Resonance: A Plague Tale Legacy Reviews
I spent a very welcome 12 hours in the world of Resonance: A Plague Tale Legacy, which does succeed as both prequel (as advertised) and sequel. The Plague Tale games consistently feel like a hodgepodge of ideas. This game provides a multitude of possibilities for where the series could go next, from more medieval Tomb Raider to re-envisioned ancient horrors. Ultimately, Resonance: A Plague Tale Legacy is a kaleidoscope: a game full of mirrors that reflect light differently based on how it is held. From the right angle, it shines beautifully; however, when Asobo Studio lets its inspirations outshine the game's uniqueness, A Plague Tale Legacy becomes yet another third-person adventure game with an unnecessary skill tree.
Resonance: A Plague Tale Legacy comes highly recommended because it features a very interesting and well-crafted story. Furthermore, the shift toward an adventure with more action, exploration, and puzzles works quite well. Combat is probably the area with the most room for improvement, but it doesn't detract from an experience that is very polished in terms of narrative, audiovisuals, and gameplay.
Review in Spanish | Read full review
Resonance: A Plague Tale Legacy is an ambitious and visually striking action-adventure that stumbles slightly under its own technical weight on Microsoft’s smaller console, yet offers a deeply rewarding experience for anyone willing to wrestle with its tougher mechanics. If you can look past the jagged performance snags and occasional navigation hiccups, the intricate combat, phenomenal atmosphere, and rich world-building make it well worth adding to your library.
Resonance: A Plague Tale Legacy is the kind of game that captivates you with its story and emotional weight from beginning to end. With stunning visuals, simple yet refined gameplay that showcases the studio's significant progress over previous titles, and a soundtrack that perfectly ties it all together, the game delivers a truly memorable experience.
Review in Portuguese | Read full review
With Resonance: A Plague Tale Legacy, Asobo Studio has once again crafted a powerful and emotional story. This is thanks to the level design, the fantastic soundtrack, and the strong voice acting. As a result, the game completely draws you in, and the ending leaves a lasting impression.
Review in Dutch | Read full review
All in all, it’s still a bit of entertainment that does the job.
Review in French | Read full review
Resonance: A Plague Tale Legacy is a decent game with solid and polished gameplay but a very uninspired story makes it a bit harder to fully recommend.
Review in Portuguese | Read full review
Resonance: A Plague Tale Legacy is a brave title that moves the series in a whole new direction, but it lands it perfectly, managing to blend history, adventure and human drama into something that feels different.
I’ve played dozens of different narrative action-adventure games both wonderful and exhausting, and Resonance: A Plague Tale Legacy is everything excellent about them delivered with unending passion, overwhelming emotion, and just the right amount of care.
Resonance: A Plague Tale Legacy* is a much riskier venture than it might seem at first glance...
Review in Spanish | Read full review
Gorgeous visuals and an excellent soundtrack can’t disguise an action-adventure that borrows so heavily from better games without ever matching their strengths.
Sophia’s story carries on what made her character so endearing in previous A Plague Tale games, but with a great deal more swashbuckling. The combat shines the brightest even as the story ventures into the dark reality of a world swamped with Macula. While the storytelling is bolstered by incredible voice acting and strong writing, ultimately Resonance: A Plague Tale Legacy owes much of its narrative to exposition, filling in gaps about the Macula over character development for the cast.
Resonance: A Plague Tale Legacy ultimately feels less like a dramatic makeover and more like Asobo finding a second identity for its brand. It may not have the emotional devastation of Amicia and Hugo's story, but Sophia's trip has enough personal drama to warrant its place.
Resonance: A Plague Tale Legacy successfully evolves the series into a more action-oriented adventure without losing its emotional core. Sofia is a compelling protagonist, the presentation is gorgeous, and the mix of exploration, puzzles, stealth, and combat works very well, even if some puzzles become repetitive and a few technical issues occasionally break the immersion.
Review in Czech | Read full review
Resonance: A Plague Tale Legacy is more than a spinoff; it’s reinventing the conventions and removes the classic stealth gameplay to introduce its first interesting combat system. A system that could be more fleshed out but this doesn’t take away that the story, breathtaking environments, and excellent sound design pave the way for something fresh that still feels like the quality of game we’ve come to expect from Asobo Studio. It’s Plague Tale’s most action-packed adventure set in mystery and mythology. A great game to pick up whether or not you’ve played the others before, it stands on its own!
Resonance: A Plague Tale Legacy swaps rats for swords and myth, and the trade pays off. The story and setting carry real weight, while combat and progression do their job without stealing the spotlight.
Resonance: A Plague Tale Legacy is a solid entry in the series that diverts away from the standard stealth-based gameplay, focusing more on combat. The story is as tense as previous titles, but the knowledge of the protagonist coming out on the other side unscathed made it difficult to dive deep into her plights. Instead, the side characters really shine through, but leave more to be desired, as they aren’t featured as much as I would have liked. The gameplay has a heavier focus on combat, but when you need to sneak, the game shines and feels extremely suspenseful, making me crave more of it. It comes to a head with a final boss that ultimately sours the experience, making it more of a drag than the climactic finale that is to be expected. Overall, Resonance is a strong title that I wish had more of what I loved from previous entries in the series.
Resonance: A Plague Tale Legacy opens a new gameplay chapter for Asobo Studio without losing the narrative focus and staging that defined the previous Plague Tale games. The shift toward action won't be to everyone's taste, but it's been executed really well and brings a fresh breeze to the series. Even though the credits roll after 12-14 hours for the campaign (15-20 for completionists), the experience was worth every minute for me, and I'd happily welcome more at this high level.
Review in German | Read full review
Resonance: A Plague Tale Legacy leans more toward a classic action-adventure game, which isn’t necessarily a bad thing, but as a result, the title loses some of the originality for which the series has always been so highly praised. The storytelling is good, and Sophia proves herself to be a strong protagonist. The combat system is entertaining, but you’ll quickly grasp its basic mechanics, which don’t change much by the end of the game. In contrast, the puzzles and the stunning locations are the game’s greatest features. It’s just a shame that this audiovisual delight is somewhat marred by subpar optimization on the PlayStation 5 Pro. If you’re a fan of the series, don’t miss this game. But be prepared for the fact that, compared to the rest of the series, the game has become a bit run-of-the-mill.
Review in Czech | Read full review
“Resonance: A Plague Tale Legacy successfully reinvents the formula with a more dynamic combat system, engaging puzzles and a captivating Greek mythology setting, delivering a refreshing adventure that maintains Asobo Studio’s high standards.”
Review in Spanish | Read full review
