Rive Reviews
Furious and reckless action, tricky jumps and a crazy amount of bullets: if you're an hardcore enthusiast who loved the 16-Bit era and if you're in for a real challenge, do yourself a favor and give a chance to Rive... You won't regret it.
Review in Italian | Read full review
The game might be short, but there’s a lot of replay value in it if you want to get all of its trophies, including what will surely be a very hard Platinum trophy. For the main game, you can expect to be done in 4-6 hours, and since you’ll need to replay it here and there to get the rest of the trophies, you better learn what the game has to throw at you! I loved Rive, and hopefully, you give this one a try!
One of the best just got even better! RIVE: Wreck, Hack, Die, Retry! was an exhilarating ride for fans of all styles of space shooters to start with, but now even more genre enthusiasts can enjoy this stunning effort thanks to the extra difficulty mode offered. As for those who signed up for the initial release, they also have some fantastic reasons to come back and enjoy the excellence that Two Tribes has delivered. Will this superb shooter be transferred to Nintendo Switch now, rather than staying on the near enough finished Wii U? Given how amazing this update was, the only thing that could possibly better it would be the promise of further tweaks, and maybe even a multiplayer element, all in time for a Switch release! For now, PC and PlayStation 4 gamers are in for a massive treat with this sublime update…
I had a ton of fun with the game as I wrote my RIVE review. The campaing is roughly 6-8 hours long and is very dependant on skill – if you choose to drop down to Soft mode you can complete the game a little faster. The game is fun, fast-paced and looks great, and you should all go out and add it to your collection to reward Two Tribes for all of their hard work.
RIVE is an incredibly well-designed game with wonderful characters, a good sense of humor, and fantastic art design.
Checkpoints are frequent and the Game Over message keeps comically cycling between nostalgic pleas to “Insert Coin” or puns based on your method of death (“Kentucky Fried Pilot” if blown up, “What the Hell?” upon burning alive). These grim jokes serve to reassure players that Rive knows exactly what it's emulating (“Cool, a rising lava level” and “That AI activated my auto-scroller somehow!”), and that each scenario, no matter how ludicrous, is beatable.
It's always a shame to see a company hand in their final game, but Two Tribe's RIVE is a fantastic swan song. Featuring some tight shooting and platforming with difficult and creative fights and some really entertaining and well-acted characters, RIVE shouldn't be missed by anyone looking for a fast-paced explosive romp.
Overall, Rive is a riveting romp throughout, and continues to impress, challenge and entertain even a few hours in; the world and challenge keep puling me back, and I believe that you'll find the same sense of daring danger infect you too.
Rive is a challenging side-scrolling shooter with tight platforming and a tenacious affection for over-the-top action.
RIVE is a fun, albeit really challenging blend of space shooter and platformer. The intense challenge early on might turn off less experienced players, but those who want a great challenge should enjoy it. Just get used to having blue-colored drones explode in your face quite a bit.
If Two Tribes' plan was to go out with a loud and glorious bang, they have succeeded in doing just that.
Outside of a few platforming quirks and walls of death, Rive is a slick 2-D Action-Platformer that will kill you every chance it can get.
RIVE is, without a doubt, one of the finer action games released this year. It strikes the right balance between focused, but also playful. The player will be thrust into a constant variety of intense scenarios, all more difficult than the last, but only rarely will they even think, "That was a little unfair." There are plenty of ways to approach each situation, and there's room to experiment with weapons or exploit the enemy AI. The difficulty is well balanced, and the campaign is fluff free. Even the water section is good, and those hardly ever work in video games.
I hope it's clear by now that Rive is excellently made, and I had a great time flying through space alongside Roughshot. It's clear that the developers behind it were passionate about making the best experience possible. Rive holds its ground among the best 2D shooters available on PSN – it's a title which I would readily recommend to anyone with a free afternoon and an affinity for twitch gameplay.
RIVE is a masterfully crafted game that can be easily recommended to hardcore shooter fans. It’s high difficulty level may scare away potential players, but those who stick with Two Tribes‘ final game until the end will not be disappointed.
Any and all gripes related to RIVE are minor, and none should obscure the fact that it’s a solid game filled to the brim with high-impact action. The game’s high points are thrilling enough to melt its flaws into a glowing hunk of molten metal. It’s a great little reference to the arcade shooters of yesteryear, recalling what was great about those games while firmly establishing an identity of its own. RIVE is not a game to miss.
Rive is an insanely challenging yet satisfying game that is mostly shoot-'em-up, but tosses in a few genre wrinkles as well. It is an unapologeticlly brutal game however, and it could use a handful tweaks here and there, but the overall experience is still a fantastic one.
Aside from the initial impressions of Rive it has never set a foot wrong, and never needed to fight its way into my good books.
For me the proposition in Rive is pretty straight-forward, you either enjoy being challenged and wanting to throw your controller or you don’t. With repetition, experience, and some luck you can absolutely master the levels the game throws at you, it just isn’t a game you’ll be conquering too quickly as there are many sections that required some trial and error to understand and the action simply doesn’t often let up. Fortunately the checkpoints seem to be well placed and spaced, though in a few cases the way the checkpoints are essentially a snapshot of what was happening at the time you passed through it didn’t work out so well. All in all it’s very much a game with its own rules and style though and if you just haven’t been feeling pushed with your shooters it will happily fill that role for you.
Instead of challenging twitch reflexes and harnessing learned strategies, Rive often relies on surprise confrontations.