Marvel Vs. Capcom: Infinite
Summary: Marvel Vs. Capcom: Infinite feels the same as what came before and makes smart changes to invite new players in. If only the graphical style and lacking roster were as inviting.
Top Critic Average
An instantly likeable game hiding a brutal edge that demands mastery. Balance is concerning, but partially mitigated by an extensive roster.
Great fighting, but a drab art style and disappointing roster of characters let the side down.
While Marvel vs. Capcom: Infinite's tag-team fights are like a bolt of lightning from Mjolnir, its story is dreadful and its characters look like they were deliberately designed to spawn a million derpy memes. It manages to be easily one of the worst and also one of the best fighting games in recent memory all at once. Like its heroes and villains, it's stuck between two worlds.
Marvel vs Capcom: Infinite has a solid core and Infinity Stones make fights tactical. If only it didn't have to live up to the expectations set by its excellent predecessors.
It plays as well as the series ever has, and is far more accessible than previous entries, but there's infinite for improvement in terms of the roster and presentation.
These high-flying brawls deliver on the spectacle and the action has a great flow, but the main story mode leaves a lot to be desired
Marvel Vs. Capcom: Infinite is a deep and rewarding fighting game for both hardcore and casual players alike, but has a few rough edges.
It's hard to deny how much of a blemish Marvel vs. Capcom: Infinite's visuals are, but it would still be a mistake to skip this entry for that reason alone. The fast tagging system and the Infinity Stones change up the series' standard mechanics and open up so many options for creative play, no matter your skill level. Infinite is expressive, exciting and fun to play, but the visuals inspire more eyerolls than the hype this series deserves.
Marvel vs. Capcom: Infinite's gameplay lives up to its predecessors, but in most other ways, it takes you for a ride.