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Bury Me, My Love is a good and touching story. It's not a long game, but definitely long enough to fall in love with the characters and enjoy your time with this title. Plus, there are up to nineteen different endings waiting for you.
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Micromanagement enthusiasts will definitely be thrilled, but for the average gamer it can all be a bit much in Festival Tycoon. The game isn't quite technically polished yet, but I believe this could improve with time. The game has potential, but so far it is rather hampered by technical shortcomings.
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Creating an off-road racing simulator to differentiate yourself from the competition is undoubtedly a great idea. However, it also needs to be well crafted, which is definitely not the case with Overpass. Despite the fact that the title offers decent physics where you have to plan your every run, there are many aspects that bring Overpass down to a worse average. These are mainly the outdated graphics, uninteresting career and only two types of races without any sauce around. For the very die-hard fans of off-road racing, we can probably recommend the title with a nod of both eyes and ears even with the aforementioned shortcomings, but for the rest of us, we say hands off.
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AWAY: The Survival Series is a great idea that unfortunately was horribly handled in almost every way. The poor handling, uncooperative camera, and bugs are a hell of a combination. Neither the great concept of the game nor the nice graphics could keep me with the game, nor did it convince me to give it a positive rating. I hope that the creators won't break the imaginary stick over the title and will try to fix most of their mistakes, hopefully in the shortest possible time.
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No Place Like Home is still in Early Access and has a few bugs, but it certainly doesn't spoil the overall impression of the game and its gameplay. No Place Like Home is definitely a relaxing, cute, family friendly and fun game. So it's definitely worth the wait.
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Tsioque is a funny, a bit serious point-and-click adventure game with "old school" elements. It is beautifully visually crafted and has a story that culminates in a surprise ending. OhNoo Studio knows how to make great things that look different at first glance than they really are.
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Riders Republic brings a unique experience that offers a large portion of all kinds of adrenaline activities. If you're looking for an open-ended title where you can go crazy and let loose, or if you've played the previous STEEP, Riders Republic is exactly the game you're looking for, and it definitely pushes the boundaries of its predecessor by a considerable length. We'll see what interest players show over time, but already Ubisoft's new sports title is well on its way to success.
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Lightmatter has come up with an interesting idea that definitely has a lot of potential. Even so, it is no match for the king of this genre, Portal, from which it takes perhaps its greatest inspiration. Despite all this, I still have to rate the game very positively, because it offers a lot - nice visuals, imaginative logic puzzles, new game mechanics, challenges and those great cynical comments from an even better dubbed narrator.
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Despite all the shortcomings mentioned above, I really enjoyed Carnivores: Dinosaur Hunt. It offered me about 15 hours of fun, and even though I managed to unlock all the power-ups and maps, I still feel like I'm getting more loot for more points than in the trophy room. Maybe it's nostalgia, but it's so satisfying when you can shoot a target from a long distance and realize it was even bigger than the previous one. Or, conversely, when you get so close that only a fool would miss it. Although I wasn't expecting much from the game, I'm glad that the creators Digital Dreams Entertainment and Tatem Games haven't abandoned the series and revived it. There have been hints of DLC on Steam, which hopefully the title could see in the future. The game itself is great, it just needs a little more context. At least it's offered on Nintendo's e-store for the low price of fifteen dollars.
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Hindsight 20/20: Wrath of the Raakshasa has some good ideas, such as choice and decision, as well as the theme of morality versus society. Unfortunately the gameplay is on a fairly low level. For the first ten seconds of the game, I managed to get to a point of no escape and shutting down was the only option. After an hour of playing, you realize nothing happened and just kept doing the same thing over and over. The option to make a decision in text form is there, but you always usually have to give the one answer that is expected of you anyway. For a €12,49 game I would have expected more and I certainly don't think it's worth investing both money and time in.
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Base One has problems, and there are plenty of them, whether they be bugs, imperfect engineering or unimaginative. However, it works around the proven core of strategy building and survival management focused games. This level works - with difficulty, but it does. Furthermore, there is also the potential for game development, and the ugly duckling could potentially grow into a beautiful swan, only that would require consistent care and effort on the part of the developers. The planned DLC could indicate that they consider Base One a longer-term project, but I certainly wouldn't put my hand up for that at this point.
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The game is colourful, fun (at least for me) and appropriately dark and horrific. There are plenty of interesting adversaries, from classic zombies to Cthulhu monsters. There's also a variety of environments, so you can look forward to a hospital, a church, a castle, or a city development. So don't be afraid to immerse yourself in a world of madness inspired by H.P. Lovecraft's worst nightmares.
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Graphically, the game Bud Spencer & Terence Hill - Slaps And Beans is set in a classic and attractive pixel retro style in the concept of a platformer, which looks very pleasant and playful. Of course, you can't expect a big graphical marvel that will leave you open-mouthed, but it fits the concept of the game perfectly. Moreover, if you are a fan of B&T, you will be able to recognize the individual characters from their films. Sound-wise, the game is more than good. The original music from the films accompanies us throughout the game, and if you just want to listen to the music, there is a jukebox in the menu. The sound effects are appropriate to the game, and the developers haven't forgotten the sounds from the movies when Bud gives someone a "hammer blow" to the head or Terrence his legendary "ping pong". Those who were looking forward to the dubbing are unfortunately out of luck. The game contains no dubbing, the conversations are within the text. Fortunately, the developers have thought about the Czech Republic, so there is complete Czech in the game.
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The Franz Kafka Videogame has a pretty good treatment and a story that could have been good with a little better concept. As a game, however, it doesn't work very well. If you take advantage of the hints, you're done within an hour, because there's nothing to see here other than puzzles. On the other hand, if you try to figure everything out on your own, the game time gets significantly longer, but you'll spend this extra time getting stuck on illogical puzzles. Whichever way you choose, you probably won't get a happy feeling from playing. Doesn't that remind you of something...?
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I enjoyed my trip to Greece in an incredible way and Assassin's Creed Odyssey, even though it's the eleventh installment in the series, still has plenty to surprise me. The amazing story and interesting gameplay elements in the end are only hampered by the repetitiveness of the missions and the not-quite-finished gameplay. For fans, Odyssey is a must-have, and it must be added that the time spent in the game surpasses all previous Assassin's Creed titles. The game is extremely catchy and entertaining, and I'm always happy to return to the title feeling that the conversations with Socrates still have something to give me.
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Railway Empire is a very hilarious and interesting work that shows the development of railways throughout history in a great way. The game stands out especially for its honestly crafted campaign, historical accuracy and also for its very attractive graphics and sound system of individual machines. The presence of the competition, which is not afraid to take unfair actions against you, and the extensive technology tree further strengthen the pleasant gaming experience. However, everything takes its toll, and there are a moderate number of minor, rather isolated bugs in the game. What's really annoying, however, is the cheating AI that bends certain gameplay mechanics to its advantage in certain situations, or outright ignores them. Still, this is a very accomplished game that will keep fans of the genre, and especially train lovers, happy and entertained for hours.
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Dream Cycle is a diamond in the rough with big ambitions, but so far it has unfortunately fallen short in several ways. The unpolished combat system, bugs, flimsy controls, and over-lit and repetitive scenes, for example, are the game's biggest hurdles at this stage. The title is still in early access, so the developers can listen carefully to the community's comments and create a unique game thanks to them.
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I Am Fish is not the cute, relaxing game it seems at first glance. It is a real crazy and fun challenge. Unfortunately, it can be frustrating at times. Still, it's a great game that you'll want to humble yourself with, and one that will take you an average of seven to nine hours to complete depending on your skill. If you want all the achievements, it'll be a lot more. Your experience will be elevated by the great visuals of the colourful fish world.
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The game is a crazy psycho ride that is unparalleled at Amanity Design. For Halloween, it's the perfect title to induce fear and a disjointed mental state. Happy Game is definitely not that happy and together with the simple gameplay, eerie atmosphere and properly tuned graphics, it's a hilarious adventure game for lonely dark evenings.
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The Dark Pictures Anthology: House of Ashes is a well-crafted story game with a dark and mythological touch. Your decisions really affect the survival or death of individual characters and the plot of the story. This adventure lasts around six hours, and you'll have to replay the story a few times if you want to explore other storylines. You can play through the game solo or with your friends, in both local and online co-op.
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