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I did enjoy how the stories intertwined with one another, but there were also times when I wouldn't get a letter from one character for hours and it would be hard to pick up where his or her story left off. Before picking this one up, be aware that it's essentially a novel with multiple characters and various endings to discover to move the overall story forward. I'm thinking to myself: it is a wonderful world, but not necessarily a wonderful game.
I wish there was more to it, or at the very least that it was a little more forgiving. The style of Black Bird is masterful as the mixture of the peculiar soundtrack, dour pixel art, and elegantly simple gameplay makes for a fun yet fleeting experience. It's just over too soon for everyone except shoot-'em-up savants.
undefined.Frustratingly difficult titles can be rewarding in their own right but need to provide the opportunity to improve without constant defeats to incentivize further attempts. Trying to fight both the bosses of SINNER as well as the controls of the warrior is just an overwhelmingly painful experience. I can only recommend SINNER to those looking for an almost insurmountable challenge, and even then, you're probably better off just sinking those hours into further exploration of Lordran.
Unfortunately oOo: Ascension falls into the category of ramping it up to the point that it drains the fun out of some clever level design. Early stages hit a nice balance of tough but rewarding, however later stages stack too many different ideas to the point of being downright infuriating. I'm sure there are some masochists out there that will find enjoyment in the brutal difficulty, but those looking for a more approachable challenge, you may want to look elsewhere.
If you're looking for something better for lighter concentration, Jackbox 5 doesn't have the variety of some of the earlier bundles. I came away impressed by the five games here; I don't think any of them are even close to being a dud. You just need to make sure everyone's up for the long haul with these games.
The only shortcoming? You can wipe out the whole campaign in about five or so hours, and while there's plenty of extra content to take care of afterward (a "good" ending, for example, should you nail all the requirements), not much is there to revisit after game completion. But, while it's a short journey, it's one very worth playing. Oh, and did I mention the game is littered with pop culture (especially video game) references? I won't spoil them for you, but never thought I'd see a Super Mario RPG reference ever again.
Valtherian Arc is an enjoyable experience that simply needed a bit more polish to be really effective. Unlocking new classes and skills is fun and offers a fresh change in the combat. While there are some frustrating features and gameplay mechanics, Valtherian Arc can still be fun for many players.
While the fact that there is a game called Crayola Scoot is still funny to me (just say it aloud; you'll probably smile or grimace), it's no joke that this game is actually good. This isn't a trashy cash-in or a poor licensed title. No, Crayola Scoot is a totally fine kid-centric extreme sports video game peppered with some nice touches, like the Splatoon-esque combo system or the gentle progression nestled within a harder series of challenges.
It's a huge shame that The Swindle misses the mark so hard on its execution. The tools, upgrades, and challenges are all really fun to experiment with. There's a great game somewhere within the mess, but you'll probably stop having fun way before you manage to pull off the heist of a lifetime.
The base game is fun. It's easy and approachable for newcomers. But it doesn't go all that far in any particular aspect.
The presentation and story are fun, but the rest really doesn't stand out much. All in all, there are better offerings out there that give you more consistent quality. The puzzle-platformer genre is deep, but Toby is nowhere close to that.
I'm happy that Overcooked 2 got the DLC it deserved. Even though it's just 12 levels, they present quite a bit of challenge. I still consider Overcooked 2 one of the best local multiplayer games on the Switch, so more of it is definitely not a bad thing.
This world is a joy to get lost in and thanks to the unique take on procedural design, it offers a multitude of ways to re-experience the game even after completion. Aside from some minor issues with the ho-hum traversal upgrades, Chasm is an inspired take on a well-worn genre. If you long for the days of annual Igavanias, Chasm's one of the better modern stabs at that glory.
Tricky Towers is an incredibly creative and unique take on the puzzle genre. I just wish there was more to unlock and explore as it does have incredible potential. Nevertheless, I do recommend this brick-stacker to anyone looking for a fun local and online multiplayer experience.
The Low Road is a fun, albeit brief point-and-click spy adventure. My playthrough was complete in two sittings over the span of a few hours and left me wanting more. If you're looking for a good title from the genre, I can definitely recommend it, just be prepared to have that same yearning for a sequel that focuses more on interactions with characters and less on the environment.
24 iconic characters bring a fun variety of moves to the table that thrilled me every time I played. In addition, the game has been extremely well optimized for Nintendo Switch. It runs smoothly at 60 frames per second and is graphically even a bit comparable to the other versions. It is clear that the developers took their time, which is fantastic to see.
Really, it is the same GameCube game with a sprinkling of flourishes here and there for the 3DS.
It's deliriously silly in a way that matches Lovers in a Dangerous Spacetime in tone and style. This is built for four friends messing around and trolling each other trying to progress through difficult platforming challenges together. It falters a little bit in longevity and as a solo experience, but those elements are more secondary to the raucous fun in multiplayer.
A lot of hard work and sacrifice likely went into the creation of Soulblight so it's unfortunate that I can't recommend it, even as a niche. None of the mechanics were of interest and the visuals need a major overhaul. With not shortage of dungeon crawling roguelikes available on the Switch, my recommendation is to look elsewhere.
A lack of clarity plagues both the aesthetics and gameplay. Reaching a place where you know what you're doing isn't an easy task, but getting over the learning curve is worth it. A single run in Risk of Rain is quick, but it's also so addicting that you'll rarely ever play just one run.