Top Critic Average
A battle royale game that's fun to play in a loose, aggressive style, with melee combat that's trickier than it may first appear.
Superb melee combat and gravity-defying movement make Naraka: Bladepoint a clever spin on the familiar battle royale formula.
Naraka Bladepoint's sharp new take on the Battle Royale formula gets off to a promising, but slightly awkward start
Fast-paced battles for one of the most interesting battle royale games around
Review in Italian | Read full review
A punishing battle royale with melee combat that frustrates before it elates, but rewards perseverance. Also it's got excellent grappling hooks.
Naraka: Bladepoint offers a refreshing alternative to both the tired sci-fi or high fantasy settings and mechanics of familiar battle royale games, with a focus on fast and skillful melee combat and movement that can feel like an awesome martial arts film come to life. But the focus almost entirely on close quarters fighting can grow repetitive and frustrating, too, especially against the much better players that seem to dominate the space. Although it pushes microtransactions past the point of annoyance, they don’t radically impact the game, which is ultimately much more skill-based than that of other games in the genre.
With excellent combat and traversal mechanics and a unique atmosphere, Naraka: Bladepoint stands out from the battle royale crowd. Cluttered interface, controls that require some tweaking, the bad implementation of microtransactions, and general lack of content, however, damage the experience a bit, preventing it from becoming a must-buy for fans of the genre. The foundation is still extremely solid, so with proper support, Naraka: Bladepoint definitely has the chance to rival all of the most popular battle royale games on the market.
Naraka: Bladepoint's movement and combat are beautifully fluid, and they give the battle royale more depth than any other. You will sink endless hours into soaring through above buildings and dueling with enemy ninjas. It only has a few minor technical issues that are bringing it down. If fixed, Naraka: Bladepoint will be around for a long, long time.
Naraka: Bladepoint does have a lot of cool and unique ideas for the battle royale genre. I love its melee-focused combat, I love the varied weapon selection, and I dig the durability system replacing the "limited ammo" functions of other games in the genre. However the game's longevity suffers due to becoming stale quickly, the lack of variance in the core gameplay loop rearing its ugly head quickly. It's the kind of game I would absolutely recommend to a friend, but only for one or two matches at a time. For long marathon sessions, there are far better options.
For an original take on battle royale and a truly special martial arts combat system, Naraka is worth checking out. But between stability issues, off-putting monetisation practices, and an unpalatable learning curve, there's plenty that gets in the way of the fun.