Maquette Reviews
Indie-folk, bright colors, bittersweet love-story, nice recursive puzzles: this "500 Days of Summer" of gaming really could succeed, but imperfect level design and gap between form and content interferes.
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If you can pick up Maquette from free as March 2021’s PlayStation Plus title, it’s difficult to argue against. But if you’re looking to pay full price for this 3-hour puzzler, you’re money’s better spent elsewhere.
Maquette toys with interesting ideas and its unique core gameplay mechanic is enough to make it stand out. However, the poorly developed plot and weak conclusion make the game feel like a rough draft of something much stronger.
It’s not always a perfect combination. A few of the latter puzzles feel needlessly complicated, requiring you to place the objects at pixel-perfect angles to trigger the next area. But that doesn’t take away from how remarkable the game is. Like Portal before it, Maquette redefines what puzzle games are capable of, and I don’t think I’ll be forgetting about these characters any time soon.
As a debut game, Maquette has really set the bar high for the future Graceful Decay. Between the emotional story, challenging and creative puzzles and the beautiful visual style, this game is a great showcase of the talent that lives within this development team. Maquette is a refreshing entry to the first-person puzzle genre that will provide you with more than a few challenging moments and a memorable experience.
Overall, Maquette is a solid and unique puzzle game with a sentimental, well-performed story that may hit a little too close to home for some, while maybe providing some closure for others. If only the developer found a way to intertwine the puzzles and the story together to feel more complete.
“You cannot change the past, but you can always change your perspective”. It’s a quote that feels fitting for Maquette, both with its gameplay and its narrative. The puzzler from developer Graceful Decay doesn’t just give players a myriad of challenging enigmas to solve that requires them to use different perspectives to alter the objects around them, but it also tells a love story that’s somewhat bittersweet. That’s not a spoiler, by the way, but something that’s addressed in the intro.
A mix of lush and gorgeous visuals, some unique puzzle elements, and a pretty well-voiced story of love
Maquette's strength mostly lies in its beautifully told narrative and wonderfully voice-acted characters, and if this were a review of the story alone, we might give it a higher rating. The gameplay is interesting, however, there's often only one right answer. Plus it's hard to ignore performance issues like stuttering and the dreaded restarts. For us, playing Maquette was a lot like Michael and Kenzie's relationship. It was sometimes wonderful, sometimes frustrating, and, though it's probably not something we'll return to, it was worth our time – even if it didn't last long.
Maquette is a brilliant yet short adventure that is well worth a visit if you have Game Pass. Great story through strong visuals, great voice acting, music, and some good puzzle mechanics delivers a great package of emotions.
Maquette is a short, impactful experience. Through clever use of its puzzle mechanics, it forces you to think in ways only the best of the genre tend to do. While the story and writing aren’t as good as the other parts of the title it is still an easy recommendation for anyone to check out for a night or two through Game Pass.
The verdict in this Maquette review is that the game isn’t worth playing. It’s a shame that it isn’t better, because the initial concept of resizing objects with the maquette is truly unique. However, it’s not explored nearly enough, the game’s puzzles aren’t enjoyable to solve, and the game’s story is an enormous load of nothing. The biggest puzzle in Maquette is figuring out why anyone would want to play it.
For a puzzle game exploring altered perspectives within its mechanics and themes on a grand scale, Grateful Decay's debut can be considered a limited success.
However, this story ends up being undercut by uneven gameplay, glitches, and subpar performance. If you can approach it with patience, you might appreciate the mesmerizing set pieces and a story that will surely tug at your heartstrings. But after my experience with Maquette, and encountering one too many shoddy 3D puzzles, I'm inclined to just swipe left.