Aeterna Noctis Reviews
If you've played all the "Metroidvanias" under the Sun, Aeterna Noctis might be a good recommendation. The game has a solid foundation, but its individual elements don't provide a concise experience as a whole. There is always something unnecessary that tests the player's patience and perseverance beyond what is necessary. In the end, it is a title that will remain in memory not for what it is, but for what it could have been.
Review in Portuguese | Read full review
Aeterna Noctis stands out pleasantly for having a well-worked plot, a gameplay that is a challenge and that does not sin of repetitive and a soundtrack as icing on the cake for an indie work of those that stand out from the rest, totally recommended.
Review in Spanish | Read full review
A lot of what I write sounds negative, and that's the difficult part of discussing Aeterna Noctis. It does a lot of things that I genuinely like: It has excellent boss fights, some creative levels, an absurdly huge amount of content, and the platforming mostly works well. That level of heartfelt dedication makes it all the more frustrating when you get caught up on the areas where it still needs polish. I enjoyed a lot of the game, but I remember the annoyances more than the enjoyment. If you're willing to work past that, there's a lot to play in Aeterna Noctis, but it's easy to imagine someone reaching a particularly annoying bit of platforming and moving on to something else, especially because the game's long length can make it feel more exhausting than exhilarating. Metroidvania fans should absolutely give it a shot, but don't expect something as easy to pick-up-and-play as some of the genre greats.
A beautifully dark throwback to the classics, Aeterna Noctis revels in its classic charm. The difficulty also apes that of its forebears, which for some they might enjoy, others it might be too much. For those impartial, it’s another in a massive catalogue of Metroidvania titles.
Aeterna Noctis brings a metroidvania experience influenced by several of the main games of the genre, with a complex level design, a long lifespan, and a well implemented visual environment. If experienced players will feel right at home, those with less time and fewer hours on their back around metroidvania games will find the high difficulty level off putting, and while the game's gentle pacing works great for the exploration it also risks making some players lose their momentum as they move around Aeterna Noctis' long lifespan and maze-like levels.
Review in Portuguese | Read full review
Aeterna Noctis has surprised me at all times thanks to its careful design, its demanding difficulty and its gigantic scale. A must for lovers of this type of experience.
Review in Spanish | Read full review
The simple things here are just okay, though they’re fairly standard. On the whole, and whilst I can’t quite put my finger on it, something feels stale with Aeterna Noctis — “Limp” even. What makes metroidvania’s so fun is not merely the challenge but the pace, reward, and sense of impact your upgrades give you. Unfortunately, somewhere along the way, Aeterna Noctis tipped the scales heavily in favor of repetitive challenge that rarely feels rewarding to overcome.
Undoubtedly, Aeterna Noctis is one of the best metroidvanias today. Its biggest highlight is due to the rich mythology that was created for the game, along with a gameplay that is both challenging and rewarding. A sure recommendation only for long-time veterans of the genre.
Review in Portuguese | Read full review
Aeterna Noctis is brilliant. It has an excellent design and it shows that the team knew what it was doing. It remains at the gates of the outstanding because I consider that there are some points where a bit of braking is passed when it comes to demanding the player, which will cause many players to find themselves with insurmountable barriers.
Review in Spanish | Read full review
Aeterna Noctis is a true work of art that stands out for its art and its difficulty. Defining the battle between light and darkness is an epic challenge.
Review in Spanish | Read full review
It exudes ambition, quality and good ideas, and it is an absolutely huge video game in every way.
Review in Spanish | Read full review
The phrase Metroidvania should not be applied casually, for those two games expanded what was possible, tossing gamers down cryptic corridors instead of cute green pipes. Aeterna Noctis may not innovate much, but it’s a worthy addition to this sub-genre that any fan of Hollow Knight will be pleased to play, if they can overlook the redundancy of gameplay elements. The frequency of the jumping puzzles will push many casual gamers away, but those looking for a classic, hardcore challenge will find it welcomes you with its skeletal hands.
The spiritual son of Hollow Knight. The first game of Aeternum Game Studios is an unexpected surprise with a beautiful visual and scenario design, an epic soundtrack and a exquisite playability. Probably the best indie game of the year.
Review in Spanish | Read full review