Top Critic Average
Gleamlight's art style is beautiful and immersive, but the combat here is slow and tedious. With no story to latch onto it all just feels shallow. Even though the game is extremely short, your time and money are better spent elsewhere on other games in this genre.
Gleamlight is worse than the majority of bad games.
Gleamlight is a simple 2D platformer with a pretty premise but not a lot of substance to back it up.
Gleamlight tries to mix-up a formula that we've seen before, and falls some way of short. Despite some interesting features, it's biggest problem is that it's not fun to play.
It's evident, even from as early a point in what is a dismally short but unsatisfactory game as this, that Gleamlight is both unpolished and unfinished.
Gleamlight is a mixed bag. There are enjoyable aspects here. Unfortunately, there are larger and more numerous negatives. At the end of my playtime I was left wishing the positive aspects were in a better game. Taking everything into account, I would skip Gleamlight.
Out of all the indie games I’ve played this year Gleamlight is one of the most disappointing. It isn’t broken or anything but it just doesn’t present much to make playing it worth it. It’s got a great art style but it tells you nothing about what is going on and the combat and level design is too basic and boring. Fans of Hollow Knight who are looking for a similar experience won’t find it in this cheap imitation.
Gleamlight is a visually beautiful game, however, its repetitive gameplay and the lack of a replay factor are a problem. If you are looking for something fast and beautiful for an affordable price, it may be able to satisfy your need. But don't expect too much from it.
Review in Portuguese | Read full review
Gleamlight is a game that could be something great, but squanders it at every turn. It’s on the right track by taking inspiration from a couple of great games, unfortunately, it never comes close to matching them. There is no purpose to the game conveyed through tone, music, characters, or text that will urge you to continue. If I had not been reviewing this, thus feeling obligated to flesh out the game, I would have stopped after the first forty-five minute run-through.
While Gleamlight is beautiful visually to behold some of the developer's design decisions make the game frustrating to play at times. The game isn't exceedingly hard but there are times, due to its dark presentation, you're not sure which way to go. The design leaves too much to trial and error. The decision to use a "keep it clean" design for the user interface sometimes takes it a step too far. With this being said, the game does offer some fun for the better first half of the game, after that it grows a bit stale.