Balan Wonderworld Reviews
I genuinely love Balan Wonderworld because it caught me at just the right moment to indulge its whimsy. I don't for a second think it's a great game or platformer, but then I also just don't care. It offers something much more viscerally engaging; raw creative energy, and I would rather a hundred games fall flat like this one has and at least give me something different than play yet another highly refined copy of something I've already played a hundred times. Sometimes, just sometimes, raw creativity is enough in itself.
Balan Wonderworld is a mid-level platform game that looks great, has great music but its potential was largely wasted.
Review in Turkish | Read full review
Balan Wonderworld feels like an early PlayStation 1 platformer that has been given a next-generation splash of paint, a game that is as needlessly confusing as it is irritatingly simplistic. The gameplay is counter-intuitive to everything that you've been taught by other games over the years, which shockingly feels lazy, rather than ambitious. Balan Wonderworld is a lesson in how a video game can go completely wrong, missing every target it attempts to hit.
Those looking for the next great platformer will probably not be impressed either by the design, nor by the mechanisms or the difficulty.
Review in Greek | Read full review
Balan Wonderworld is an occasionally inspired, often unimaginative platformer lost to time.
Balan Wonderworld is basically a game for no one. It can attract the youngest, but provided that they like the specific design. This one will rather reject older fans of the genre, as well as low difficulty. It also tires of repeatability and many missed solutions in the game.
Review in Polish | Read full review
All in all Balan Wonderworld is an archaic action-platformer with tons of shortcomings in terms of level desing and overall presentation. If you love the genre, you would probably be repulsed by this game, instead of welcoming it with open arms.
Review in Russian | Read full review
If you’re a diehard fan of 3D platformers and you’ve run out of better games to play in the genre, you might get some enjoyment out of Balan Wonderworld, but only if you’re willing to put up with a lot of tedium along the way.
If only Naka, staying true to form, had given the whole thing a dose of high speed; his work only holds together when it hurtles past our eyes, growing vivid with velocity.
Balan Wonderworld has things to be an excellent 3D platform title, of those that are much needed these days, however those elements are very abstract, offline with each other and feel wasted. Is it a bad game? No, not at all, but if you consider the trajectory of the members of the developer team, it could be much more, although for a first adventure the game meets what it promises without standing out too much.
Review in Spanish | Read full review
Balan Wonderworld is not a complete disaster – there are some interesting ideas at certain points in the journey and the soundtrack is often striking. However, the mechanics of the costumes (that are the heart of the game) aren't very good and are very unbalanced. In addition, the design of the levels is strange and Balan's Bout minigame is just horrible.
Review in Portuguese | Read full review
Balan Wonderworld stands out as easily one of the worst 3D platformers in the past decade. There was no good reason for Square Enix and Yuji Naka to salvage this train wreck and it's an embarrassment that this game was allowed to be released at all in its current state. When the game's only redeeming qualities are some good music and neat DualSense features, something clearly went wrong here. There is no doubt that Balan Wonderworld should've remained locked up in the game design vault it was conceived in twenty years ago.
Balan Wonderworld seems like it has a lot going for it, but character design and good intentions can’t make up for atrocious execution.
I understand that Balan Wonderworld wasn't made with me in mind – clearly it's meant for a far younger demographic. But even from an objective standpoint, I can't figure out why anyone would want to voluntarily sink hours of their life into such an annoying and incoherent game.
Yet Naka and Oshima's new toil collapses under the weight of a shoddy, disoriented realization, mostly unable to pay homage to the old days without being unnecessarily cumbersome. What Balan Wonderworld leaves good, to top it off, is an imagery that might be worth taking back in the future, as long as you find him a less crumpled playful suit.
Review in Italian | Read full review
A slightly embarrassing attempt to recall the early days of 3D platforming, with a central gimmick that never really captures the imagination and clunky controls and gameplay.
Balan Wonderworld is sadly an old-school platformer with all of the 90's worst flaws. Yet colorful, Yuji Naka's first game with Square Enix lacks almost everything, and everyone who likes even a tiny bit the genres should look somewhere else to find some fun.
Review in French | Read full review
Sometimes, Balan Wonderworld evokes a bygone era of platformers very well, but this is all too fleeting a feeling. All the creativity seems to have gone into the characters and music while the actual act of platforming leaves a lot to be desired. It's far from the worst modern platformer, but given the names involved, it's a thoroughly underwhelming one.