Titanfall Reviews
Exhilarating player movement and a brilliant blend of two distinct combat styles make Titanfall a thrilling shooter.
It could do with a few more ancillary options, and a more interesting backstory, but in terms of online gameplay Titanfall is now the game to beat this gen.
For a multiplayer-only game, Titanfall should have some amazing options and ways to play. But it doesn't. It has a very healthy number of maps (15), but the lack of interesting new modes will make you feel shortchanged for not getting a single-player campaign. Hell, even shooters like Halo 2 from two console generations ago offer more in the multiplayer-options department. A lot more. It all feels like a temporary stop for Respawn on the way to Titanfall 2.
Nobody can argue with Titanfall's minute-to-minute gameplay. It's a wonderful blend of verticality and brilliantly frenetic combat, and is sure to be the new standard of awesome when it comes to competitive multiplayer shooters. What you can argue with is the package as a whole, which could be described as a little light and lacking in some places. Still, there's a lot to be said for the inherently fun, shooty mech action that Titanfall has to offer.
A very good first instalment, but the best is yet to come.
If you're looking for a shooter, Titanfall will satisfy and surprise you. It doesn't redefine first-person genre, but it certainly threatens the status quo, and that's a welcome step forward.
Titanfall's focus on player mobility and big-ass robots sets it apart from other competitive shooters and makes much of the game look like one big highlight reel.
Titanfall has all the makings of the next big thing
Titanfall is not the most strategically demanding multiplayer game out there, nor is it the most complex. It's certainly not revolutionary, as some might have you believe, given that many of its ideas have been cribbed from other games and genres. What it is, though, is a consistently exciting, accessible and expertly crafted shooter that repeatedly generates highlight reel moments that make you want to keep coming back. Forget about whether it's an Xbox One system seller, if it can beat Call of Duty, or any similar chatter. All you need to know is that Titanfall is damn good fun.
Titanfall excels at making every moment and every action a fun one. It is a breath of fresh multiplayer FPS air.
Titanfall lives up to all the expectations established when it was first revealed, in a way that so few games are able ever to accomplish, and represents nothing short of first-person shooter multiplayer taken to new heights.
Titanfall isn't the most innovative first-person shooter ever, but it is well-developed and quite fun. Respawn Entertainment brings back some of the high-flying shooting play that once graced titles like Unreal Tournament and Quake III Arena, and marries it to the huge, lumbering mechs called Titans. Even more surprising, the game is still balanced no matter how you choose to play. It's multiplayer-only, so strict single-player gamers need not apply, but if you're open Titanfall has a lot to offer.
So many itches. And right now, a little voice tells me it's time to stop typing and go scratch.
No game can live up to the level of hype foisted on Titanfall, but few games can be this hyped and still satisfy the end user. Respawn Entertainment most certainly satisfies, providing a solid shooter with a laudable amount of unique extras draped over a durable and familiar framework.
With so many games sticking to the template, it’s refreshing to see innovation in the shooter market. While it lacks a compelling narrative and the content feels rather slight, Titanfall is a supremely confident, energetic and thrilling game which has the potential to shake up this stagnant genre.
Titanfall is a great game and an incredible amount of fun. Combat is creative, exciting and never, ever static. It lacks depth past its core concept however, and hopefully that's something that can be rectified well ahead of the inevitable Titanfall 2. But right now, this is the game the Xbox One needs, and it's the first true must-have of the new console generation.
When you're in the thick of the action, Titanfall is like no other shooter. It succeeds in making you feel like a superhero, piloting a giant mech to destroy your enemies with ferocious aggression. The fact there's no option for private matches is an odd one, and there's not a huge amount of guns on offer, really, but it's arguably unfair to come down too hard on a developer choosing to focus on gameplay innovation over peripheral issues.
From finishing off a rival Titan by ripping out its pilot, to detonating a Titan to destroy a squad of enemy soldiers, Titanfall is filled with numerous moments of sheer fun.
Titanfall goes one step beyond Call of Duty 4's multiplayer by adding in a secondary layer to combat, one that forces players to constantly change their tactics and remain situationally aware.
Titanfall doesn't reinvent the first-person shooter but comes close to nearly perfecting it. All the elements that we've seen fail before in other games somehow fit each other so well in this one. Titanfall accomplishes what it sets out to do: being the killer app the Xbox One needed.