Salt and Sanctuary Reviews
Despite being a 2D rip-off of Dark Souls, Salt and Sanctuary is an excellent game that brings From's famous gameplay to a side-scrolling plane.
Imitation is the greatest form of flattery, but Salt and Sanctuary is truly inspired.
If you're going to pilfer game concepts and ideas, the Souls series is up there as one of the best franchises to take from. Salt and Sanctuary is fairly shameless in the way it replicates elements from games like Dark Souls and Bloodborne, but that's not really a bad thing when you see how it all comes together as a polished and thoroughly enjoyable final product. Sure, it would have been nice to see Ska Studios put a bit more of their own flavor and identity into the project, but let's be honest — effectively bringing the gorgeous aesthetic and brutal challenge of From Software's work together with classic 2D side-scrolling is quite an accomplishment of its own, and players will relish the way that marriage instills a sense of retro nostalgia like never before.
Salt and Sanctuary is a good 2D conversion of the Souls formula, but its experimental nature invites more than a few flaws. If you don't mind difficult-to-see graphics and sometimes cheap combat, then you'll happily come back for more.
Ska Studios have done a fabulous job with Salt and Sanctuary, as the transition to 2D has created a more accessible game while also retaining all of the depth.
All told, Salt and Sanctuary is just about what you'd expect it to be: it's more or less a 2D Dark Souls, but with a little more emphasis on less. Salt and Sanctuary does an admirable job of hitting all the right beats that it needs to provide a challenging and fun action adventure that will no doubt provide a solid bang for your buck, but it doesn't do a whole lot to stand on its own two legs; this is a game that can only thrive on the scraps generated by the overwhelming popularity of a much better game series. We'd give this one a recommendation to any Dark Souls fans - this is a decent way of capturing that game's spirit - but those who've never been interested won't find much new here to entice them.
Salt and Sanctuary takes the Souls-like formula to 2D and almost perfectly executes upon it. While it may not win points for originality, Ska Studios has done a fantastic job of transitioning the Souls style of combat into 2D while simultaneously mixing in elements of platforming and level design found in Metroidvania games. If you still haven't given one of these kinds of games a shot yet, Salt and Sanctuary is a great starting point for novices of the genre.
This little platformer wears its influences loudly and proudly. Salt and Sanctuary is a tribute act of the finest kind, distilling the essential Dark Souls experience in 2D.
An excellent soul-like with slight design flaws that fits on the switch like the salt to the pepper shaker.
Review in German | Read full review
Do not underestimate Salt and Sanctuary: it'll chew you up and spit you back out, drawing from From Software's modern action RPG blueprints and translating the hard-as-nails gameplay to two dimensions. It demands your attention, never holds your hand, and rewards your patience and skill. Some players will find the lack of information too obtuse and difficulty too harsh, and a few cheap enemies and well-hidden traps will certainly frustrate. For those willing to go the distance, however, this is an intricate and fulfilling game just waiting to be conquered. As far as Souls wannabes go, this is one that's certainly worth its salt.
This is a brutal hybrid of Metroidvania and action RPG that will beat players down and have them coming back for more. Though it doesn't stray far from its inspiration, Salt and Sanctuary is a finely-crafted tribute to From Software's work and is absolutely dripping with the signature cartoon aesthetic and punk rock style fans of Ska Studios have come to know and love.
Salt and Sanctuary is a great game- built on a solid combat engine and a world that begs to be explored. If it weren't for the numerous bugs and the pedestrian difficulty, it could have been something truly exceptional.
If you're looking for a really short review, here it is: Salt & Sanctuary is Dark Souls in 2D.
The folks at Ska Studios have crafted something stellar here, though. Despite how much the Souls series has inspired this title, it still stands on its own two feet without feeling derivative.
Salt and Sanctuary may be inspired by the Dark Souls series, but that doesn't necessarily mean every Dark Souls fan is going to love this game. The big problem with creating an entire game inspired by a well-loved franchise is that people's expectations are going to be sky high. As someone that loves Dark Souls, I can say I enjoyed aspects of Salt and Sanctuary, but comparing the two games side by side seems incredibly unfair. Similarly to the Souls games, Salt and Sanctuary requires time and patience for players to reap its true rewards. While that may be attractive to some, it doesn't quite have the same level of depth and finesse that would warrant it as a worthy substitute for one of the greatest RPGs ever created.
Ska Studios' Salt and Sanctuary is obvious about trying to emulate Dark Souls, but offers enough deep gameplay and beautiful aesthetic to stand tall on its own.
Salt and Sanctuary isn't the most original game in the world, but Ska Studio's take on a 2D Souls game has enough going for it to stand on its own two legs. It's held back somewhat by occasionally cheap difficulty spikes, but that shouldn't deter you from picking the game up if you're looking for a game that will kick your ass.
A fantastic, original take on the Souls-formula that maintains the addictive risk/reward loop we've come to expect from the genre.
Salt and Sanctuary is a delightful, long-lasting and addictive mix between a soulslike and a metroidvania. A very appreciated starter, for all those who are waiting for the main course (Dark Souls III).
Review in Italian | Read full review
There's a lot in Salt and Sanctuary to love, and I would argue that applies to non-Souls fans also. While it's certainly challenging, the 2D nature makes that challenge quite a lot different from Dark Souls. It can be extremely difficult at times, but fans of platformers may find something here they didn't in the Souls games.