The Swindle Reviews

The Swindle is ranked in the 40th percentile of games scored on OpenCritic.
8 / 10.0
Aug 4, 2015

Give it a few patches and hopefully we'll have a must-have game on our hands, but even right now you shouldn't regret a purchase. Jolly good burglary, old chap.

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85 / 100
Aug 5, 2015

In a world filled with overly difficult titles, The Swindle knows how to blend its mechanics together perfectly to deliver one hell of a rewarding experience.

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8 / 10.0
Aug 6, 2015

The Swindle is frustrating at first glance, but smooths out to spread its steampunk wings thanks to some good depth, variety and quick gameplay style.

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7 / 10.0
Aug 8, 2015

The Swindle is a fun romp through Victorian London, and the feeling of getting away with the heists is one that never gets old, but the game is brought down by some questionable design choices and some technical issues. If it's a decent roguelike you seek, you won't regret taking a look, but if you're craving for the next Spelunky, take your thievery skills elsewhere.

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3.5 / 5.0
Aug 12, 2015

It's hard to fully recommend a game with inconsistent controls, but The Swindle is awfully close to being excellent.  There are a huge number of enemies with different behaviors and the randomized level generator is more than happy to put multiple kinds together in ways that require different strategies to handle.

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Aug 13, 2015

'The Swindle' can be very satisfying, if you don't mind its cruel difficulty and regularly mystifying level design. It is not a AAA stealth game with all of its fancy checkpoints and low difficulty levels and no death penalty. It's not that those things are bad necessarily, it's just that roguelikes are intended to be a very different experience, one in which success is distant, pain is frequent, and every reward is a joyous occasion.

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70 / 100
Aug 14, 2015

[D]on't let [the score] deter you if you enjoy other games like Spelunky or even Mark of the Ninja. If that's the case then The Swindle could quite possibly be just the game for you.

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Aug 14, 2015

My time with The Swindle was littered with failure. I blame myself for plenty of those attempts, but the game roots against you in a way that's nearly unrivaled in the past two decades of video games. Not since the Wet Bandits attempted to invade the McCallister residence has burglary gone so laughably wrong. Yet still, it had its moments and surely there are those that will appreciate this sort of beating more than I did. Perhaps it hearkens back to a time when games didn't hold our hands as much, and if that's the case, perhaps I've been coddled by quick-time events and cutscenes that do the hard stuff for me. I don't believe that's the case, though. 2015 is my 20th year as a gamer and I have played few games that challenge your patience as much as The Swindle. Maybe the game's robots have achieved sentience and human-like emotions. That would explain all the menacing satisfaction they seem to derive out of my failure.

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Unscored
Aug 15, 2015
► WTF Is... - The Swindle ? video thumbnail
Aug 15, 2015

The uncompromisingly brutal difficulty of The Swindle will turn many off, but for those up to the challenge, the reward of thrilling thievery could very well be worth the effort.

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Game Debate
Joffy S
Top Critic
7 / 10.0
Aug 16, 2015

To that end, The Swindle is a usually enjoyable jaunt that's equal parts familiar and refreshing. It's by no means an easy game. The 100-day time limit can prove a huge frustration, but it does succeed in adding a significant portion of tension. Like anything irritating you'll eventually feel the urge to hit back - what's critical is whether that's enough for you to close the game forever, or the impetus you need for just one more shot.

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Aug 16, 2015

The Swindle creates a challenging environment for fans of the rogue-like game genre, with a wide variety of ways to achieve heists for maximum profit.

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ZTGD
Top Critic
7 / 10.0
Aug 20, 2015

I don't think this game is for those new to the genre, but if you're a fan of rogue-likes and crave something super challenging, then you may just want to take a swipe at The Swindle.

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Drew Hurley
Top Critic
8 / 10
Aug 22, 2015

The Swindle is superb: a truly original entry to stand beside Spelunky and a great opportunity to test the player's ability not to snap their controller in half. The stealth combat is an interesting new take on the rogue-like genre, the gadgets and abilities are fun and interesting to experiment with, and - most importantly - there is a quality to the game that makes the player want to come back to play again and again. A trait system and an infinite mode would simply serve to make an already fantastic game even better.

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7 / 10
Sep 10, 2015

It's hugely clever, chaotic and funny, though there are downsides in the implementation of randomly generated stages and in some technical glitches and flaws. Despite some issues the premise, presentation, music and gameplay all work well together, making this a steal on the Wii U - just not the great heist it could have been.

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7 / 10.0
Sep 16, 2015

Overall, I enjoyed my time with The Swindle. While the random levels were a point of frustration, and the occasional frame rate drops maddening, the gameplay is solid and provides players with an interesting challenge in a wonderful setting. If you can get past its brutal challenge, you'll find a rewarding experience, even if it can be an exhausting one.

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3.3 / 5.0
Sep 19, 2015

Despite its flaws and steep challenge, The Swindle on the Wii U eShop taught me how to become a greedy, stealthy crook — and I loved every minute of it.

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8.5 / 10.0
Sep 29, 2015

So should you buy The Swindle? Absolutely; the game is, quite simply, fun. It has real stakes, and that makes every jump, every break in, every move all the more intense. With great gameplay, great visuals, and great music, it's hard not to suggest The Swindle; just keep in mind that it has got some issues, and it is not for the faint of heart.

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7 / 10
Oct 2, 2015

Thrilling when it works, incensing when it doesn't

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6 / 10
Nov 6, 2015

While the game is indeed varied and its visual environment is very well designed, it can often become very repetitive as it compels the player to repeat missions again and again.

Review in Portuguese | Read full review