Disjunction deconstructs the stealth genre and boils it down to its simplest and most readable mechanics. Mix in a cool cyberpunk aesthetic and interesting if optional gadgets, and it's a winning formula. Unfortunately, the game stops well short of fully mining either its trope-heavy story or stealth formula, leading to an experience that ultimately feels repetitive.
Repetitive levels and a disjointed story leave Disjunction without much to stand on.
If it weren't for these two very major sticking points, Disjunction is a promising experience. As much as I really want to finish out the story and take the third character for a spin, my doctor would have my head for letting a video game raise my blood pressure this high. Here's hoping the developer decides to patch in these oversights for players who want to enjoy games, not torture themselves.
Overall, the mixture of multiple genres is nearly pulled off well, but the difficulty gums the gears up on Disjunction's gameplay just a bit. If there were fewer enemies and more push forward then I think this game excels beyond expectations. As it stands with the gameplay, you're getting an interesting mix that tells a good story, but can only go as far as you can take it with the difficulty pushing back so hard at times.
It's fun for a while and fans of the genre may enjoy it, but overall Disjunction is disjointed with too many annoyances, and ends being less than the sum of its parts.
Disjunction is an action/arcade RPG with an effective emphasis on stealth combat-you can't just stroll through shooting people. The look and feel of the game are slightly nostalgic, and there is some variety with the three characters you get to play. If you like sneaking around, this one is a fun option.
Disjunction has all the right ingredients, but it just fails to really do anything interesting with them.
Disjunction might be the Cyberpunk game we've all been waiting for.
Disjunction is a fun stealth action game with great art and music, but there aren't enough interesting elements to keep the gameplay from eventually growing stale.
Disjunction doesn’t lean into cyberpunk quite as heavily as games like Cyberpunk 2077 or The Red Strings Club, but there’s enough sneaking and slaughter to keep you engrossed until the bitter end. It also warrants another playthrough where you force yourself to use stealth, meaning you’ll easily be getting your money’s worth out of this futuristic outing. Throw in a superb soundtrack that’s pure Blade Runner, and you won’t regret plugging into Disjunction.