpolished movement controls among other negatives are holding it back.
However, for players who persevere beyond those opening levels, there are some genuinely clever and fun platforming elements to be discovered, adapting and evolving the 16 bit template. It's just a shame that the first part of the game is so slavish to the formula. There's fun to be had here, just at the expense of the legacy it evokes.
Seven Knights - Time Wanderer lands close to being a good streamlined JRPG, but the threadbare exploration and passable battle system aren't enough to make it stand out among the crowd. If you're a fan of the Seven Knights universe, it's likely a must play, but if you don't have that affinity, there isn't much for you here.
The co-op mode more than makes up for this, however, featuring levels custom made for local two-player action that is incredibly well implemented. If you like Kingdom Hearts, and you like the music of Yoko Shimomura, I would personally call Melody of Memory a must buy. Just don't expect to find a blowout story reveal buried in this title, and you should find yourself bopping along to the rhythm and having fun in no time.
As the year of romance concludes for Aksys and Otomate, it goes out on another solid effort. Café Enchanté doesn't break a lot of new ground in its genre, but it's a well-told romantic story and would be a great way to wile away an upcoming long weekend.
There are moments where YesterMorrow's tight controls, level design, and artstyle all come together and shine. Unfortunately, the mountain of technical issues and the empty world eclipse any hints of excellence. At the end of the day, YesterMorrow is an incomplete, broken game, and broken games are neither for yesterday or tomorrow.
Now if only I could catch more frogs...
undefined.The lovable Jobski and his part-time endeavors are absolutely worth checking out on Switch. Even if you've already played the mobile version of Part Time UFO, this latest release adds co-op, and the adventure and stacking modes I mentioned earlier, so there's reason to jump back in. We all need a dose of pure happiness now and again, and if there's anything that comes out HAL's version of the classic claw machine, it's joy.
There is a Freeplay option that is a really fun way to mess with the game's music library, and it may even be a cool thing to put on at a party to let guests mix and match songs at their leisure. Technical issues aside, the Switch seems to be the perfect place for this game, as it being easy to transport means the party can go wherever you go. I don't think FUSER will set the world on fire quite the same way some of Harmonix's earlier titles did, but I think it's definitely a game worth looking at.
Descenders joins the reawakening of the skateboarding and cycling genres by offering a unique take on a specific form of cycling we haven't seen in a long time. While the gameplay is thrilling and does its best to stay interesting, mechanics that are at odds with each other mean you will be forced to choose between having that exciting arcade experience or maintaining the roguelite run through the sometimes intense difficulty. Whether taken seriously or just for fun, Descenders isn't consistent, and considering this specific port has some rough edges graphically, you may just want to focus on using it for its multiplayer.
undefined.The usual bells and whistles are here, including a digitized manual, different NGPC skins, and a rewind feature. As in the previous games, there's a distinct lack of a moves list, so you'll have to resort to repeatedly opening the manual, writing things down, or going to GameFAQs. Being able to play with a friend on a single system is nice, though, although The Last Blade won't give you the multiplayer mileage than Smash Bros. does. The Last Blade is fun, and another good NGPC game to add to your list.
I really enjoyed my time with TENS! as a casual palette cleanser between bigger releases, and it's convenient to be able to quickly pull it up on my Switch whenever I feel the itch to play a puzzle or two. It's not hard in the slightest, though the later puzzles in the campaign may have tripped me up a couple of times; I never felt like I was hitting a wall. Instead TENS! delivers relaxing puzzle gameplay that is just engaging enough to have your attention without ever pushing you to the point of frustration.
Three difficulty modes, the hardest of which is unlocked after completing the main dungeon, two secondary dungeons after the first, and dozens of cards, enemies, and more to unlock give the game some real staying power. The watercolor aesthetic and haunting soundtrack contribute beautifully to the endearing story and satisfying gameplay. Some menu issues and the inability to adjust difficulty level within a save file shouldn't hold back another strong contender for a spot in your Switch library, especially those craving that "one more run" loving feeling.
After the exhausting dev process of Cosmic Star Heroine, I can see why Zeboyd Games went with a smaller project for this round. It's a simple game, with a hilarious cast of characters and it's about the length of the Home Alone duology. Cthulhu Saves Christmas is a nice way to wile away a snowy November day while trying to figure out how to convert to J.... planning your Christmas holidays.
Champions of Vestroia is a total failure. If you're not already a Bakugan fan, there is absolutely nothing for you here. If you are a Bakugan fan, then you deserve a game that respects your time and passion more than this.
Underneath the hack-and-slash simplicity in sending troops flying with a swing of your axe is robust strategizing and improvising on the fly when your best laid plans crumble. The mystery inherent in its story coupled with the bright and neat visual style adds an additional dimension to the experience. I can wholeheartedly recommend you add this to your Switch catalog.
For the most part, the game has aged quite well. The combat, gore, and boss fights remain a delight, and even while my issues the less-good stuff-the time-wasting open world and the mini-games-have become more pronounced with over a decade removed from the classic, I still love this thing. No More Heroes is filled to the brim with style, and the Nintendo Switch version is a fine place to experience it for the first, or second, or tenth time.