Dark Souls III Reviews
Dark Souls 3 sees the return of the king in a spectacular conclusion to From Software's trilogy.
Dark Souls 3 doesn't win over fans who didn't already enjoy the painfully difficult franchise, but it puts some challenging new twists on the tried and true combat system.
Sprawling level design, thrilling combat, and masterful indirect storytelling make Dark Souls 3 the best Dark Souls yet.
If Dark Souls 3 truly is the last in the series as we know it, then it's a worthy send-off. Weapon arts allow stylish and versatile new moves without tarnishing the purity of the combat system. Lothric's awe-inspiring locations provide visually stunning arenas for rigorous exploration and fierce face-offs with hosts of deadly enemies and even deadlier bosses. While not all the risky changes land as neatly as others, Dark Souls 3 is a powerful journey and the sequel the series truly deserves.
Dark Souls used to feel like a gigantic trap. Dark Souls 3, for better and for worse, feels like home. The third in the trilogy is bewitching while it lasts, but may not leave you wanting more.
An excellent entry in the fantasy series featuring unique environments, bosses, and a massive wealth of secrets and surprises
Dark Souls 3 is a harrowing trek through a dark and gorgeous world, and despite a few missteps, is well worth the challenge.
Dark Souls 3 lives up to the formula in some respects but falls short a little too often
Though a handful of major bugs hold back the PC release a bit, Dark Souls III is a satisfying finale to the monumental series.
As a sendoff to the series, Dark Souls 3 is a fine one. It's time for something new.
This sequel plays with expectations while trying to exceed them. Buy it.
Dark Souls III is shorter than what we've come to expect, but it's also more consolidated to give players exactly what they're looking for without any unnecessary fluff.
Dark Souls III is beautiful, balanced and fun, although it's not so different from the handful of games that preceded it.
If this were to be the final Souls game, I'd be happy to say goodbye. It's not quite the crowning achievement of the series but it's a fantastically inventive and fluid interpretation of the formula. And perhaps that would make it a great first Souls game for somebody new to the series as well.
We have the zenith of the Souls formula, and that is mostly a good thing. Dark Souls 3 is the most elegant distillation of the "demanding but not impossible" style first put forth in Demon's Souls. And the return of the mana bar brings the greatest degree of play-style experimentation the series has had. Add to that From's finally stable-at-launch multiplayer servers, and Dark Souls 3 is the most complete feeling Souls experience in the franchise.
Though technically iffy, Dark Souls 3 is yet another example of how worlds should be built: interlocking, beautiful, and interesting. The combat feels quick and fresh, and despite a few bosses that feel unfair, it's a glorious return to form for the series.
Dark Souls 3 relies too much on former glories to reach the heights of Bloodborne or the original Dark Souls, but that doesn't stop it being another superb adventure.
The finishing touch for a series that has set a chair in the modern video game world. Dark Souls 3 drinks from the Soulsborne and improves the formula so that even when you die a thousand times, you still want more.
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Dark Souls III does everything really, really well. It is the best looking Souls game hands-down. It's built with care and attention to detail, and all its systems work flawlessly.