MechWarrior 5: Mercenaries
Though a fun concept and quite enjoyable in the opening hours, MechWarrior 5 suffers from really repetitive gameplay, sharp difficulty spikes without warning, and bad writing.
If you're a fan of massive death machines, explosions, and a dab of entrepreneurship, MechWarrior 5: Mercenaries will appease your unique trio of interests. There are also enough mechs, customization tools, mission types, and environments to keep gameplay from becoming too repetitive. Lastly, although I wasn't emotionally attached to the story, it was still entertaining enough.
All in all, I’m quite pleased with how much the devs have done with MechWarrior 5 Mercenaries. Heroes of the Inner Sphere only enhances a rock solid foundation. Granted, it’s certainly not a perfect experience, but I can now confidently recommend MechWarrior 5 Mercenaries to any mech enthusiasts. Just make sure to get it with the DLC
MechWarrior 5: Mercenaries tries to be inclusive, but unfortunately makes the mainstream issues with the genre all the more apparent without doing anything truly new or exciting to really draw the player in.
The core of the game is solid, and the financial dread of being a badass is something rarely explored in video games. I recommend playing MechWarrior 5 in co-op with a friend, as I found coordinating builds and strategies with someone really added a layer of fun and replayability to the contracts.
MechWarrior 5 is lengthy and complex but extremely tedious and often obnoxious. What could have been a very enjoyable experience is dragged down by bad movement, menus, and pacing.
Mechwarrior 5: Mercenaries brings back most of the combat and management the series is known for. Your mileage may vary on just how satisfying that is, but in objective terms there are a number of small issues—from AI to graphics—that add up and keep this game from its full potential.
MechWarrior 5: Mercenaries is a game designed especially for all fans of the saga and mechas, a title that combines classic mechanics such as the division of our robot in two and implements new weapons, scenarios and new mechanics such as the possibility of creating our company of mercenaries. However, due to its unexplained difficulty spikes and somewhat cumbersome interface, we can see ourselves somewhat stuck, but once we catch the tranquillo everything will be easier and more pleasant.
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Mercenaries 5 needed six more months of testing and refinement before seeing the light of day. The game's mech combat is great for enthusiasts of the genre, but the lack of polish may leave newcomers cold. I recommend it for hardcore fans, but casual players may want to wait for the bugs to be ironed out.