Bravo Team Reviews
A black sheep among PlayStation VR games. Not only it's a crap, but also it makes the Aim Controller look bad.
Review in Polish | Read full review
Bravo Team is not a bad shooter and occasionally offers an immersive sensation, though that isn’t enough. Most of the time it will feel like a bland game that is entirely too forgettable. With so many other titles showing what PlayStation VR can offer, there is really no need to pick Bravo Team over them.
It's poorly made and is, hands down, the worst game I've ever played. The fact that the end credits didn't include a personal apology because you simply made it to 'em is astonishing.
As cool as a concept a Time Crisis-esque shooter in VR would be, Bravo Team unfortunately fails to live up to expectations.
Bravo Team is a halfway decent VR game with immersive shooting experience. However, the weak performance of PS VR drags down my evaluation of this game, and there are also many bugs within it. Maybe we can say, it's still not the best time for VR.
Review in Chinese | Read full review
Bravo Team is a good game that manages to recreat the feeling of collaborative shooters from the old days.
Review in Italian | Read full review
Bravo Team provides a cover-based shooter that brings some welcome support for the AIM controller, but misses its mark in a number of areas
Neither a disaster nor a good game. Just a really boring wannabe tactical shooter trying to impress you in VR.
Review in Slovak | Read full review
As a demo, it actually works; when I played it for ten minutes in a controlled environment last year, I came away quite impressed with it. But those first ten minutes are Bravo Team's limit, and Sony should have realised this and pulled the plug on the project as a commercial game a long time ago.
Despite an immersive experience, Bravo Team fails to engage the PSVR community by delivering an on-rails gameplay that starts to feel boring after a few minutes spent in the adventure.
Review in Italian | Read full review
Bravo Team is fairly enjoyable at the start but it quickly devolves into a repetitive and mindless shooter that unfortunately doesn't even live up to the classic light gun games of the mid-'90s.
While just about every PSVR owner has been clamouring for the platform to get its own worthy successor to Time Crisis that makes stellar use of the marvellous Aim controller, this embarrassingly clunky, depressingly soulless shooter sure isn't it.
Needless to say, knowing what Supermassive Games are capable of, I feel that this game should never have been released until they brought it to the same standard as their other titles.
Bravo Team is the best tactical shooter on VR so far! It’s immersive, accurate, well planned and just fun to play.
Some games are terrible. Bravo Team is one of them, unfortunately. That's not my favourite way to start a review, but there's no getting away from the fact that SuperMassive's latest VR effort is just bad.
Bravo Team was supposed to be the next big thing for PSVR. A tactical shooter that you'd spend hours of time playing with your mates. Instead I'll probably spend more time telling people about how bad it is than I'll ever spend playing the damn thing. It's that bad.
There's a difference between a good game and a fun game.
Bravo Team is boring and unimpressive. If it was included with a VR Worlds sequel, it might have been a different story. Unfortunately it's a standalone package that looks and feels like an excuse to sell aim controllers.
Bravo Team fails on the whole line and ends up as an underwhelming VR Shooter thanks to a non existent Story line and lots of technical issues.
Review in German | Read full review