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Die for Valhalla! can be appreciated either as a surprisingly complex action RPG or just a fantastic casual beat em' up. Whichever way you see it, Valhalla is a welcome addition to the Switch's growing RPG library.
If you have a buddy around, the multiplayer options are great for jumping and racing through the episodes. So if you're a fan of simple platformers and you want to be a ninja, then the N is a great game to teach you the spiritual, cognitive and physical training needed. Plus plus.
Overall, I think Punch Club is a neat experiment of a game, but it needs a little more story and gameplay variety and a little less repetition. The first rule of Punch Club is obvious (right?), but the second rule is put on some headphones and your favourite podcast. You're in for the grind of your life.
Despite Dungeon Rushers' many, many technical flaws, the core experience is solid. I can't recommend this game to everyone, but hardcore RPG fans looking for a simple, no-pressure RPG to play while watching TV should consider Dungeon Rushers.
Ikaruga is great—everyone should play it unless you're fundamentally opposed to the genre. It can be frustrating but I found that I got a little farther almost every run. Maybe someday I'll even try to get through Arcade Mode with the default settings (on Easy) so that I can actually post a high score!
I had enough fun with Hyrule Warriors: Definitive Edition that I can recommend it as a fun guilty pleasure if you've got some extra coin but it's not a must play experience.
The only shame is that Dead-Heat Breakers is launching on the 3DS at a time when the system is old hat. If you have the desire to put down your Switch and play some 3DS, Dillon's Dead-Heat Breakers is very much recommended. Here's hoping the silent armadillo makes it to the greener pastures of the Switch in the future.
Multiplayer is where the mileage of this game is, and if you can get into this with friends, it can be glorious. Otherwise, it's a really funny concept that might only hang around for a night or two of laughs. That's totally fine, especially because the name Disco Dodgeball Remix is still humorous by its very existence.
It can gate progress, and occurrences are is so predictable that this should have been fixed. Fallen Legion is a fun, but flawed. If you have the patience to learn these systems on your own, and a willingness to put up with moments of “play by instinct alone,” this game is worth picking up.
If you already have the Legacy Collection on 3DS and are happy with it, I don't know how badly you need this Switch version. However, both volumes in addition to the upcoming Mega Man X collection, on a single console is awfully tempting prospect, right? It's like the GameCube all over again.
And, again, it's a shame that there aren't any bonus games included that could round out the selection. As it stands, this is not a strong collection of Mega Man games compared to the first. If you want all the Mega Man games on your Switch, you'll obviously need this volume, but if you don't feel that need, you might skip this one.
There is a clear sense of passion here delivered through pure fun. The developers were successful in creating a new take on concepts originally conceived decades ago. This new shoot-‘em-up not only celebrates its predecessor but delivers a colorful, energetic experience that isn't easy to put down.
If your favorite aspects of Fire Emblem games were the story and you're antsy waiting for the series to arrive on Switch, sitting down with The Banner Saga might be a good way to sooth your tactical RPG desires.
Ultimately, The Fall feels like you're playing your way through a movie. Aside from a few control hiccups, it's a playable movie in a genuinely good way.
Don't Die, Mr. Robot! is soundly made with simple enough gameplay to draw you in and provide some brief entertainment in any given run. If attempting to improve your high score with each run interests you, it may be worth a look for you. For me, while the fundamentals were there and keeps Mr. Robot from an untimely death, a lack of variety and polish keeps him from making it out unscathed.
Not only did they deliver a truly breathtaking rendition of the classic art style, but also introduced an interesting mechanic to the already familiar style of play. There were some choices I didn't love, mainly having to revisit levels numerous times to continue forward. And while it certainly doesn't reinvent the wheel, it hits the sweet spot for those looking to go on a nostalgia trip.
Overall, Super Chariot has so much to do. Find all the treasures, unlock different routes on each level, and do some speed runs. Adding a second player only adds to the possibilities for return playability. And with its beautiful design and soundtrack, there isn't much else to say about Super Chariot but that it is well worth it for the platformer enthusiast.
The fact you can play locally with up to four people is mindboggling, but pretty awesome all the same. Add to this the easy to learn interface, and you got something bold on your hands. This doesn't excuse to lack of sharing or the reduced gadget amount, but it makes it a bit easier to swallow.
The Framed Collection is a beautiful experiment in interactivity. The heist-comic book premise permeates every inch of these games from puzzles to story to art. A few puzzles didn't quite land for me, but the tight pacing and variety in complexity kept me engaged until the end that came too soon.
The only people I'd wholeheartedly recommend this game to are the ones who thought Runner2 was too easy. This one's for you. It sure as hell isn't for those who want a gentler stroll or don't have experience with the series.