Castle of Heart
Castle of Heart is a great indie for Nintendo Switch and it brings some great features from classic arcade games.
Review in Spanish | Read full review
Castle of Heart is a generic, infuriating, and ultimately underwhelming experience. It doesn't even come close to emulating what made the old Castlevania games classics, as it just crams enemies and traps into levels and hope it works, rather than having coherent level design. If anything, all that Castle of Heart has done is reminded me of how good the old Castlevania games were and that this doesn't fill that void that has been left behind.
An average adventure that fails to excite or entice.
Castle of Heart is a fun platformer with an interestingly challenging twist. The levels are well designed, but depending on skill, they may not take too long. The story is your run of the mill " slay the bad guy and save the girl" plot, but that meshes perfectly with a world of knights and monsters.
Castle of Heart goes for that Souls level of challenge but without the nuance and balance needed to make that kind of difficulty satisfying. It's visually striking for an indie game but it needs some fine-tuning; for now it's mostly just frustrating.
The mechanics behind Castle of Heart's combat system make it simply a treat to play
Castle of Heart looks great and offers a stern challenge to those who don't mind repeatedly playing the same level over and over before finally beating it and moving on. There's definitely some fun to be had finding the best route through each stage and delicately picking off enemies, but the constantly-depleting health bar and frustrating combat will have many players giving up and moving onto games which are less harmful to their general well being.
In addition to its insignificant art direction, Castle of Heart can be really frustrating. Indeed, you spend most of your time making your way by fleeing from tenacious enemies and lethal projectiles. Actually, this game is not worth your time. Run, you fools !
Review in French | Read full review
Castle of Heart is a good example on why one shouldn't judge a book by its cover: while its visuals look rather appealing, the game's experience quickly becomes an ordeal once the gameplay begins. Due to poor level design, controls that feel very clunky (though in line with the game's premise) and a difficulty level that is frustrating but not challenging, Castle of Heart missed a good opportunity to be an enjoyable experience.
Review in Portuguese | Read full review
Castle of Heart supposed to be a challenging platformer with action elements, but in the end it isn't good at any of those genres. Wasted potential.
Review in Polish | Read full review