Battlefleet Gothic: Armada Reviews
Battlefleet Gothic: Armada lacks the management depth found in games like Stellaris and Sins of a Solar Empire. It instead offers brutal, fast-paced, ship-to-ship combat in stunning detail. I loved ramming and watching ships deliver brutal salvos of canon fire. This one is for action-hungry RTS fans with a love of the Warhammer 40k aesthetic.
Battlefleet Gothic: Armada lets the player dispose of tens of thousands people at a time in battle, and the micro-management is no less complex. It appears as an excellent digital transposition of the original boardgame, and it also represents a great first test for the newborn development studio � Tindalos Interactive.
Review in Italian | Read full review
Battlefleet Gothic: Armada is an excellent space real-time strategy game that never gets boring and keeps surpirising you with every new mission.
The true triumph of Battlefleet is that it provides the opportunity, after a number of cases of trial and error, to succeed. Each battle brings with it a thrilling trepidation and, as you progress, the infuriating futility of past endeavors begin to blossom into a glorious aptitude, hinting that you might just be getting the hang of it after all.
The game’s dramatic victories and crushing defeats genuinely feel like your own – and it’s all wrapped up in an excellent portrayal of one of the most enduring and well-developed settings in science fiction. The lore is pompous, the weapons are deadly and the ships look like floating cathedrals from a Hieronymus Bosch nightmare. It’s Battlefleet: Gothic!
Battlefleet Gothic: Armada isn’t really newcomer friendly or forgiving of mistakes, but those willing to learn in a trial by fire will be rewarded with a rich tactical experience.
At once gorgeous, accessible, true to the lore and entirely engrossing, there hasn’t been as emphatic a tribute to the universe of Warhammer 40,000 since Dawn of War. Warhammer fans will love it and space RTS bods will enjoy its complexity and depth of tactics. Battlefleet Gothic is a game the God-Emperor Himself would be proud of.
The campaign is great and if you allow the game to punish you for defeat it’ll bring more impact and consequence to the later battles. Sure, the story is ridiculous but it’s what you’d expect of a 40K and it fits the genre perfectly. With a multiplayer that has as much nuance and depth as each ship you can manage, Armada is well worth your time if you’re a fan of the 40K universe. For the Emperor!
Battlefleet Gothic: Armada hits a soft spot in my heart. It requires patience and mastery. Add that with superb writing and voice acting, amazing visuals powered by Unreal Engine 4, and very resounding sound effects, Tindalos did an amazing job in bringing this property of Games Workshop to life.
Despite some minor frustrations Battlefleet: Gothic Armada is a fun RTS that isn’t too unwelcoming to people new to the genre.
The people over at Tindalos Interactive have done their homework providing, through Battlefleet: Gothic Armada, an excellent Warhammer 40k experience and the first proper 40k game we've had in quite a while.
But it's a small thing. By and large, Battle: Fleet Gothic Armada is a great game, and another one of the nice surprises that can occasionally emerge from Games Workshop's plan for world domination.
Battlefleet Gothic: Armada tries to combine the best of both worlds - tabletop strategy and RTS - and comes off a little ham-handed as a result. It can be fun but the punishing structure and difficult mission types may dissuade less hardcore strategy fans.
Battlefleet Gothic: Armada is a beautiful game that’s flawed but brilliant. Occasionally obtuse but always entertaining, it’s a wonderfully unique way to experience the Warhammer 40k universe.
More than anything, it’s left me with a wide grin and itchy fingers, and as soon as I’m done here I’ll be jumping right back into the game.
A Warhammer 40K spaceship RTS of epic proportions. Great visual design and an engaging story make for a unique dip into the sci-fi behemoth.
Battlefleet Gothic is a mixed bag. The slow pace hinders a game that should be all about letting you jump in to epic space battles but as you develop, leveling up ships and customising your fleet to what you want, it does prove itself to be a strong contender.
The game is a tribute to its source material and one that will test even the most exceptional admirals out there but that’s when Armada is at its best.
There are a lot of good ideas in Battlefleet Gothic: Armada, and it certainly looks like a great tactical space combat game. But it struggles to build that into a coherent whole, making it tough to recommend unless you’re willing to utterly dedicate yourself to fully comprehending the inaccessible systems of its combat.
Slight frustrations aside, I’ve really enjoyed Battlefleet Gothic: Armada. It’s a fantastic micromanagement heavy “naval” skirmish game that drips with the Warhammer 40k flavor. It’s always great to see a genuinely good Warhammer game, particularly a 40k one, that’s not something of a throwaway these days.