Street Fighter V Reviews
Street Fighter V feels like it could be an incredible fighting game in the summer, filled with robust content and numerous game modes for both single-player and online multiplayer. But Street Fighter V isn't coming out this summer. It's coming out in February. The fact that a handful of game modes and features aren't ready for consumer use feels frustrating, especially since the quality of those inclusions can't be judged until they make it into the game. Battle Lounges, Online Lobbies, and Spectator modes could be awesome, but right now, nobody can say for sure. Thankfully, new features are coming down the line and whatever else is released afterwards can be earned through in-game currency, which is a welcome change from the past.
When it comes to fighting against someone, it's one of the most polished Street Fighters to date. When it comes to everything outside of that fight, it's a huge steaming turd that I look at with a scrunched up, grossed out face.
Although it still has much to achieve, Street Fighter V is already a very impressive comeback for the iconic fighting series. Stunning visuals and new fighting mechanics add to this game's already winning formula. Though it is promised for later, missing content is a disappointment. What is here is good enough quality to please fans though.
There's a great game in Street Fighter V, but only if you're willing to learn the hard way. Capcom will need more than the few thousand competitors following the Capcom Pro Tour to make this game, and the series as a whole, sustainable for the future.
Street Fighter V feels like a gigantic tease for the hardcore fans of the franchise. If Capcom can stay true to their word, however, then it sounds like this is just the tip of the iceberg. It'll feel strange playing a fighting game for hours on end in order to unlock a character, which is a sad statement of the current state of the video game industry. Short campaigns and a lack of meaty content aside, the important part of this fighting game, namely, the combat, is solid. Yet the net code, at least at launch, is not stable. With the lack of fighting game basics such as a proper Arcade Mode, Street Fighter V feels like an appetizer, rather than the main course that it should be as a numbered entry in a venerable franchise. Capcom's DLC plans also leave some questions up in the air: will the pricing be fair with the game's "free" currency, or is it going to be more like a freemium game? Can they really deliver the planned content on-time? As of the time of this review, Street Fighter V is a showcase of potential, but little else.
The greatest fighting game series of them all is back, but its return is half-cooked, with much of its advertised features yet to materialise
I firmly believe that Street Fighter V will become the finest fight game ever. The basis is too strong for it to fail. It is too important to Capcom for them to let it slip. The prize is too big. But belief, however strong, is a shaky basis on which to unconditionally recommend a game. It is why this review remains scoreless.
In its current state, I cannot recommend you spend $60 on this title. It is honestly not finished by any means. I understand that Capcom has promised many things to come in free updates, but if that is the case, maybe they should have waited until March to release the full game. The online is far too spotty, and the single player content is a joke currently. Don't get me wrong, the game play itself is fantastic.
Yes, it's out too early and needs beefing up, but once you unleash that first fireball and connect with your first spinning kick, you'll be whisked back to the arcades faster than you can say Hadouken.
When Street Fighter V is at its best, it's untouchable. A fantastic fighter with layer upon layer of depth. At its worst, it feels hollow and cheap. A work in progress that hasn't quite managed to complete the parts that are there.
…Capcom promises that players will have access to all future content for free, including characters, balancing, and gameplay updates.
Street Fighter V is the series at its best. Whether you're an experienced Street Fighter or a complete newbie, this is your chance to get involved in what will be an amazing competitive experience. Are you ready to accept the challenge?
Street Fighter V's gameplay sits with the best that gaming has to offer. The characters are truly distinct, the presentation first rate, and the netcode is utterly sublime. A lack of single player modes at launch dulls the sheen somewhat, and is the only element preventing the title from achieving true greatness. However, with the engrossing Capcom Fighters Network, the game's set up as a fantastic online playground in which to research techniques, stalk idols, view friends' failures, or simply sit back and watch – all the while waiting for your next challenger in this deep, enthralling fighter.
Street Fighter V has all of the makings of a fantastic fighting game. Unfortunately, that is all it has: makings. There are some performance issues to go along with a serious lack of content that is meant to constitute a full game experience, which is criminal, to say the least.
Street Fighter V deftly blends new and classic characters and gameplay. Despite extremely polished combat, however, Capcom's newest fighting game is a bare-bones effort that's plagued with server issues. Pass on this game until Capcom fixes it.
Even with the lack of an Arcade mode and temporary server issues, though, Street Fighter V manages to shine. At its core, it is a top-notch fighting game with tight mechanics, crisp visuals, and a well-balanced roster.
Though bare-bones in presentation and lacking single player content right now, Street Fighter V offers a perfect blend of accessibility and depth, making it a fun fighter for players of all skill levels.
Street Fighter V is a technically sound, and all around well designed fighting game. Unfortunately without being able to report on the online matchmaking in any mode at all, modes missing like a fleshed out story that makes sense and has closure, challenges, and inability to purchase or investigate prices for in-game currency make this a tough game to recommend as a day one purchase. Capcom has some great plans for a well supported 2016 for Street Fighter V, and the ability to cross-play between PlayStation 4 and PC might be an attractive option for some. At this point it's impossible to say that it's a must-own for the casual or much less than big fighting game fan collection, but will hinge on your trust in Capcom to refine, patch, and deliver content throughout the year for Street Fighter V.
Street Fighter V continues the tradition of its predecessors when it comes to providing technical 2D-style fighting for genre purists. Admittedly, the sparse number of features and lack of an arcade mode at launch killed a lot of good will from the less competitive members of its fanbase. The release of a cinematic story mode and steady stream of additional characters, however, is giving SFV that additional polish it really needed.