DOOM - Nintendo Switch Edition
Top Critic Average
If you are looking for a game to blow up demons and add a solid FPS to your Nintendo library, look no further than Doom. It packs the entire campaign and much of the multiplayer onto a portable console, meaning that you don't need to stop fragging just because you need to leave the house. The game's eye candy has been reduced to match the console's processing power, as well as feels a bit awkward using the console's portable joy-cons rather than the pro controller. Even so, the game is worth a playthrough and hopefully a good sign of what is to come.
Doom runs really well on the Nintendo Switch besides some recurring framerate issues when you encounter more enemies. If you can live with a missing snapmap editor and a reduced graphic performance you'll definitely have some fun on the go. If you wanna play it mainly on a TV you should stick with the other versions of the game.
Review in German | Read full review
This could have been the feather in the Switch's cap, showing that a game as graphically demanding as DOOM could be tinkered with to run on a portable platform. It nearly does, but too much is lost in the execution.
DOOM for Nintendo Switch is a revelation. It’s important not just because it gives Switch owners a hardcore shooter to play. It also demonstrates what the Switch is capable of.
DOOM on the Switch brings one of gaming's most brutal first-person shooters onto the most family-friendly console
DOOM Nintendo Switch Edition rocks, it's still an incredibly enjoyable game and if you can get over the visuals it's awesome.
For those that already played through Doom on other platforms, getting the game for Nintendo Switch isn’t a must buy in the way that The Elder Scrolls V: Skyrim was. Even so, this is a very admirable port that gives Switch owners another AAA option to pick up just in time for the holidays.
You’ll notice that over the course of the review thus far the focus hasn’t been on how the game performs on the Switch, and moreso just generally on what it offers, and there’s a good reason for that. DOOM has done something I think most people would have considered impossible a year ago, bringing a full-featured AAA gaming experience to a device that you can take anywhere. That isn’t to say that it didn’t need to make compromises to work on the hardware and to avoid filling your SD card, but having played this on a high-end PC I am in awe of how few concessions you are able to perceive on the Switch. Visually it isn’t quite as jaw-dropping but the flow of the game is as smooth and solid as it is anywhere aside from a very limited number of hitches I ran into over hours of play. DOOM has come to the Switch not as a hamstrung and watered-down port but as a top-of-the-line experience that can be taken anywhere, and it is worthy of your attention.
DOOM is one of the best shooters of all time, proving that with the convincing atmosphere it creates, as impressive as the one created by the first games in the series. It's a game that every gamer should try.
Review in Portuguese | Read full review
On the whole, I found DOOM quite difficult game to score. It’s a port that looks completely and utterly underwhelming on the TV and yet probably stands as the best first-person shooter out there that can be played natively and conveniently so well on the go. Some will either love or hate the Metroid Prime-style platforming and losing track on where to go next, but one thing’s for sure is that the game itself stays very faithful to the series and makes old-school first-person shooter feel predominantly new and fresh again. Even cranking up the difficulty feels extremely rewarding when you finally learn to successfully ride the angry waves of its kinetic flow. Bag all that up with tons of upgrades, stacks full of secrets, easter eggs, toys, and the tricky yet hopelessly addictive rune trial challenges and you have an immersive shooter that you can rock out to whilst sat on a rooftop.