Far Cry: New Dawn Reviews
Overall, New Dawn is a well thought out and enjoyable first-person shooter. Its singular let down is a fairly mundane story that leaves the game feeling like a decent extension to Far Cry 5 rather than its own post-apocalyptic adventure.
Describing Far Cry New Dawn as a successor would be too high. Story, gameplay and innovations can reach the level of an add-on. People who have no problem with that will have fun here as well.
Review in German | Read full review
Overall I had a really good time playing Far Cry New Dawn, the story is just enough to follow on from last years game and gave me some good feelings of déjà vu as I wandered around the world seeing what had become of it after my last visit.
Unfortunately, while the past 4 instalments in the Far Cry series have all been excellent, New Dawn is not. The post-apocalyptic paint job and garish yet joyful weaponry do nothing to hide the fact that you’re doing exactly the same thing once again – except this time it’s pink and are facing off against even less interesting villains. The best moments of Far Cry New Dawn are when it’s referencing what happened in Far Cry 5 and for a pseudo-sequel, this shouldn’t be the case.
Regardless of reusing the same map for a standalone title, Ubisoft Montreal still offers Far Cry: New Dawn plenty of diverse elements compared to its predecessor with a promising amount of fun in a short amount of time.
While I think the Far Cry formula hasn’t really changed since exploring that exotic island in 3, the basic gameplay loop is as addictive as ever.
Far Cry New Dawn feels more like a big expansion than a brand new game.
Review in Greek | Read full review
There’s plenty of things to love about New Dawn despite all the things that fell short of what could’ve been. Whether your figuring out the riddles left behind by those that protected their treasures, clearing outposts over and over again with a different method each and everytime, or my personal favourite pastime which is unleashing my “War Boar” Horatio to send all the high way men flying no matter how strong they were since Horatio is the most broken character in all of Far Cry in my personal opinion, there’s so much fun to be had in the wild mix of chaos that just works and makes the series feel fresh and alive again.
The game is small when compared to FC5, but still you have got a lot to do, explore a lot of places and also tasked with rebuilding your base etc.
New Dawn delivers a shallow exploration of its premise and is more interested in the sheer anarchic fun of a fully refined playground of carnage. That’s fine for a game that continues to indulge in the franchise’s weirdest excesses while fine tuning its formula for maximum fun.
Overall, I have mixed feelings about New Dawn. While I applaud Ubisoft for being willing to introduce new mechanics into the tried and true Far Cry formula, it’s a shame that not many of them are successful. The RPG-esque hit point system doesn’t feel at home in what has so far been a traditional first-person shooter series. Weapon upgrades have been dumbed down without the meaningful updates that were available in previous games. And the setting, despite being visually appealing, doesn’t offer returning players anything significant beyond a merely serviceable narrative. New Dawn isn’t a bad game, but it certainly feels like a missed opportunity.
More of the same for less of a price, Far Cry New Dawn brings enough of improvements and tweaks to make Hope County fun again.
Far Cry: New Dawn is an AAA game that reeks of being developed to satiate the whims of shareholders. Outside of concluding the Joseph Seed saga, I struggle to find reasons to play more Far Cry.
Far Cry New Dawn is like a hamburger from McDonald's. It's tasty and satiating, but at the same time you know it's not the best you can get for your money. It's a decent spin-off, but it wouldn't hurt if Ubisoft didn't play it this safe next time.
Review in Slovak | Read full review
If you're a little fatigued with the usual Far Cry formula and are looking to try something a bit different, steer clear of New Dawn. Despite its pretty visuals and reasonably well implemented RPG mechanics, this is largely an unchanged Far Cry experience. The enemy AI is woeful, the game suffers from the same poorly paced story beats as Far Cry 5, while the gameplay loop is almost virtually unchanged. However, if you're looking for more of the same, you can't really go wrong with this one. A little short in length and light on content nonetheless, New Dawn is simply a DLC add-on flaunted as a full priced stand-alone game and it just doesn't do enough to justify this.
Far Cry: New Dawn is not only a step in the right direction after the disappointing Far Cry 5 but also a game pretty diverse in its environments and characters (Even if its setting is the same Montana of the last game). That being said, some RPG mechanics doesn't mix well and the gun customization is not as deep as other games in the franchise.
Review in Spanish | Read full review
We are looking at a somewhat decaffeinated return, but no less fun. Its spin-off condition and the recycling of elements weigh heavily on the final result, being well below the main deliveries. A sensational graphic section and the usual gameplay complete the rest to ensure a good amount of hours of play.
Review in Spanish | Read full review
Although the campaign is quite small and the villains are not as feared as the previous ones, the hours spent in Far Cry New Dawn are quite amusing. Players are transported to an action-packed world, with a lot to do. With this game you can count on a nostalgic return to Hope County, Montana, with a magical touch.
Review in Portuguese | Read full review