Endless Dungeon Reviews
A touch too much repetition doesn't spoil this ambitious and elegant combo of run 'n' gun, tower defence, and roguelike.
Published by Sega, Amplitude Studios' Endless Dungeon is a roguelike twin-stick shooter built around a tower defense mechanic. Featuring a range of playable characters who each come with their own nuances, the game's missions are taken on by squads of three, with players having to clear procedurally-generated levels while defending a special bot. Endless Dungeon can be played solo or in co-op.
Endless Dungeon is simultaneously a great roguelite, a great twin-stick shooter, and a great tower defense game.
I have a love/hate relationship with Endless Dungeon. When it’s good, it feels excellent. The early-game progression is incredibly satisfying, filling out quest logs and completing pages of upgrades is rewarding, and it looks and sounds sublime. On the other hand, the lengthy runs take a toll, and once you get into the late game, the rate of progression doesn’t cut it anymore. Suddenly, the time invested doesn’t match up with the strength of the upgrades you can acquire, and the game feels very much like a Sisyphean task as originally intended, a punishment.
Endless Dungeon is an entertaining, polished, and finely-tuned roguelike, expertly blending action and tactics to fill each trip with dozens of impactful micro-decisions. While visibility can be an issue during packed battles, presentation overall is bright and clean, and supported by some classy character design. Co-op play is the icing on an already tasty cake.
Endless Dungeon will have players coming for the unique blend of rip-roaring action and tower defense, but what should keep them around is the impressive and lovable cast of characters, along with their various stories to become invested in.
A very satisfying tower defence roguelike, except the "tower" has legs.
Endless Dungeon is a fantastic roguelike with beautiful visuals, a charming cast of heroes, genuine humour, and a comprehensive, well-designed meta-game.
Endless Dungeon is a dungeon-delving delight, shaking up a batch of mechanics and turning in a heady cocktail that's as good at home as it is served up in a space-station saloon.
After developing the excellent Humankind, Amplitude Studios has shown what it is capable of with a challenging and fun twin-stick shooter. The ideal sequel Dungeon of the Endless is not perfect, however, due to some flaws related to the narrative and technical aspects, nevertheless it manages to entertain for hours with its endless loop of alien creatures to face and the exploration of procedurally generated scenarios.
Review in Italian | Read full review
Endless Dungeon excels in blending various genres seamlessly and providing an engaging, constantly fresh, thrilling experience to anyone who enjoys innovative games.
Still, Endless Dungeon’s strong presentation, characterful sci-fi culture, and unique cooperative approach remains intact. It’s a game of on-the-fly decisions and intimidating combat encounters, with success often separated from failure by a hair. Those qualities should draw in the more patient and masochistic roguelite aficionados, and better still if they have a like-minded, agreeable team in tow, the players committed to see the treacherous paths to the reactor all the way through and come back for more. Ultimately, Endless Dungeon offers a smart and strategic co-op challenge with minimal hand-holding, but its structure feels all a little too delicate to deliver up the next real roguelite obsession.
Endless Dungeon is a very good roguelite that, while it can be enjoyed solo, shines much more brightly when played cooperatively.
Review in Italian | Read full review
I must say that it is a good game and it delivers in all its aspects, there is nothing mediocre or just passable or decent here, the studio really put a lot of work into ENDLESS Dungeon, especially in the most important aspect: the gameplay. It's a fun title that will provide hours of fun no matter if you decide to tackle it alone or with friends.
Review in Spanish | Read full review
Endless Dungeon tries to do a lot and is largely successful. However, the mix of genres and focus on roguelite elements over tower defense falls a bit flat in the crowded roguelite space. It provides a few hours of fun, especially with a friend, but Endless it is not.
Endless Dungeon adds a few layers of strategy to the roguelike genre and it works well. Going in with a team and having turrets for support forces you to pool your advantages together to win. With different team combinations and turret placements, you can spend hours finding the perfect playstyle. There is a steep learning curve compared to other roguelikes and some glitches are present. Fortunately, none of that drags the experience down and you still have a solid roguelike that keeps you on your toes.
While its meshing of genres may not be as avant-garde as when Dungeon of the Endless debuted, Endless Dungeon is still a fun roguelike experience.
The visuals, music and game mechanics for Endless Dungeon were magnificent achievements, but the technical aspects should be prioritized before the official release.
ENDLESS Dungeon is an exceptional example of genre-crossing excitement that offers players an ever-changing adventure in rich surroundings. The love, attention (and Dust) that Amplitude Studios has clearly poured into this title elevates it to a worthy addition to the already-fantastic ENDLESS universe.
When played in solo mode, Endless Dungeon creates a functional blend of elements from different genres that, unfortunately, fails to capitalize on the uniqueness of its universe and keep things interesting in the long run. Stale rogue-lite progression systems alongside heroes and guns that do not go through significant transformations as you play then fuel tedium.