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Warhammer 40,000: Boltgun is by far the best first-person shooter set in the Warhammer universe, but more importantly, it’s also an excellent game in its own right. The boomer shooter subgenre has been bustling in recent years, and many titles boast high quality, yet Boltgun still shines a mile away from the competition, just like a space Ultramarine.
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Ghost of Tsushima is a polished game with a compelling story, stunning visuals, and engaging mechanics. Its atmosphere will immediately draw you in. Its main strength lies in the ability to choose your own fighting style and its rich combat system, though toward the end, it may not be as challenging for some players.
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Gnosia is a huge surprise. I didn’t expect anything from it at first, but I ended up discovering that it’s a fantastic single-player game about identity that I couldn’t get enough of for hours on end. A perfect premise, brilliant interweaving of time loops, incredibly intelligent AI, interesting conversations, and almost real detective work aimed at finding Gnosia will captivate just about anyone. Above all, the opportunity to experience some loops from a different perspective—when the player becomes an “alien”—is thrilling. So if I have to find fault with the game, it’s the repetitive controls and the gameplay involving a ton of text. You can’t read it endlessly without taking breaks, just as you sometimes get bored of constantly clicking the mouse on the same thing, because there’s nothing else to do. But then come the perfect visuals, which magically glue your eyes to the screen.
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Miasma Chronicles is an enjoyable isometric tactical RPG set in a rather original post-apocalyptic setting. During combat, you have the option to make things easier on yourself by quietly eliminating some of the diverse range of enemies from ambush. When it comes to the main battle against an entire group, it follows the classic turn-based combat formula, which is a well-established standard for this genre and works well. Compared to other titles in the same genre, however, the selection of skills for your characters is somewhat limited. The locations you’ll explore are truly diverse and appealing; each has its own charm and, thanks to the sound design, a distinctive atmosphere. However, interaction with the environment and other characters is somewhat weak, and while the dialogues include choices, they don’t have a significant impact on the story’s progression. If you enjoyed Mutant Year Zero and are a fan of tactical turn-based RPGs, Miasma Chronicles will definitely keep you entertained.
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The Lord of the Rings: Gollum definitely shouldn't have seen the light of day in this form, especially at the suggested retail price. Honestly, even if the game cost a tenth of that, it would still be too much. Ugly graphics, clunky controls, and a stupid camera. Aside from the story and the music, I can only recall negative experiences with this game, and I’m really sorry about that. Gollum truly deserved something a little better.
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Contraband Police is a border guard simulator that really hits the mark. The game’s atmosphere is top-notch (the sound design plays a significant role in this), and one of its major strengths is its refusal to fall into gaming clichés. The story is weaker, and there are no cinematic cutscenes, but on the other hand, the setting of a communist state and the moral dilemmas are portrayed brilliantly for younger players. Some mechanics still need work, but I would personally buy the final product.
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The Tenants is a management simulation game in which you play the role of a wealthy entrepreneur who must rise from nothing to the top of the social ladder. Work your fingers to the bone, take on jobs, satisfy your clients’ needs, and save up capital to buy your own properties, which you’ll then fill with tenants to secure a passive income. The game piles a ton of responsibility on your shoulders, which can get tedious after a few hours due to the repetitive gameplay.
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Lego 2K Drive is an exciting, creative—albeit repetitive—racing game set in a vibrant open world, filled with tasks and challenges that are thoroughly infused with Lego elements. On the other hand, it is brought down by a very poorly implemented split screen (at least in the PC version) and the microtransaction aspects typical of free-to-play titles, primarily because the game is geared more toward a younger audience and thus fails to reach its full potential.
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We highly recommend Fly Corp as a relaxing game; it’s also ideal for casual play, since completing missions doesn’t take much time. You’ll learn the locations of the world’s largest cities and pick up a bit about travel strategy and geography. The experience is quite relaxing, and you can choose to travel around the world with your company. However, you must also expect losses and disasters, which no company can avoid. Either way, if you enjoy traveling, planning, or strategy, you’ll simply love this game.
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Lil Gator is a short, charming game with a main story that lasts just under four hours. You’ll definitely love exploring every corner of the island and making new friends. We all have to grow up eventually, but Lil Gator is a wonderful reminder of why we should never completely stop being kids.
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As the debut title from a New Zealand studio, DREDGE has won the hearts of many players with its masterful atmosphere, its incentive to explore a visually intriguing world, and its immersive story. This fishing simulator, which combines Lovecraftian horror, logical thinking, quick reflexes, and a relaxing experience, will particularly appeal to more demanding players. Despite the excellent first impression, however, I feel that the developers could have squeezed much more out of the game, as they simply didn’t fully realize its potential.
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Timberborn is undoubtedly one of the best building strategy games out there. The developers really put a lot of effort into the game, and the content will keep players entertained for dozens of hours while also making them think. That’s what I call the perfect combination. I’m also very curious to see how the developers will handle the game going forward and whether we can expect any substantial updates with new content.
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Castle Morihisa is a real visual gem. The controls are simple and easy to grasp. My only criticism of this game is that when you finish it, you get points that are completely useless (you can’t buy anything with them or unlock anything new). Your only satisfaction, then, is that you’ve successfully finished the game. Then you can pick another character and try again.
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Deadlink is a first-person action shooter that combines roguelike elements with a gripping story. Set in a cyberpunk world, you play as an agent sent on a dangerous mission to destroy corrupt conglomerates. Thanks to a detailed codex that provides information on characters, enemies, weapons, and upgrades, the story is surprisingly well-developed. The gameplay is reminiscent of classic 90s arena shooters like DOOM and Quake, but it’s enhanced with great features. The unique combination of fast-paced, dynamic action with roguelike mechanics sets Deadlink apart from other games in the genre. Overall, it’s a very promising title.
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Metal Unit is a game that could have risen with the sun and reaped the rewards. Unfortunately, the game’s absurdly generic story, controls that are unfriendly to keyboard players, and nerve-grating music do more harm than good. However, its strengths remain: great action, weapon combinations, rogue-lite elements, accessible pixel art, and a constant urge to push forward from one mission to the next.
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The Legend of Zelda: Tears of the Kingdom offers a vast world full of activities that encourage exploration and discovery. A standout feature is the ability to express your own creativity by crafting all sorts of inventions, upgrading weapons, and solving puzzles—all wrapped up in an exciting story. Your possibilities are nearly limitless, and Nintendo takes the Zelda series to the next level once again.
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LIVE A LIVE is yet another title making a major comeback. This legendary JRPG will captivate you not only with its gameplay and presentation across several distinct storylines, but also with its visuals and audio. The game’s setting, which spans the time periods in which the various events take place, is superb, and everything is complemented by an amazing soundtrack. Turn-based battles do require a bit of patience and strategic thinking, but once you get into them, you’ll enjoy every battle and the subsequent sense of victory.
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This game is definitely for all H. P. Lovecraft fans, but others are sure to find something to enjoy here as well. That might include puzzles of varying difficulty that will take you longer than you expected and really make you think. Horror lovers will certainly appreciate the terrifying atmosphere, the well-crafted story, a few good jump scares, and monsters that literally step out of your nightmares. The mysterious atmosphere of this enigmatic island is enhanced by music that evokes a sense of anxiety and paints a picture of the all-encompassing horror that surrounds you. The graphics are absolutely incredible. You feel as if you’re standing there, with the sea breeze about to brush your face at any moment. Everything here is gloomy and dark—simply Lovecraftian.
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Redfall is, in a word, a disaster. It takes less than twenty hours to finish, even if you complete every single quest. The price is exorbitant, the technical performance is terrible, the visuals are outdated, the optimization is bizarre, the gameplay is incredibly repetitive, the co-op is half-baked, the bosses are as easy as the game itself, and there’s plenty more I’ve mentioned above. The only real standout features are the skill tree, the good voice acting, and the origin of the vampires. But when I consider that this is a AAA game from a studio that has consistently made great games, it’s just disheartening. Personally, I don’t recommend this game, though I can’t rule out the possibility that they might still be working on it. But who knows—Arkane is already planning its next AAA title.
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The Last Case of Benedict Fox generated a lot of hype, but unfortunately, it failed to live up to expectations. The game falls short in many key areas and clearly suffered from insufficient testing prior to release. It’s certainly not a perfect game, but on the other hand, I don’t think it leaves a purely negative impression. Hopefully, upcoming updates will resolve these issues, and I would recommend waiting until then to try the game, because it definitely has a lot to offer.
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