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Tentacular is not exactly a groundbreaking achievement in physics-based puzzlers or VR gameplay, but it was still a pretty fun time, all things considered. It’s cute, it controls well, it’s funny when it needs to be, and it features enough comfort settings to please all kinds of VR users. It might have a few annoying issues here and there, namely its camera controls and lack of replayability (outside of its average-at-best sandbox, that is), but I’m beyond pleased with Devolver’s latest foray into VR gaming.
Rune Factory 5 has been a lot of fun and has a ton to offer regardless of how you plan to tackle the game. Hopefully it doesn’t take Xseed another eight years to make the next game in the series, or maybe we get some big updates or DLC, but if it does, then I’m more than certain that this game has enough to do to keep people coming back and tackling more and more, even if it’s just exploring different love interests, or only wanting to be a potato farmer.
All issues about graphics and cameras aside, the largest fallacy of Hotel Transylvania: Scary-Tale Adventures is that it’s got nothing to it when all is said and done. If you really want to be a completionist and get awesome scores on each level, or find all the monster trading cards, you can with minimal effort, just more time.
Ghostwire: Tokyo is a delightfully intriguing and unique gaming experience that blends a wonderfully weird world with a great story and fast-paced combat. Despite some repetition in its open world activities, the pros more than outweight the cons. Tango Gameworks’ spooky adventure was worth the wait, and it is a game I can highly recommend.
My final thought is that Gal*Gun: Double Peace is the best one I’ve played out of the series, and I don’t know what that says about me, the world, or anything else. It’s perfectly encapsulated: a full game from start to finish takes a little over an hour, you unlock a ton and it really challenges you to be a good shot.
This is a tough one to recommend because, while there are plenty of worthwhile aspects, there are just as many shortcomings. If you’re a diehard JRPG fan and like a more mellow experience, then you might enjoy The Cruel King and the Great Hero‘s charm. However, if you don’t like games with excess amounts of filler and an overally lack of strategic challenge, then you’ll more than likely find this game on the boring side.
Monster Energy Supercross 5 is still a good racing game, just like its predecessor. I welcome the addition of a few new assists and difficulty settings that make the game slightly more appealing and accessible towards newcomers. With that being said, all of those additions could have been added in its predecessor, via a patch. I just sincerely don’t think this franchise needs to have a yearly release, as there is very little that differentiates this title from 2021’s iteration.
Ghostrunner Project_Hel is a fun, if a little bit short-lived expansions. Hel is an interesting character and it was great seeing a little bit more of the world that the base game introduced but rarely explored. Whilst it’s great to be back in the fantastic world of Ghostrunner, with some new abilities to spice up gameplay a little bit more, there’s just not enough content in here to keep you entertaining for more than an hour or two.
Tunic may have been a long time coming, but the wait was absolutely worth it. This little indie game has so much heart, and challenged me in more ways than I was expecting. The complete mystery of the world and how it lets the player discover things naturally without the hand-holding nature of most games is a breathe of fresh air. Its difficulty and lack of pushing the player through may turn some off, but trust me when I say that accomplishing the puzzles in this game are rewarding. For me, Tunic is an absolute must-have.
There’s a lot to like in Phantom Breaker: Omnia, namely its “easy-to-learn, not-so-hard-to-master” combat system and the sheer amount of fully voiced campaigns for players to enjoy on-the-go. It even controls surprisingly well on Nintendo’s archaic Joy-Cons, all things considered. The problem lies on its uninteresting character design, resulting in half of the roster looking like clones of each other, and the fact I legitimately cannot see its online community lasting for long, especially with Persona 4 Arena Ultimax right around the corner.
Gripes aside, I loved Persona 4 Arena Ultimax. I commend Atlus for releasing a fighting game as the sequel to what I consider to be its best Persona game ever, with tight controls, neat visuals, and most importantly, a fantastic story that will please each and every single Persona fan out there, be them fighting game fans or others. Even if the main game isn’t available on the Switch (and at this point, I don’t even know if it ever will), having this fighting banger on-the-go is worth the investment.
Stranger of Paradise: Final Fantasy Origin might be as dumb as Limp Bizkit’s lyrics, but damn if it isn’t as fun as Wes Borland’s riffs.
It may not be the Final Fantasy Tactics 2 that myself and others were expecting, but, honestly, it’s even better than that. Triangle Strategy is its own game that manages to stand on its own feet, which is always impressive for a new IP. I only hope there will be more to come.
If you sincerely want to play the original, go get the original: it’s free, and it aligns with your memory significantly better. If you want to force a game on your kids because “I played this as a child!”, then get Chex Quest HD and be prepared to apologize later. But if you or a family member are curious as to what the hell caused this to be unleashed upon the world, then buckle up and dive in: it’s about to get soggy.
Republique is a fascinating game with a unique gameplay hook that works incredibly well all these years later. Whilst the story doesn’t hit the landing, with a somewhat weak final act, it is shrouded in plenty of mystery and a world intriguing enough to push you through. Here’s hoping that, with this Anniversary Edition, there’s plans to return to this franchise, or, at the very least, a resurgence in this particular type of stealth-based gameplay loop.
It is more of a tool than a game, but I had a great time with Virtuoso. I’m a sucker for musical production, and I can’t help but laud the devs at Really Interactive for coming up with a ridiculously easy way for a person like me to compose, perform and download brand new creations of my own. I just hope they continue supporting it down the line.
Gran Turismo 7 was a mixed experience. I love its car loving philosophy, giving us gearheads a playground to mess around with some of the most beautiful and powerful machines ever created. Sadly, for every aspect Polyphony has knocked out of the park, such as the quality of the models and the Music Rally mode, there was something else that made the overall package feel like a glorified PS3 racing game covered with a next-gen, ray-traced coat of paint.
It can entertain you for a few minutes because, as I’ve previously mentioned, VR can make anything amusing for a while, but you’ll quickly realise there’s not a lot to do in here. The immersion will also quickly fade away due to the poor visuals and subpar physics.
I can see What Lies in the Multiverse becoming a well liked puzzle game for a wider audience with just a little bit of exposure, and I hope it does. It’s got the heart, the mechanics are simple but solid, and the handling allows for enjoyment even on the Nintendo Switch. It never reaches the level of complexity that I found with Braid or Fez, but it kept the narration moving in a way that let me dive into the puzzles while still feeling satisfied and activated.
UNBINARY is not a groundbreaking VR puzzler, and for every excellent idea, such as its visuals or its movement system, it is crippled by its short length, glitches or its terrible camera system… but it’s still a fine game. It brings nothing new to the table (well, aside from its excellent graphics), but if you’re a fan of VR puzzlers, or pretty much anything that would even remotely remind you of Portal in any way, shape or form, you could do a lot worse. It’s pretty short as well, so you can knock it out in a lazy afternoon.