The Legend of Zelda: Tears of the Kingdom Reviews
Tears of the Kingdom is just like Breath of the Wild, but better. The sequel adds more than enough to be a completely new experience, but familiar enough to feel like coming back to an old friend. The new abilities are an absolute technical feat, adding countless hours of creativity and innovation unlike any other title in this genre — even if the hardware constraints of the Nintendo Switch leave room for improvement.
Tears of the Kingdom is an excellent, polished and bug-free Zelda game, but compared to Breath of the Wild, it doesn't have as many surprises in store.
Review in Slovak | Read full review
The ability to travel easily between sky, land, and the underground seamlessly, without so much as a loading screen, is absolutely incredible. And this freedom ensures that, even with the power to craft flying machines at your fingertips, Hyrule still feels absolutely enormous. Tears of the Kingdom will certainly go down in history as the best Zelda title of the generation.
Creating something with a greater draw than the Breath of the Wild was always going to be a challenge, but Nintendo has taken lessons learned from and systems established in it to create a glorious follow-up that fully deserves the plaudits that have already come its way.
The Legend of Zelda: Tears of the Kingdom is a direct sequel to the acclaimed Breath of the Wild. That's why Nintendo has kept the world largely the same. The game offers fun gameplay as you are used to from the series with the focus again on the fun of exploration.
Review in Dutch | Read full review
The Legend of Zelda: Tears of the Kingdom is a masterclass in game design, with a rich and vast open world where creativity rules above all else, coupled with a great soundtrack, fun combat and tons of new abilities to use.
Review in Portuguese | Read full review
The Legend of Zelda: Tears of the Kingdom reaffirms that the Breath of the Wild formula is here to stay. Even reusing much of its predecessor, the game achieves its own identity, bringing new possibilities to the player to face the challenges through the enormous versatility provided by the new abilities. The sense of discovery and curiosity at all times, be it the versatile abilities or the expansion on the Y-axis of the map, was enough to trap me in Hyrule once again for countless hours — and I still have no intention of stopping.
Review in Portuguese | Read full review
Link’s latest adventure hasn’t even been out for a month, yet I’m well over 100 hours in (75 in the first ten days). I kept playing because the game earned and invested in my attention. When I wanted to freely explore Hyrule, I got handsomely rewarded. Shrines and Temples challenged my brain in new and unusual ways. Zonai Devices let me build what I wanted for whatever I needed. Say what you want about the framerate slowdowns, but they are far from ruining the game. I’ve never wanted to recommend a game as much as Tears of the Kingdom because this has redefined what I previously thought the limits of a video game were.
No number of superlatives can do this game proper justice, so I’ll cut to the chase: this game is nothing short of a masterwork that must be played. By all accounts, it is as much of an accomplishment as its predecessor. Like the game that came before it, it’s by no means perfect, but the number of new and creative things it does far outweighs that and turns it into something more important. Better still is that just about every new thing it does is well-conceived, fleshed out, and fun most of all. Even in moments of frustration or when things started to slow down, I was never anything less than enchanted by all of the new things it was doing. It’s like the game cast a spell that I was all too happy to be under. The Legend of Zelda: Tears of the Kingdom embodies what it means to be an outstanding video game.
The Legend of Zelda: Tears of the Kingdom brought childlike joy I never thought I could experience again, where it shows that when it comes to human ingenuity and creativity, the sky’s the limit. It is a true watershed moment of game design.
The Legend of Zelda: Tears of the Kingdom is a tour de force of game design that managed to outdo its already impeccable predecessor by a large margin. This is the premiere Zelda experience, and I can’t wait to see how Nintendo manages to top this one because those are mighty large boots to fill. Masterpiece.
The Legend of Zelda: Tears of the Kingdom is expansive, lengthy and filled with creative challenges for those that want to use the environment to their advantage.
The Legend of Zelda: Tears of the Kingdom quickly does away with worries that Breath of the Wild's Hyrule won't be as fun to explore a second time. Sky Islands, changes to the landscape and much more make this journey every bit as exciting as the previous adventure. Criticisms of Breath of the Wild have been taken to heart where possible, leading to unique dungeons, among other things. Small performance blemishes and occasionally annoying companion AI can't stop this game from being absolutely essential.
Review in Dutch | Read full review
While Breath of the Wild created a new feeling for the entire gaming world, its sequel Tears of the Kingdom, turned it up a notch and made it that much better. There are a good number of people who are disappointed that Breath of the Wild seemingly killed off what was known before as the traditional Zelda format, but with Tears of the Kingdom, they brought back so many of the elements that made those games feel wonderful.
Tears of the Kingdom is a masterpiece that re-sculpts an entire genre to fit its premise. Fans of of the franchise will be sure to find another mainstay for their console for years to come with this entry.
It was difficult, but Nintendo has managed to offer us again an outstanding adventure of The Legend of Zelda. Without shaking his pulse, he has taken his previous installment and they have polished the defects that he had to offer us a wonderful experience and an essential title for any player, even if he is not a fan of the saga. Zelda: Tears of the Kingdom expands the Breath of the Wild universe and more, offering us tens of hours of fun that increases exponentially if we are curious people and/or completionists, the title being able to extend from the 55 hours that the central plot can take us ( yes, without deviating too much), until 150-200 if we seek to do everything.
Review in Spanish | Read full review
The Legend of Zelda: Tears of the Kingdom is a worthy successor to Breath of the Wild and one of the best games on Nintendo Switch. While it won't win over players who weren't swept away by its predecessor, the sequel does everything in its power to be a true evolution of the formula. Inventive gameplay, a gorgeous presentation, beautiful soundtrack, and incredibly immersive exploration all add up to create a near-masterpiece of endless possibilities.
Tears of the Kingdom is an impossible feat. It manages to one-up perhaps the most influential game of a generation, masterfully surpassing it in areas I never thought possible. This is undoubtedly the most impressive title on Switch, and one that will be talked about for a very long time to come.
The Legend of Zelda: Tears of the Kingdom is a near-perfect game and a technical marvel that's only slightly overshadowed by its fiddly controls, unintuitive UI and gameplay mechanics that can require too much from the player. Its ambitious and impressive approach to freeform sandbox open-world gameplay is commendable and is executed with the unique specificity only Nintendo could create. The scale of both the world and the content within it is overwhelmingly engrossing and makes for a genuinely immersive experience. Were it not for the occasionally poor execution of some of its most core concepts, Tears of the Kingdom would surely be a 10/10.