Magic: The Gathering Arena Reviews
Magic Arena brings the iconic card game into the modern era with a digital adaptation that finally matches the quality of the paper version.
Slick and generous, Magic: The Gathering Arena is finally the adaptation the CCG originator deserves.
Fans of Magic: The Gathering finally have a digital product they can be excited for, with free decks and a constant flow of cards creating an enticing free-to-play experience
Magic Arena’s pitch has finally gotten me hooked on a game I’ve been playing on and off for seven years. Its ease of play makes the average Magic game more of a ballet than a stop-and-start football match. As most of its clunkier aspects game melt away, the heart of a card game that has nearly three decades’ worth of staying power shines through.
If you enjoy the tabletop CCG then, mate, you need to play MtG: Arena.
Magic: The Gathering – Bloomburrow is a fantastic set for new players and those who dip in and out of Arena, or are looking for an easy entry point. The tribal nature means you can build decks with the safety rails on, and the relatively simple mechanics introduced in the set make for a relatively shallow learning curve. Plus, did we mention the cards are adorable? All of this means that there hasn't been a better time to start learning Magic in the past few years.
MTG Arena is the best possible transposition of the historic card game. It's free (initially, at least) and it's wonderful, there's no reason to not try it. With its unique style, complicated and rewarding, it will charm any TCG lover.
Review in Italian | Read full review
After a year in beta, Magic: The Gathering Arena has worked out all of its problems. It's an excellent entry point into the long-standing card game and a more complex alternative to titles like Hearthstone.
Magic: The Gathering Arena is an absolutely brilliant recreation of Magic only held back by Wizards of the Coast's monetization strategy and some unfinished business. With more of an open mind toward new modes of play (plus ways to keep your old cards relevant) and a better client, this could be the definitive way to play the best card game in the world for the foreseeable future.
Magic the Gathering is the grandfather of a lot of deckbuilding games, but its introduction to the digital marketplace feels fresh, exciting and well worth the (free) price tag
Magic Arena is a stellar addition to the Magic: The Gathering family. It’s here to stay and the competitive landscape will likely be better for it overall as time goes on.
Outlaws Of Thunder Junction is certainly one of the most interesting sets in Magic: The Gathering that has come out recently, as well as one of those with a clearer artistic identity.
Review in Italian | Read full review
Magic: Eldraine's Wildlands is a great first step. The set, which has the thankless task of opening a new narrative cycle after the Phyrexian climax of the 30th anniversary, is not almost perfect as was The Advance of the Machines, but it is still a solid production from every point of view.
Review in Italian | Read full review
The Lord of the Rings: Tales of Middle-earth is a mammoth product, which challenges the very concept of cardgame in scope and size.
Review in Italian | Read full review
The Advance of the Machines represents the apotheosis of card collecting and fanservice for longtime fans of Magic: The Gathering.
Review in Italian | Read full review
Phyrexia: Everything Will Become One is an incredibly solid and coherent set. The cards are artistically ambitious and playfully satisfying; the mechanics are deep and lend themselves to a variety of interpretations and situations that, provided you do not claim to climb the classics of world tournaments, guarantee the Wizards of The Coast Trading Card Game an enviable freshness, which at the moment is not found in the main competitors on the market.
Review in Italian | Read full review
You can't beat the feeling of playing Magic with cardboard in your hands. Still, Arena presents a slick realisation in digital form, and one that should suit both old hands and newcomers.Will Freeman
MTG Arena is not yet perfect and it's probably why it is not essential to every player. It remains a very valuable help and will evolve anyway to become an essential card game developping its esport side. If you have not played it yet, do not hesitate to download it for knowledge, and if you are practicing Magic, you will play it one day or another.
Review in French | Read full review
Duskmourn: House of Horror is a fun solid Magic: The Gathering set. I love the 1980s horror-inspired setting…mostly. There are bits of theme that seem out of place for Magic: The Gathering. With that said the core set design is a great example of what makes Magic fun. Duskmourn focuses on back-and-forth gameplay, enabling longer games through its design choices. The new mechanics are good iterations of established designs. The horror setting of Duskmourn makes it feel weird to say the actual set design feels conventional, but that design is still a lot of fun. If you're looking for more spooks in your Magic: The Gathering, Duskmourn is a good choice.
Modern Horizons III is one of the best Magic: The Gathering sets in recent memory. The designers at Wizards of the Coast have created an amazing set while balancing somewhat opposing goals. As a set adding cards into the Modern format the draft was always going to be secondary to ensuring a healthy constructed format. As a draft set MH3 is Magic at its finest providing deep and engaging gameplay. The overall draft environment is just fun. The games are complex, but that is to be expected with any set dealing with Modern format cards. Wizards once again reminds people that they are masters of game design and I hope to see as much care in future products as MH3. Even at its higher price tag I absolutely recommend you draft some Modern Horizons III.