Diablo IV: Lord of Hatred Reviews
Returning characters may find some appreciation from long-time fans, but Lord of Hatred is just another tired, safe addition to Diablo 4 that fails to really excite.
Diablo IV – Lord of Hatred is by far one of the more impactful and thoughtful expansions to hit the series. The narrative is absolutely well-done, the backend improvements to the gameplay are well-executed, and the gameplay experience as a whole is fun from beginning to end. There’s not much to hate with this one.
Diablo IV: Lord of Hatred brings Mephisto back, along with a staggering amount of new content, a must play for RPG and Diablo fans alike.
On its own, Lord of Hatred isn’t worth your time. If you think of it as unlocking another year of Diablo 4 content though, and resolve to put the shambolic events of the expansion behind you, then it’s fine. It continues to build and improve upon the game’s core systems and, at the end of the day, it’s still a ton of fun to blow up hordes of demons.
Diablo 4: Lord of Hatred was a lot of fun; new systems are deeper and more interesting than those in Vessel of Hatred, the Warlock is a fantastic class, and the narrative issues in the campaign are of little consequence in this genre. It’s just a shame that the expansion doesn’t so much expand the game into new, uncharted territory as simply patch up its shaky foundations.
Review in Polish | Read full review
Even if the core experience is still that of a “good game”, when an expansion has only just been released and I’m left feeling not the least bit excited but am instead asking “Classic Mode, when?”, then you know that it has utterly failed.
Boasting a profound reinvention that overhauls the game's core player power routes and lacklustre endgame options, Lord of Hatred is a masterful recalibration that replaces "more of the same" with genuine mechanical depth, making it an essential evolution for veterans and the perfect demonic olive branch for the sceptics.
If you’re upgrading from the base game and didn’t buy Vessel of Hatred, you’ll be thrilled to find out that it comes included if you buy Lord of Hatred, which makes the $40 asking price a bit easier to swallow.
One of the high points of the Diablo series in terms of story and presentation. There are also some solid improvements to the gameplay and endgame, but at times it tries a bit too hard to be “Diablo III”, sacrificing its own identity in the process. It’s time for it to fully embrace and define its own identity.
Review in Turkish | Read full review
Perhaps the biggest problem with Diablo IV: Lord of Hatred is that it ends too quickly. But by refining all the quality-of-life systems, especially in the endgame, it automatically seduces us into remaining in Sanctuary for many, many hours after the epic ending of its story. This is certainly the expansion the game needs not only to satisfactorily conclude the journey begun in 2023, but also to elevate it, as a whole, to the highest levels of the entire franchise.
Review in Portuguese | Read full review
Diablo IV: Lord of Hatred delivers a strong narrative continuation with memorable twists, improved gameplay systems, and meaningful additions to both progression and endgame. While the campaign is relatively short and occasional technical issues hold it back, the expansion successfully refreshes the experience and offers dozens of hours of engaging content for returning players.
Review in Slovak | Read full review
Diablo 4: Lord of Hatred is a very strong expansion that not only advances the story and introduces a brilliant Sorcerer and a powerful Paladin, but also finally brings some order to the end-game and gives players plenty of reasons to stay in Sanctuary for longer. It’s not perfect, but Blizzard has laid solid foundations for the further development of the whole of Diablo 4. It’s an expansion that leaves you wanting more in the best possible sense: it ends, and you simply want more.
Review in Polish | Read full review
After the disappointing Vessel of Hatred, Blizzard redeems itself with Lord of Hatred, delivering an expansion that serves up a very enjoyable campaign, two new character classes, and some new features that truly enrich the Diablo 4 experience. There's a sense of completeness and finality to the this expansion that makes it a must for Diablo 4 fans.
Diablo IV: Lord of Hatred contains a huge and unforgettable campaign along with so many tweaks, new systems, additional challenges, and awesome boss fights that it makes me wish more developers would pour this much love and attention into their expansions. 😈
A robust but conflicted expansion that improves Diablo IV’s systems while struggling to justify its price and predictable campaign.
Review in Portuguese | Read full review
The Lord of Hatred expansion makes Diablo 4 feel like a vastly more complete experience, serving as a massive wake-up call that proves the base campaign was only just the beginning.
Lord of Hatred is an expansion that does exactly what it should do: it enriches, expands and improves almost every single aspect of Diablo IV, even if it is not yet perfect.
Review in Italian | Read full review
Diablo IV: Lord of Hatred brings the “Age of Hatred” to a spectacular close, delivering one of the best campaigns in the entire franchise, two extremely fun classes, and several much needed changes and quality of life improvements, transforming Diablo IV into one of the best games in the series.
Review in Portuguese | Read full review
Diablo IV: Lord of Hatred doesn’t reinvent Sanctuary and its universe, but it does give it a new backbone. With a faster pace, greater clarity and more content, underpinned by a solid campaign and two truly compelling classes, it transforms Diablo IV into a more cohesive experience than it was at launch.
Review in French | Read full review
Ultimately, Diablo IV has essentially regenerated itself with Lord of Hatred.
Review in Italian | Read full review
