Legrand Legacy: Tale of the Fatebounds
Top Critic Average
Quality “old schooled” RPGs are becoming fewer and farther between as the more open world and “immersive” styles take over. Semisoft’s kickstarted Legrand Legacy: Tale of the Fatebound is a nod to that previous level of quality which should make fans of the late PS2 / early PS3 era feel right at home alongside those of Mistwalker’s Lost Odyssey.
A game that is nearly the sucessor of Final Fantasy serie, a great RPG that will make you stay hours playing it.
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More importantly, each character has left a lasting impression on me and the growth that they experienced during the story makes the game feel even closer to the timeless stories of early RPGs. Legrand Legacy: Tale of the Fatebounds expertly brings the PlayStation era RPGs to 2018 with an attention to detail that brings the genre to modern consoles and satisfies that nostalgic itch.
Fans of JRPGs, classic and modern, would be doing themselves a disservice in passing on this title. It has a few noticeable quirks and stumbles, but Legrand Legacy is an excellent way to kick off one of my favorite gaming genres in 2018.
An engaging JRPG with many new concepts, albeit a bit rough around the edges
Legrand Legacy: Tale of the Fatebounds is an enjoyable JRPG which brings back features that are difficult to find in modern games, such as a turn-based combat system enriched by action and tactical elements, mini-games and more. Sadly, SEMISOFT didn't bring anything truly new to the table and, as such, fails in being more than just a well-crafted tribute to the golden era of JRPGs.
Legrand Legacy offers enough fun to be worth your time, but the writing is mediocre.
Nothing Legrand Legacy: Tale of the Fatebounds does is particularly revolutionary, and I'm not sure quite what merited it "Most promising game"- perhaps simply because it's a Kickstarter title that isn't complete garbage. However, the thing that kept me playing was not the combat, soundtrack or the exploration elements; it was the story. I wanted to know what will happen next, to Finn, Aria and every other character you meet; through the dialogue alone you get a certain impression of each unique personality; Finn the newly-released, albeit blindingly subservient and confused, slave, partnering with a rather snobbish noblewoman and a studious and reserved Norn; each significant personality is quite memorable, and that alone is what has kept this game on my "things to play" list. Eventually- the list is already rather long.
Fans of the JRPG genre are the target audience here, especially those who have an appreciation for titles from a couple of generations back. The good news is, this is a genre that generally ages rather well, and Legrand Legacy: Tale of the Fatebounds is a welcome throwback to that era. Still, a bit more effort put into developing the characters and steering away from some of the overly familiar tropes of the genre would have gone a long ways toward making Legrand Legacy a more memorable overall experience. It is fun while you play it, but falls short of the unforgettable games of the past it tries to emulate.
Legrand Legacy is a pretty but otherwise generic RPG. It's beautifully hand-drawn world gets lost beneath mountains of dialogue and a plot so weighed down by tropes that it barely stays afloat. It's a passable to good title, but none of its elements come together to create anything new, exciting, inspiring, or terribly memorable.