Code Name S.T.E.A.M. Reviews

Code Name S.T.E.A.M. is ranked in the 34th percentile of games scored on OpenCritic.
7.5 / 10.0
Mar 11, 2015

Despite the off-putting steampunk aesthetic, the weird roster of fictional and non-fictional characters, and the relative shallowness of the strategic elements, Code Name: S.T.E.A.M. doesn't grow tiresome.

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7.5 / 10.0
Mar 12, 2015

M., except for the steep difficulty curve. It's definitely worth a try, but the immense challenge made it far less enjoyable for me.

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7 / 10
May 1, 2015

The game's Japanese release carries the subtitle Lincoln Vs Aliens, and in many ways the game benefits from the schlocky extra tag. The historical and literary figures, married with the silver-age comic book visuals make for an engaging world which begs for you to be a part of it. The downside is that the tactical gameplay simply isn't in the same league as the developer's other work, rewarding drawn-out, cautious play above any more meaningful tactics. Though there is fun to be had here, Codename S.T.E.A.M. disappointingly lacks the purity that made Intelligent Systems' earlier work so essential.

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7 / 10.0
May 1, 2015

A charming Steampunk romp with the spirit of the Silver Age of Comics, which stumbles thanks to some awkward design choices.

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Will Greenwald
Top Critic
Mar 23, 2015

Code Name S.T.E.A.M. is a fun, cartoony steampunk strategy game for players intimidated by the depth of Fire Emblem.

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EGM
Top Critic
7 / 10.0
Mar 13, 2015

Like all Intelligent Systems games, Code Name: S.T.E.A.M. is absolutely worth it for strategy fans—but this one's got a few more warts than usual.

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games(TM)
games™ Team
Top Critic
7 / 10
May 28, 2015

Not without its issues but a strong effort

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70 / 100
Mar 17, 2015

A fun embarrassment

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Jan 28, 2017

"Abe's old steam machine."

Review in Finnish | Read full review

6.5 / 10.0
Mar 11, 2015

Meanwhile, the gameplay is a heady, engrossing experience. But it's also one that is frequently undermined by the tedious and protracted nature of enemy turns. Code Name: S.T.E.A.M. is a decent, respectable game with some truly euphoric highs amid equitably frustrating lows.

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6.5 / 10.0
May 1, 2015

Difficulty spikes, lingering wait times and a weak story filled with flat characters prevents Code Name S.T.E.A.M. from realizing its potential. While still fun and rewarding at times, it just doesn't capture the imagination or hold my attention for long.

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6.5 / 10.0
Mar 13, 2015

The game doesn't always flow perfectly, but Codename S.T.E.A.M is certainly a fun little strategy title.

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Mar 11, 2015

Code Name S.T.E.A.M. presents a lot of interesting ideas, but never pulls them together to form a cohesive and fun experience. There's certainly a lot here to enjoy, but to get to it you'll have to suffer a little boredom.

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6 / 10.0
Mar 25, 2015

Code Name S.T.E.A.M. has an interesting premise and an initially appealing aesthetic. But then the gameplay comes along and teams up with a crushing difficulty to deflate what should have been a great piece of hokey Americana.

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Apr 20, 2015

Unless a player's favorite part of chess is waiting for their opponent to take their turn, S.T.E.A.M. might just end up wrinkling their brain.

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6 / 10
May 1, 2015

This is a game that makes strategic thinking very difficult and the shallow plot and undeveloped character progression further downgrade its RPG credentials. On the other hand, it does have an attractive action component, rich and enticing visual and sound environments and a well-implemented steam-as-fuel mechanic.

Review in Portuguese | Read full review

6 / 10.0
Mar 18, 2015

By no means a bad game in the end, Codename S.T.E.A.M has good design choices hampered by lots of tedium and frustration.

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May 26, 2015

Code Name: S.T.E.A.M is disappointing because it could have been a far better game. With a developer with such experience in tactical games as Intelligent Systems has, there is no excuse for a game that is this limited, this garish, and this incohesive. If this is to be built into a franchise, it's going to need a dramatic improvement by the next game.

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2.8 / 5.0
Jun 8, 2015

I feel like Code Name: S.T.E.A.M. is what happens when you put Fire Emblem and Worms into a blender along with a comic book- so if either of those games tickles your fancy it'll be worth giving the game a try. The turn-based system and third person shooting complement each other, and while it doesn't feel natural at first, maybe in the future you'll find that traditional strategy games just don't quite cut it for you after playing Code Name: S.T.E.A.M. This game is definitely suited to players who play strategy games regularly, and I can't imagine opinions about it being unanimous. It's not a game that I'd usually play, but I don't hate it. It's a solid game, and if you're already interested I it the odds are that you'll enjoy it. If you're unsure about the game, stay away from it.

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Krista Noren
Top Critic
5.5 / 10.0
Apr 11, 2015

Codename Steam managed to set expectations high, but ultimately was not able to deliver a captivating game. There are so many great ideas here, but most of them go without being fully utilized. Bland and annoying gameplay mechanics keep this game from being something truly enjoyable.

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