Final Fantasy XIV: Heavensward
Top Critic Average
What more can really be said? Everyone was expecting a nice and self-contained story at best, a bit of a romp, and nothing exceptional. Getting a well-crafted story, developers learning how to up their game to create intense battles from their prior experiences, and so many other improvements, was simply not expected. There is a distinct rift in quality between the base game and this expansion, and considering A Realm Reborn was already very good, this new rift showcases just how great Heavensward is.
Final Fantasy XIV: Heavensward felt mixed. Interesting story that started a large-scale conflict was spoiled by the slowness. Exciting new classes for each combat role is great, but controversial pantheon of tribal gods are not left us in awe as Titan or Leviathan. Highly complicated and overburdened combat system and the uneven balance of battles and dungeons also do not benefit the project.
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As a title, Final Fantasy XIV: Heavensward is polished. It might not always get everything right, but when it does, it does it pretty damn well. It’s an example of developers finally finding their footing and taking a game to its limits. Even if those limits are the consequence of a rather shameful disaster.
All in all, you'll literally get hundreds of hours of gameplay to do, with more content added roughly every three months. This is hands down the best MMO on the market currently, in my opinion, and I think every Final Fantasy fan should at least play it through. Even if you're not the type to join clans, it's a game you can play almost exclusively solo except for a couple bosses and some mandatory dungeons. If you have been waiting on picking up Final Fantasy XIV: Heavensward there is no better time than now to pick it up. It's a solid 4.5 out of 5 for me.
An extensive and well-planned expansion that makes Eorzea an ever-more compelling place to get lost in.
Even so, the vast majority of Heavensward is outstanding and it's easy enough to endure the occasional slow patch. A Realm Reborn was an impressive revival when it launched in 2013, and Heavensward elevates the game to an even higher level. Rarely do expansions feel so fully formed. A Realm Reborn is no longer a grand apology, but instead a fantastic Final Fantasy game in its own right.
Final Fantasy XIV evolves with Heavensward, an expansion that takes A Realm Reborn upwards on the wings of a Chocobo. In addition to flying, players get an all-new storyline, new Primals, a brand-new raid dungeon, and three new jobs to level up. FFXIV still retains a few annoying issues here and there, but Heavensward is one of the best MMO expansions I've played.
[I]t doesn't take long for fatigue to set in when they're the only two dungeons, and when there's almost nothing else to do at 60 beyond farming tokens to get your next set of gear
Some may argue that the current generation of MMORPGs is filled with throw away imports that focus on monetization over quality. While that seems true for most of 2015's releases Final Fantasy XIV's expansion Heavensward bucks that trend and proves that there is still room for subscription based MMORPGs on the market that are not named World of Warcraft.
Heavensward reconfirms Final Fantasy XIV as one of the best MMORPGs out there.