Tandem: A Tale of Shadows Reviews
Tandem: A Tale of Shadows is a good game for anyone looking for hours of well-designed puzzles in some interesting locations. I appreciated how it organically expands the ways the two characters interact with the world. I liked the puzzle design, especially when it emphasizes how important it is for Emma to create paths for Fenton.
Gamers who enjoy practical puzzle games as you swap between characters will absolutely love what Tandem: A Tale of Shadows offers.
There's no doubt that, especially at this time of year, the darker and more funky art style of Tandem is able to catch the eye...
The dual mechanics produce satisfying and unique gameplay in some spaces. Of lesser narrative brilliance.
Review in Portuguese | Read full review
So overall, while I do wish that there was more narrative and storytelling as I think Tandem: A Tale of Shadows could have really benefited from that addition, what’s being presented in terms of gameplay was both fun to play and challenging. From alternating points of view and visual presentations over to some creating puzzle solving, I think that Monochrome Paris and Hatinh Interactive have created something worth looking into.
Tandem: A Tale of Shadows is an entertaining puzzle game with a spooky theme that feels suitable for most gaming audiences. Emma and Fenton make a great gaming duo. Mixing top-down and 2D puzzle platformer makes for quite an engaging experience. If you’re looking for a suitable spooky action puzzler this Halloween (or any time of the year for that matter) then I highly recommend trying this game. You’re more likely to be highly entertained than have nightmares.
Tandem: A Tale of Shadows is a fun puzzle-platformer that will absolutely please fans of the genre and/or Tim Burton. Don’t let its creepy cute demeanor fool you — these puzzles are definitely on the cerebral side and will take some time to tease that solution out. I can see this being a terrific Halloween title for streamers who don’t love the typical scary fare for this spooky holiday but still want to please their followers. In the very least, this little treat has a few tricks up its sleeve that make Tandem: A Tale of Shadows worth the price of admission.
In spite of a unique aesthetic and passable puzzles, Tandem: A Tale of Shadows struggles to keep itself exciting. The almost complete lack of narrative thrust and droning gameplay progression drag it down from the moment it begins, and its failure to capitalize on its more attention-grabbing elements guarantees a disappointing experience out of a game that could have easily been more.
At its core, Tandem: A Tale of Shadows is a good puzzle game with some unique features. It’s just very rough around the edges. Its short levels and progression system make it a perfect fit for a portable like the Switch, but sadly, you’ll have to endure some rough visuals and an uneven framerate in order to enjoy it on the system. Otherwise, you could check it out on other platforms, where I can only assume some of its performance issues aren’t present.
Tandem: A Tale of Shadows has a lot of unused potential and some parts of the game almost seem unfinished or discarded mid-development but it still manages to deliver an experience well worth your time, should you decide to grab it.
In a curious combination of mechanics and even genres, the use of two very different characters creates a well resolved and interesting style of gameplay. Puzzles, platforming, stealth... wrapped by a setting and artwork that combines the fascinating with the tenebrous in a very well balanced adventure with personality.
Review in Spanish | Read full review
As a package, Tandem: A Tale of Shadows is a game I’d recommend to puzzle game fans – with some caveats. The game world itself is brimming with character and intriguing little details. The puzzles that are housed within it are quite inventive, making smart use of top down exploration and a complimentary chiaroscuro inspired side scrolling platformer. It’s the story – which doesn’t fulfil its potential – and some rough edges that prevent this game from really challenging the genre’s best though.