You can blow a Nazi to pieces among some lovingly-designed sixties furnishings and probably should.
Wolfenstein: The New Order has all sorts of war stories it wants to share with you and it knows how it wants you to feel, but it's not convincing. Its stories are more sensational than poignant. It's a decent shooter with a good few impressive moments, but it can be buggy and it doesn't offer much you can't find elsewhere, with little to tempt you back when it's over. Where it most tries to stand out, in its narrative and setting, it often comes off as juvenile. Overall, it's built on an impressive world but it doesn't do enough with it, and as a result it's curious, but hardly compelling.
Wolfenstein: The New Order's emphasis on storytelling and characters make it a shooter worth playing.
An over-the-top shooter with fun action, memorable set-piece moments, and decent characters, Wolfenstein: The New Order successfully transforms an old-school game into a modern experience.
The best Wolfenstein game ever made and one of the best single-player shooters for years, with a brave attempt to tackle serious issues and still have fun at the same time.
A more well-rounded outing than the last Wolfenstein game, but its more comfortable employing tried-and-true gameplay conventions than striving for innovation
In the Nazi-dominated alternate history of 1960, it takes more than big guns to topple this new regime.
The New Order's got all the workings of a classic shooter. But in their trip back to the well, Machine Games has brought all of its talents to bear. The New Order is held together, even rocketed beyond the basic sum of its smart levels and effective mechanics by its characters. That humanity takes what would be a good shooter and makes it something truly memorable.
A solid, satisfying run-and-gun first-person shooter that elevates iconic hero B.J. Blazkowicz from glorified holster to actual human being.
Wolfenstein: The New Order is smarter than a game called Wolfenstein probably has any right to be, yet it still manages to capture the hyperviolent spirit of its predecessors.
A sprawling epic that sometimes doesn't quite hit the ridiculously high bar it sets for itself, but nevertheless delivers an absolutely spectacular, supremely gory, utterly compelling experience.
In many ways, Wolfenstein: The New Order is "First-Person Shooters: The Game," but it gets most of the important details right. It's still weird to me seeing Wolf games developed over and over by new devs, but MachineGames did a great job adapting the franchise in its own way. With a few tweaks, the next iteration could be something truly special.
Wolfenstein: The New Order is a shining example of how to revitalize an old-school franchise. Its alternate history of World War II with the Nazis coming out on top is both far-fetched and over-the-top, but it keeps it grounded by being an extremely fun shooter, having a compelling story with well-developed characters, and a main protagonist who you'll truly care about to the end.
The New Order is unlikely to feature in many Game of the Year lists and it does have a few areas where perhaps it could have benefitted from a little more polish. Shooter fans, and especially those who remember the halcyon days of id's seminal shotgun-and-chainsaw, blood-soaked titans, shouldn't let that put them off. It's clearly not perfect but it is a very enjoyable and respectably lengthy shooter that embraces its heritage while successfully striving to evolve its core gameplay in a new and interesting direction.
Wolfenstein: The New Order suffers from minor inconsistencies in nearly every aspect of the game from its storytelling to its action, but the good news is the game never feels consistently bad. Things are at least kind of interesting even when the pace lags or the story and gameplay don't quite line up. And from minute to minute you're engaged in meaty, challenging combat that rewards smart, tactical play that results in plenty of dead Nazis -- even if there are a few kinks.
[W]hile it may be true that The New Order doesn't really bring that much new to the table, and isn't exactly "retro" either, it does take some of the best of both new and old games and blend them together into a really fun mix. This may not be an instant classic, but it's one of the better first-person shooters I've played in a long time.
Despite the lack of multiplayer and fetch-quests that interrupt the blood-spilling action, Wolfenstein: The New Order is a welcome return to form for the series. Its gameplay is good fun, whether you prefer blasting enemies to bits or being sneaky-like. The beautiful presentation makes the most out of the new hardware, and it squeezes some impressive life out of older systems.
Wolfenstein: The New Order is not a game that should work, really. Plenty have tried to revive old school arcade shooters and bring them into a modern era, Machine Games is one of the first to truly succeed at it.
Though it falls foul to the old FPS bane of occasionally stupid AI, Wolfenstein delivers a story-driven campaign experience that manages to be less po-faced than Shadow Fall and more consistently enjoyable than either Ghosts or Battlefield 4. Killing Nazis never looked or felt so good and, let's face it, what else really matters?
A decent, but confused, shooter.