KILL la KILL - IF Reviews
Kill La Kill IF wants to show off all that was great about the 2013 anime, but between a muddled story mode, small character roster, and questionable mechanics, it doesn't quite stick the landing.
The hard thing about KILL la KILL – IF is, it really isn’t a bad game or even a simple game, though it feels so rudimentary in practice it can be easy to lose interest.
Kill la Kill The Game is all about the fan service. Fans of the anime and manga are likely going to love this game. While those who'd enjoy brawlers will also enjoy it. However, for those serious about fighting games, there may not be enough here to keep them entertained for more than a few hours.
Kill la Kill: IF has done a lot of work to push the arena fighter genre forward, even if its story mode won't build up new fans.
Kill la Kill's modest first game adds something new to the series, but leaves a little more to be desired.
Limited PC graphics settings aside, Kill la Kill: IF isn’t a bad game; its just not worth its asking price.
As it stands now, Kill la Kill IF is no where near worth buying for anything nearing full price.
KILL la KILL - IF is a fun brawler designed to appeal to those who are still a fan of the series. If you want to play a game that is based on the anime, this one nails the art style but the lack of customization and depth for the fighting system diminishes its overall value.
Fighting game for anime & manga fans can entertain you. But just for short time.
Review in Slovak | Read full review
Unfortunately, KILL la KILL -IF is a game that could have been great, but its issues have prevented it from happening. The game can satisfy KILL la KILL fans with its dazzling graphics and faithful take on the story. But it fails to capture the attention of players who are not familiar with the source material. This, coupled with a flawed camera system, a small amount of available content, and some questionable design choices such as locking nearly everything behind story mode completion, sadly makes for a mediocre title
Review in Persian | Read full review
Kill la Kill the Game: IF has fun gameplay and a very appealing visual style, but it is let down by its inaccessible story mode and lack of content to incentivise prolonged play. The small cast of characters is forgivable because of how unique and fun each one is to play, but it's difficult to justify buying this at the full retail price when it runs so light on content. Nevertheless, the fanservice and unmistakable Kill la Kill flair is likely to delight fans, but aside from a few amusing unlockables in the gallery mode, there is little to sustain them beyond playing online.
KILL la KILL - IF is the best arena fighter of this generation, giving a master class in how to weave a great Story Mode and a sharp and polished combat, full of variety, letting the player mold its own show.
Review in Portuguese | Read full review
A remarkably faithful adaptation of a fan-favorite anime, with a surprisingly tight and enjoyable battle system. The only letdown is the weak amount of content, but it can’t be denied that the limited budget went to the right place and favored quality over quantity.
Review in Arabic | Read full review
With TRIGGER's involvement for the design and Kazuki Nakashima's involvement for the story, they managed to help deliver the style, music and hype that fans of the anime – such as myself – loved while creating an all-new "what if" story that may have fans returning to the anime.
Kill la Kill is an anime licensed tie-in fighter done well, and given how frequently these turn out to be terrible that in itself is a relief. It's fast, it's furious, it's explicit and fanservicey, and it is outright hilarious in its satire. The developers have nailed every element of Kill la Kill that needed to be done right, and I can't imagine fans wanting anything more from this particular game.
As someone who has watched some anime over time, but has hardly kept up over the years, Kill la Kill is something new to me so walking into the world of this game is definitely a bit mind-boggling...
Kill La Kill:IF is a great first entry into the world of video games for the Kill La Kill franchise. It offers a unique roster of characters that each feel different to play and have captured the signature Trigger art style of the source material. Though the main story is on the short side so if you’re a player that just wants to play purely for the new story, then you may be best off waiting for a sale.
Kill la Kill The Game: IF held promise of being so much more to longtime fans of Honnouji Academy, but it falls short in almost every way. Its limited online play cripples the game's competitive chances, and casual gamers will be left confused by this title's story though enamored by its artwork. Dedicated fans will no doubt stick through the game if not for Satsuki fan service, but an overly complicated story mode will drag some away. If a visual feast is all you need, then Kill la Kill The Game: IF isn't the worst pick, but this certainly isn't a successor that will meet fans' expectations.
In short, Kill la Kill IF is a fun game that successfully captures the spirit of anime in a video game. Through its beautiful art style, graphics and soundtrack. Despite complicated controls and game mechanics, and lack of an English voice-over which may lose some players. Kill la Kill IF will appeal to various gamers due to its fun gameplay and replayability.
If you’re a fan of Kill la Kill, you’ll probably be able to get some enjoyment out of Kill la Kill – IF. Just how much enjoyment that may be depends on how much you like janky, fast-paced, and aggressive combat, without much tolerance for patient or defensive playstyles. The story isn’t much to write home about, and the single-player content in general is somewhat lacking, but if you’re willing to dive into online play or find people to play with locally you’ll likely either love the wildness of the fights or find them frustrating and hate them. I personally enjoyed it, and would look forward to potentially getting chances to get more into online play as well as playing offline. It’s poorly balanced and it seems like every character has some kind of ridiculous things they’re able to do, and it may not have any viability for major competition, but I think that’s fine in this case; Kill la Kill simply wouldn’t work as a more balanced, grounded, less crazy game. I totally understand how some would bounce off of it pretty quickly; if you’re interested, I’d recommend that you give the demo a try before dropping $60, and if you enjoy the gameplay, then go ahead and pick it up.