Carmageddon: Max Damage Reviews
Poor Graphics, Poor Gameplay but an interesting concept.
Carmageddon: Max Damage has the bare essentials in play to be a decent game but is hampered by the poor execution. It's a lengthy game that'll provide more than a few bangs for your buck, but you may find yourself banging your own head in.
I might not have been grunting a sub vocal "yeah" like the originals but this will likely be a "have time for a quick race/game" for years to come.
This is yet another cash-in designed to pull the wool over your eyes. Poor games don't deserve your attention, no matter how much you liked something in the past.
Sweet, blood-soaked, unashamedly offensive catharsis - Carmageddon: Max Damage has all of the above in spades.
The structure and play of the Carmegeddon titles have always centered around being a beautiful mess; Max Damage is no different.
Carmageddon’s revival gets off to a sloppy start, though it gradually gets better with perseverance. Drawbacks such as the fickle handling and the so-so presentation become easier to overlook, but those first few hours can be a major slog. Swapping out AI racers for real life opponents will no doubt help to alleviate some of its issues, but even then, Max Damage doesn’t manage to propel this much-loved franchise back past the growing pool of troubled combat racers.
you’re either going to love or hate Carmageddon: Max Damage; there is no middle ground. This is escapism in the purest sense
Another failed attempt to revive a franchise whose time seems long since passed, especially given how frustrating and unrewarding this reboot is to play.
At [a low price], Carmageddon: Max Damage is one of the cheaper console games on the market, but that alone doesn't warrant a recommendation. The poor presentation, long load times, and clunky driving don't do it any favours either. This is one game you can safely avoid.
Carmageddon was an alright title, yet nothing that stands out in the current generation of gaming.
Overall, Carmageddon Max Damage definitely has unique appeal. I can’t say I’ve ever really played another game like it. It’s mercilessly violent but not for any malicious reasons; this is crude humour at its height in the video game space. The physics provide for some truly fun moments and you’ll find yourself reaching for that “record clip” button more than once. The game isn’t anything special in terms of graphical fidelity but the clean presentation is more than welcome. The game’s formula feels a bit dated but can still be great fun when played in short playtimes
When I first learned about Carmageddon: Max Damage, I worried that it looked like an ill-begotten attempt to recapture the glory of a silly game from the '90s. It doesn't even get that far. In fact, I kind of wish I could bash it for going too far, like Duke Nukem Forever. No, this is just a game that feels half-assed from tip to toe. You can probably extend your enjoyment briefly by playing online against your friends, but there are just so many other, better novelty car games you could be playing. Go grab Mario Kart, Rocket League, Mad Max... hell, go grab that old copy of Twisted Metal Black. Just give Carmageddon: Max Damage a skip. It doesn't deserve your time and money.
Carmageddon remains an unique game, worthy of your attention even if you weren�t there when the original one came out. It may be graphically not excellent, but Max Damage is full of modes, has a long campaign, three difficulty levels and a really working online mode. If you want to have fun in front of your tv without complications, although a few slow loadings may turn your nose up, Max Damage will surely do.
Review in Italian | Read full review
Carmageddon: Max Damage is an ugly, annoying and downright tiresome game. Particularly so when played too much. But it's not without its charms. A strong variety in weapons, vehicles and maps. Crude humour that can work, at times. It's actually good in small doses, but not worth the current entry fee.
It's not that Carmageddon is a bad game, in fact I am fairly sure that there was a brief moment that I actually enjoyed it(possible onset Stockholm syndrome), but there isn't a single point I could pick out as being good either. The fact that the biggest accomplishment of Carmageddon: Max Damage is that the developers have managed to make seeking out revenge on pedestrians and smashing other characters up in a fit of road rage incredibly dull.
The Carmageddon: Max Damage formula is always the same, but with a mediocre technical sector and obnoxious controls the game is just average.
Review in Italian | Read full review
Carmageddon Max Damage would have made an incredible Sega Dreamcast title
Carmageddon: Max Damage feels like it was designed in and for the year 1999, which on paper is a noble goal when trying to revive a franchise. Unfortunately, in practice it just doesn’t work, instead reminding us that time moves on. Max Damage is a collection of ideas that looked good on paper and sounded good in its Kickstarter pitch, but in practice it would only have been an acceptable sequel if it’d come out in 1999.