Sid Meier's Civilization VI Reviews
If you’re looking for the best turn-based strategy on the market, it’ll be tough to find something as exceptional as this.
Civilization VI is what we wanted: a worthy heir to the most famous strategic series, which not only re-proposes all the strengths so appreciated by fans, but which manages to improve in many situations, thanks to fresh introductions, well integrated with each other, able to speed up the game but not to make it easier.
Review in Italian | Read full review
In our preview, we mentioned we weren’t sure if Civlization VI feels like a new game, or merely DLC for Civlization V. After many hours with the game, it’s safe to say that it’s a separate entity, different yet the same. It’s one that franchise fans will enjoy, most definitely.
Civilization VI has reached the perfection inside the turn based strategy genre. Complex, addictive and with a very strong personality, Firaxis wants us to stay hundreds of hours in front of the PC.
Review in Spanish | Read full review
Great start, complex strategies, new Leaders to discover, detailed diplomacy, beautiful graphics and a replayability factor that could never be fit into a score. Quality gaming has never felt better!
Civilization 6 präsentiert sich nach dem doch etwas schwächeren Beyond Earth wieder als solider Ableger der Serie und überzeugt mit einigen netten Gameplay Neuerungen und der gewohnten „Just one more turn“ Sucht. Die furchtbare KI bleibt die größte und bis auf ein paar Kleinigkeiten, auch einzige Schwäche von Civilization 6. Sowohl Neueinsteiger als auch Veteranen werden hier auf jeden Fall ihren Spaß haben.
Review in German | Read full review
Civilization VI brings the franchise to an unbelievable level of polish and streamlined complexity.
Civilization VI is therefore a very complete game, a classic that endures and yet manages to reinvent itself. Much better than its predecessor, both in substance and form.
Review in French | Read full review
All in all, Civilization 6 remains a game that is true to the Civilization series. The change in style and the additions to the gameplay bring the franchise back up to date for 2016. For the seasoned Civilization player, the style and especially the importance of religion will take some getting used to, but in the end, it gives you just that little bit more challenge you're looking for.
Review in Dutch | Read full review
Approachable yet deep, this is one of the best in the franchise to date.
For now, it’s safe to say that Civilization VI represents a golden age for the series.
Much like Civilization V, Civilization VI feels like one step foward and two steps backward. Some neat ideas get mixed in odd design decisions and unhelpful UI. Still a great entry point for those interested in 4X, just make sure to have a bit of patience with its erratic AI.
Review in Portuguese | Read full review
Civilization 6 is definitely the best version of the series to date that has been able to retain all the positive features and core of the gameplay of earlier versions, and by making some minor changes in it, it offers a very enjoyable and fun yet deep and strategic experience that is enjoyable for all fans of this series and strategic games.
Review in Persian | Read full review
Sid Meier’s Civilization VI is one of the best turn-based strategy games in recent years. Its new district system is very good. You really need a good strategy to improve in game and mistakes are not easily forgiven especially in high difficulty levels. It’s AI is better in some manners but it yet has problems in diplomacy. However, if you’re a fan of turn-based games, you must buy Civilization VI.
Review in Persian | Read full review
Even though he didn't create the 4X genre, Sid Meier and the Civilization series unquestionably nurtured and rose it to prominence for the last 25 years. The latest chapter succeeds, again, in bringing new life to the genre and raising the competition bar to new heights.
Review in Italian | Read full review
The Civilization-series has always been a game near to perfection within its own universe and over the past years, every new game made just some slight but useful changes to please the fans and give every round a new, exciting twist. So, it's not a big surprise, that almost nothing changed this year - but the features that have changed almost make it a completely new game. Despite the new, amazing visuals there's this new thing called "districts" and after being uncertain in the beginning, I now can't image how I could ever play a Civilization without this feature. Of course, the new (and old) leaders and nations still are amazing and everytime, I wanted to quit the game, I took "just another, last round". I don't need to tell you, this never worked, right?
Review in German | Read full review
At its worst, Civilization VI is a game with a handful of bugs and a somewhat lacking AI that is wrapped up in a somewhat cartoon-like package. At its best however, Civilization VI is an engrossing 4X strategy game that has more depth and features than ever before.
Firaxis has done a good job making its long-running franchise leaner than before, while introducing new things (such as Districts, Eureka and Inspiration) that make Civilization VI more straight-forward, in a bid to appeal to a broader audience.
There is little doubt that Civilization VI comes closer than any of its predecessors to that famous Sid Meier quote, one intended as a definition of games in general but is arguably better understood as a rumination on their ideal form: It is a series of truly interesting decisions.
Sid Meier's Civilization 6 is the best Civilization game ever built, and its cute art style and deep game mechanics makes it so much more rewarding.