Sekiro: Shadows Die Twice Reviews
Whether you're a Dark Souls veteran or not, this is a game that will truly test your patience as well as the tensile strength of your joypad. It's like what I imagine running a marathon would be like. For all of the joyous, cathartic highs that come from making even the smallest amount of progress, Sekiro's difficulty means it's tough to recommend to everyone, narrowing its appeal to those with the tenacity to devote to it. But like Mr Miyagi's onerous training regime in The Karate Kid, Sekiro will put you through the ringer, if only because deep down it knows you can succeed if you put your mind to it.
Because under Sekiro's hard surface there is one of the most refined and rewarding combat systems of recent years. A combat system that after each completed battle gives a great, complete feeling where few games even come close.
Review in Swedish | Read full review
Sekiro: Shadows Die Twice is another great game from FromSoftware that changes the usual formula and creates something new and great on a familiar foundation.
Review in Russian | Read full review
Overall, I can’t get enough of Sekiro despite being terrible at playing it. It’s a great evolution of the Soulsborne experience with impressive new traversal and combat mechanics in a beautiful world loaded with odd characters and challenging enemies.
It’s vexing that a game that requires such skill on the part of players has technical issues. As with FromSoftware’s other games, you don’t have to look hard to spot enemies whose attacks pierce through walls, or notice fluctuations in framerate. To be sure, neither of these issues have sharply dampened my appreciation for “Sekiro,” but I very much hope that a patch will be released to improve the waffling framerate on consoles.
Sekiro is an excellent action game that combines stealth, intense melee combat, and well-designed defensive options into an entertaining package. There are a few hiccups, but Sekiro is a title worth picking up if you're hungry for a challenge.
All in all, Sekiro is a fantastic experience that shouldn’t be missed by Soulsborne fans and series newbies alike. It stands shoulder to shoulder with the other great ARPGs of the era, and is well worth spending hours mastering.
Sekiro: Shadows Die Twice isn't just another phenomenal action title by FromSoftware, it's a game that I really needed over these past few weeks.
Die twice, my butt. You'll definitely die more than a couple of times in Sekiro: Shadows Die Twice. Despite its pedigree and punishing difficulty, this ain't Dark Souls either — and thinking it is can be a recipe for frustration if you try playing it with old habits from that game. It doesn't have the class and weapon diversity of Dark Souls and forces you to play a certain way, which some might not like. If you like the old Tenchu games, swift and agile movement, and challenging parry-based combat set in a hauntingly beautiful Japanese world, however, you'll want to sink your fangs into this one-armed wolf.
Sekiro: Shadows Die Twice is one of the best games to emerge this year, adding yet another masterpiece to FromSoftware's formidable catalogue of grim, uncompromising experiences.
Sekiro: Shadows Die Twice is a beautiful and innovative take on what we have come to expect from the "Soulsborne" genre of games. Both veterans of previous FromSoftware games and new players seeking a challenge will not be disappointed.
As you've probably expected from FromSoft at this point, Sekiro is a game that relishes in its ability to challenge and punish the player with little to no room for error. The developer's methods of storytelling may start to feel a tad stale at this point, but the game still manages to capture that immense feeling of satisfaction and accomplishment like no other.
Its boss fights highlight the contrived lengths that FromSoftware has gone to in order to satisfy players' thirst for difficulty.
FromSoftware proves yet again that they're masters of their craft. Every aspect of Sekiro: Shadows Die Twice is just so lovingly crafted that any flaw feels like a droplet in an ocean of brilliance. Sekiro is the full package with immensely satisfying combat and an intriguing world to explore and discover.
Sekiro: Shadows Die Twice will try your patience. As you might expect given its developer, it's a devastatingly difficult game that will require your skill and concentration. It's beautifully designed, with a clever new combat system and some of the most cinematic action ever in a From game, and it will kill you over and over again. All told, it's the best game I've ever hated, and I never want to play it again.
Sekiro: Shadows Die Twice is an uncompromising yet immensely satisfying action game.
From Software's Sekiro: Shadows Die Twice is one of the finest games in their catalog, but it's exceptionally difficult, even by Souls game standards.
Sekiro: Shadows Die Twice is one of my favourite games of this generation. From it's absolutely perfect combat to the rich world brimming with secrets, I can see myself coming back time and time again. From fans are in for one hell of an amazing ride.
This adventure marks a maturation in the formula that fans have come to love. Everything new in Sekiro is achieved with graceful triumph, demonstrating how willing From Software is to experiment with new ideas and proving it to be one of the greatest modern developers.