The Fall Part 2: Unbound Reviews
Final Thoughts Although I can't compare it with the first game (yet), it feels to me that Over the Moon Games have built a better game on top of an already good game with The Fall Part 2: Unbound. It's take on AI is really captivating, almost as much as its story, and there are enough gameplay and story twists to keep you interested all the way to the end of A.R.I.D.'s quest.
The player is rewarded for examining each nook and cranny carefully - in fact, often, puzzle-solving elements require it
After playing The Fall and seeing the words “to be continued” scroll across my screen, I was interested, but not excited. It told a good story, but its questionable gameplay and puzzle design left me cautiously optimistic. After my time with The Fall Part 2: Unbound, I am not only intrigued but eager for the series' conclusion when the third part inevitable releases. The sequel does exemplify some of the gameplay flaws of its predecessor but tells a fantastic sci-fi tale and builds a world that I never imagined it would.
The Fall Part 2: Unbound looked extremely promising. Metroidvania exploration? Check. Point and click adventure? Check. Sign me up! Unfortunately the gameplay mechanics are stiff and uninspired and the puzzle solving is either too easy at times or too “out there”, which can lead to clicking on everything until something works.
Setting and story make you think, without any moral club. The gameplay part, however, is still expandable.
Review in German | Read full review
Whether the game purposely asks such deep questions about self-preservation and the significance of artificial intelligence is hard to say. But if you’re one of those that enjoys inferring a deeper meaning from your video games, The Fall Part 2 will deliver to be sure.
The new characters are a welcome addition to the world. The story presents fresh ideas and feels like a worthy follow up to The Fall. The occasional awkward mechanic aside, The Fall Part 2 presents an exciting and satisfying adventure. Now get to work on part three!.
The Fall Part 2 carries on many of the strengths we saw in the first game, including an interesting story, likable characters, and thought-provoking puzzles. Unfortunately, along with Unbound’s expanded scope comes growing pains, several of which detracted from my overall enjoyment of ARID's latest outing.
For those who find enjoyment in the intricacies of puzzle-solving adventure games, The Fall Part 2: Unbound isn't any different to what you would expect. For those wanting a heightened action romp, you should probably stay away. But if you're looking to experience one of the smartest, wittiest, and thought-provoking stories of the generation, then do yourself the favor and play through both the first game and Part 2: Unbound.
The Fall Part 2: Unbound tells an interesting and often complex tale of an artificial intelligence but it's often too obtuse with it's puzzle solutions.
The Fall Part 2: Unbound picks up the formula of the predecessor and leads to a new and unsettling original adventure, but there are some roughness still to blunt.
Review in Italian | Read full review
A great sequel to a metroidvania game from five years ago. This time ARID has to steal other robots' bodies to survive. It's bigger, longer and more polished than the predecessor, so if you liked it then, don't hesitate to try the new entry.
Review in Polish | Read full review
The wait for The Fall Part 2: Unbound has been long, but I'm happy to report that it has definitely been worth it. It is a bigger and better game that improves on everything its prequel did before and then some. The only complaint I can find about this sequel is that the wait for the third episode in the series is going to be a long one and I want to see where the story ends.
The Fall Part 2: Unbound is a solid follow-up to its predecessor with a moving story and interesting puzzles. It is held back somewhat by occasionally obtuse solutions and bland action sequences, but is well-worth the price of admission for players eager to continue ARID's story.
Much like its predecessor, The Fall Part 2: Unbound is needlessly obtuse in some of its puzzle design, but its magnificent characters and storytelling make the frustration worth it.
The Fall Part 2: Unbound is a fantastic sequel that takes many of the elements of the first game and improves on them, creating a fascinating story and fun blend of gameplay elements.
The Fall Part 2: Unbound succeeds when it makes you think, whether that's through its clever science fiction writing or entertaining puzzles. However, a lackluster presentation and tedious, dull combat prevent the sequel from reaching the heights it could have.
The Fall Part 2: Unbound continues the story from The Fall with an interesting angle on familiar sci-fi concepts, but the game that underpins this darkly cerebral world is somewhat lacking. Both its action and adventure elements suffer from stilted controls, and the imaginatively conceived point-and-click sections don't always leave a satisfying breadcrumb trail for the player to follow. The result is a game that's as frustratingly flawed as it is thought-provoking.
Anyone who's looking for a narrative driven experience dealing with character development or just like point & click games in general should give this a look. Luckily, it does both fairly well. What's been said about The Fall Part 2: Unbound leading up to its release is the heavily coined term "Metroidvania" being applied to it. Sure, there are bits of that to be found, and bits they are. It's more like sprinkled on top for a bit of flavor. Despite a few issues relating to bugs and controls, if you're seeking sci-fi, narrative and point & click puzzle solving... it's a solid package.
The Fall Part 2: Unbound goes deeper narratively than its predecessor but suffers from oversimplification of some mechanics