Assassin's Creed Syndicate Reviews
Assassin's Creed Syndicate is the most fun I've had with an Assassin's game since Black Flag.
Assassin's Creed Syndicate uses alternating sibling protagonists and a gang of English street toughs to put the stealth-action series back on the right track.
New toys and strong characters freshen up the Creed formula, but only for a while.
Syndicate moves Assassin's Creed forward with a solid new adventure, a beautiful London playground and a renewed sense of fun.
Victorian London is the star of the show here, and although some old gameplay problems linger, it hasn't been this much fun to wield the hidden blade in years.
Whether you're reclaiming the city from gangs, killing Templars, or searching for hidden secrets, this is an example of the Assassin's Creed formula done right
Syndicate doesn't get everything right. It doesn't solve all of the series' problems, and at this point, I'm not sure if any one game could. However, it's the first step in a uniformly positive direction that the franchise has taken in years.
Ziplining through London is thrilling, and the game allows you to organically discover missions and leaves you open-ended solutions lets you to create a meaningful, personal experience within its world. Coupled with strong, loveable leads and a seemingly endless procession of ways to leave your (fictional) mark on London's history, Assassin's Creed Syndicate is a shining example of gameplay and storytelling.
It doesn't offer many surprises, but Syndicate represents a return to form for Assassin's Creed.
The best entry in years for a series that had seen some high-profile misfires. The Batman-ish ropeline is a terrific addition to the series of games best played from the rooftops. Too many missions feel like a to-do list, rather than an opportunity for player creativity.
Syndicate is a step in the right direction for the series. It's not as innovative as it could be, but it's an entertaining adventure worthy of the name Assassin's Creed. Buy it.
With every release, the same issues that Ubisoft has been rolling over year over year seem to have compounded themselves to a point where the entire package winds up suffering. Sure, this isn't the broken mess that Assassin's Creed Unity was, but in some ways it's more of a blemish than its predecessor. After all, this is a functional game that simply isn't all that fun to play, which is far more damning than any technical glitch could ever be.
Assassin's Creed Syndicate has polished gameplay, gorgeous visuals and a big world to explore, but feels very familiar overall.
When I reviewed the ill-fated PC port of Arkham Knight, I said that the Arkham games were my go-to AAA series. On this form, they've got stiff competition. Here's hoping Syndicate isn't an anomaly and that the future of the series will be something other than history repeating itself.
Assassin's Creed: Syndicate is a solid entry in the series, with a great setting and two likable protagonists. It gets its badass female character just right, and it nails the fun with carriages and zip lines. The Victorian London cityscape offers a huge gameplay map, but many ways to get around easily. The amount of fun, if mindless, gameplay Syndicate offers bumps up the score quite a bit.
Ubisoft has tinkered around behind the hood and gotten this series back on the right track. Long may it continue, as Syndicate is the best Assassin's Creed game in a long, long time.
London is wonderful, but Assassin's Creed's inherent problems ensure Syndicate never comes close to doing its world justice.
Ubisoft takes big steps in the right direction with Assassin’s Creed Syndicate. The environment is well-crafted, the characters are engaging, traversal is fun, and the story is compelling. The addition of the Rooks adds a fantastic new dynamic to the game. Despite its moderately unresponsive gameplay, the latest installment of the series succeeded in impressing us.
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[W]e're back to tightly packed cities and crowds for two years running now, like we've warped all the way back to the Assassin's Creed II trilogy. And no matter how pretty the games get and how tight the mechanics are, it never feels fresh anymore.
Ultimately, Syndicate comes off as another Assassin's Creed game with a handful of improvements. London is beautiful if a bit laborious to travel around, and the missions are repetitive, but this doesn't make Syndicate bad by any stretch of the imagination. It's still a good game, it just hasn't made a significant step up over the previous instalment. If you are a fan of Assassin's Creed, or you think you might be, then Syndicate comes as recommended as any other AC. It likely won't convert people who dislike the series, but it won't lose any who are still interested in it, either.