The Evil Within
Summary: The Evil Within is Shinji Mikami's mixed result of a return to the survival horror genre. On the one hand it faithfully recreates the feel of older entries to the genre, but it does nothing more than that
Top Critic Average
The Evil Within has all the elements of a great survival horror game. There’s a great story… eventually. There’s satisfying tactical combat… sometimes. The world looks suitably grim and foreboding… when it’s not breaking apart before your eyes. It’s a game that needed another twelve months to meet the developer’s vision. That’s what sequels are for. I can’t wholeheartedly recommend The Evil Within, but I can encourage you to keep an eye on the sequel. It could be something special.
The Evil Within is an enjoyable horror experience that ultimately suffers from lack of confidence. While it boasts many original moments of psychological suspense other sequences like the early village raid feel ripped straight from Resident Evil 4.
I like to look at [The Evil Within] as a meaningful love letter to pure survival-horror with gameplay that demands you to take your time and conserve your resources against aggressive foes in devilish settings. While a small portion of the design and features are rough, the majority of this game is a rock solid title sure of itself with a beautifully desolate world to explore and an insane story that's a fun albeit slow ride to watch unfold.
A game that fails to live up to it's hype, despite some good action.
A solid adventure and a music for horror fans out there who want to play a game which could be described as RE4's spiritual successor as mentioned earlier.
Check out our interview with Shinji Mikami to hear what he had to say about making Resident Evil and why he wanted it to be like beer.
The Evil Within's biggest sin is that it just isn't particularly scary.
The Evil Within feels like a the worst kind of throwback--one that feels stale, uninspired and most disappointingly, boring.
It's not Mikami's best game, but The Evil Within's excellent gameplay, incredible atmosphere, and the sheer variety of enemies and environments on display make up for occasional frustrations, a overly grimdark plot, and pointless stealth sections. It's a great game, and a return to form for Mikami. It's not Resident Evil 4, but you know what? There's nothing wrong with that.