Destiny: Rise of Iron Reviews
Destiny: Rise of Iron has absolutely given new life to a title which was dying for fresh content. As an expansion, it doesn't by any means feature anything revolutionary, but it surely brings plenty of fantastic missions, strikes, raids, and gear that players will be grinding away on for weeks to come. If a fan of Destiny's gameplay, this should absolutely be on your wish-list.
Rise of Iron, rather than reminding me of days of glory, has instead reminded me of all the ways in which Destiny’s incoherence has undermined its ambition.
Destiny: Rise Of Iron won’t make believers out of those offput by the base game’s rough edges. But it proves The Taken King wasn’t a fluke.
'Destiny: Rise of Iron' is not a standout expansion but nor is it disappointing the way that 'The Dark Below' and 'House of Wolves' were. The production values remain high with the superb score, attractive Temple of Iron, new Crucible maps and so forth. On the other hand, the PvE content has mileage issues. It is still worth playing and even worth coming back to 'Destiny' for, if only for a short while.
Rise of Iron offers a lot more of what we've already seen in the original game and though all this new features are nothing revolutionary, they still manage to keep fans of the Destiny busy.
Review in Persian | Read full review
While perhaps not adding as much as returning players may want, Destiny: Rise of Iron provides a trip down memory lane that hopefully doesn't end here, and certainly features Destiny at its best to date.
Rise of Iron feels like Bungie is just filling time till they can get Destiny 2 into our hands. The uninspired campaign, the “more of the same” Plaguelands, and a slapped on addition of Archon’s Forge don’t set this expansion apart in any way or make it very noteworthy. Spend the time though and you’ll find that there is some fun to be had solo or with friends.
SIVA aside, it’s these frustrations that plague the game. Misplaced repetition, an unbalanced loot-drop system, weapon buffs, weapon nerfs, patches, hotfixes – the truth is Destiny is an on-going experiment that Bungie is still trying to tweak and perfect. Even when the story has you staring down from high up with your Ghost companion at where you first began two years ago, it feels as though there’s too many gaps and holes that haven’t quite fitted together as originally intended. Ultimately though, here is a game that demands you come back to it no matter how long you’ve been away. When you finally get that gun you’ve been waiting forever for, beat a raid with your friends or stumble across a post on reddit that someone has found a secret entrance with strange markings on… then it’s on, and you won’t look back.
Rise of Iron is Destiny’s latest big expansion before the full sequel drops next year and while it doesn’t offer the kind of overhaul that we saw with The Taken King, it should keep even the most dedicated of Guardian’s busy, for now.
Unless you absolutely cannot function without more Destiny, my suggestion is that you skip Destiny: Rise of Iron entirely and hold out hope that Destiny 2 finally brings the franchise to greatness.
The wretched drought of The Taken King is over, and guardians everywhere have dusted off their copies of Destiny. Destiny: Rise of Iron is finally here, and it does not disappoint.
Yet again another short story in the Destiny Universe, however, Rise of Iron takes a few steps in the direction the fans want the franchise to go towards
Rise of Iron is a nice addition to the Destiny-verse, but it's a bit overpriced if you're just buying the expansion. Although, if you haven't played the game yet, the $60 bundle is definitely a value.
People who like the game will love it, but Won't convince gamers to return to the game.
Destiny: Rise of Iron might not quite live up to what it should have been, but it gets very close. With a few more tweaks from Bungie, it might even get close to matching The Taken King.
Destiny: Rise of Iron has one of the best raids to date, but the journey to get there is mundane
Although Rise of Iron's story campaign comprises some quite exciting and intense missions, it's really short and only takes a few hours to burn through. Fortunately, though, the expansion's endgame content offers a host of activities and objectives to keep players busy, with weapons, collectibles and secrets to uncover, and a well balanced PvP environment to enjoy. It all adds up to a solid expansion that should satisfy the Destiny faithful, even if it doesn't exactly wow them.
"Rise of Iron" is great.
Rise of Iron steigert sich in Sachen Story und Singleplayer-Content, gegenüber The Taken King, liefert aber viel zu wenig davon und vor allem im Multiplayer-Bereich, bietet das neueste Add-On einfach viel zu wenig um euch bei Laune zu halten. Wer kein Problem mit der Kürze des Add-Ons hat, wird zumindest etwas an Spaß daran finden.
Review in German | Read full review
Destiny achieves to stay relevant and endures the test of time, taking steps in the right direction (more in this specific occasion) and providing real and tangible reasons on why the migration to current gen consoles was necessary. Even though this franchise suffered in the past from narrative flaws, it has been characterized by its addictive gameplay and the way it unites players, especially in Raids! The Rise of Iron is not an exception to this formula, it is definitely time for another adventure Guardians!
Review in Spanish | Read full review