Arc of Alchemist Reviews
There are far better JRPGs out there to play than this so avoid it unless you can find it on a deep, deep sale.
Compile Heart and Idea Factory's games usually stand out somehow while having other weaker aspects. Arc of Alchemist is probably their most well-balanced title in terms of quality. Unfortunately, what stands out here is the lack of quality.
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It's creative, different, and interesting, and respects your time so don't feel like you've made some epic commitment just to play through it. I love it.
Hardcore JRPG fans will likely enjoy customizing the base, upgrading the facilities, and perhaps even the simplicity of the combat. However, for anyone looking for a worthwhile RPG experience, Arc of Alchemist is not it.
Action RPGs don't get much simpler than Arc of Alchemist but that's a part of its charm. So, if you're looking for a basic and surprisingly rewarding hack and slash adventure then give it a go. Just don't expect it to feel like a current gen experience.
Though playable (and most definitely replayable), Arc of Alchemist lacks the finesse that can be seen in great amounts elsewhere in Action RPGs on the Nintendo Switch.
Idea Factory’s attempt at creating a hack and slash leaves Arc of Alchemist as a middle of the road RPG with some charm and plenty of untapped potential.
Arc of Alchemist is not a good RPG, it lacks some basic fundamentals that make RPG’s fun. The main story is reasonably interesting but you feel very little for the characters. The combat is fun in parts but held back by poor controls whilst the graphical issues are not something you should really experience in this day and age. If you love RPG’s then you may get a few hours of satisfaction but for the experienced role player Arc of Alchemist isn’t something for your bucket list.
Arc of Alchemist is a catastrophic disaster on Switch. The game dips and climbs in framerate constantly, the visuals are so downgraded that it can be difficult to even make out key aspects, and the experience is overall miserable. There is a decent enough action RPG buried under all of this, but the abysmal performance should have never been accepted for release, and I’m outright ashamed they thought this port was in a good state to release, and haven’t fixed it since.
Arc of Alchemist has all the ingredients of a good game, but something went very wrong in the cooking process. The characters are all pretty well written and I think they are the most interesting part of this title. The main story is rushed a bit in places and very predictable. The combat itself isn’t bad, but it’s pretty basic overall and gets stale quickly. The graphics look decent and the open areas fit the the story well, but the performance takes a huge hit in later areas. The game is pretty short, most folks will probably wrap this one up in around 10 hours, and you can add some time to that if you decide to go new game+ or get the true ending. The flaws make this one pretty hard to justify at its $39.99 price tag, but if you’re looking for a decent adventure with some funny and interesting characters, this would be one to consider during a decent sale.
You might have noticed that I’ve reviewed both the Switch and PlayStation 4 versions of this game. And, while I fully admitted that I had fun with the PS4 version, I can’t say the same for this. Part of the appeal of the Switch is being able to play the game on the go—something that you can’t currently do with this version of the game. If you really want to play the game and don’t want to wait, I’d just suggest getting it for PS4 as it runs more smoothly. But, for those diehard handheld fanatics out there, I’d hold off on getting this until it gets patched. If it ever gets patched at all.
There’s a lot of things that frustrated me while playing Arc of Alchemist. Throughout the entire adventures, there’s a variety of things that just make the game unpleasant. Had I played this game ten years ago, I might forgive it a bit more because of the unique mechanics that it introduces, but it just doesn’t work today.
Anyone interested in a straightforward action RPG experience with a handful of extra mechanics will find something to enjoy in Arc of Alchemist.
Despite the short length and simplistic combat, Arc of Alchemist was a very fun Action RPG to play through. The combination of Hack ‘n Slash, RPG, Base Building, and puzzles all came together to create an interesting game, although the story is a little generic and predictable at times. If going for the platinum trophy, the grind is quite intense and will take you roughly twice as long as you spent completing the game for the first time. I would have liked a longer narrative, as the game was over when I had just really got into it, but the story had a definitive end (for now) so I hope we get a sequel or prequel sometime in the future to expand upon the world the developers have created.
Arc of Alchemist is an action RPG that gets so far ahead of itself that it’s hard to ever feel attached to its heroes, story, or rudimentary game mechanics.
Arc of Alchemist really is more than the sum of its parts. The gameplay is stable and works for a time since it never evolves, the town building elements are really only there as a way to limit how fast you get new equipment, and there’s loads of story to experience as long as you remember to go back to the base to see it. Compared to a lot of Compile Heart titles, this is truly a short and sweet one but it’s also one that could potentially become something if they stick with it. It was fun and again, without spoilers, with how it finishes I’m hoping for a sequel that could continue the tale and hopefully add other refinements. The only thing that I’ve got to wonder though is… why did they call it Arc of Alchemist when there’s ZERO alchemy in it.
Arc of Alchemist is an RPG/ Adventure game, according to the info on Nintendo’s web page it has been newly polished for a western release. Released from a publisher and developer who have a lot of RPG games in their back catalogues. I thought I was in for an enjoyable RPG adventure when I took the game on to review. Unfortunately, that was not to be the case! In my opinion Arc of Alchemist should never have been released in the eShop or advertised as “Newly Polished” in Nintendo’s blurb for the game, and priced at $40. It did get an update on the day of release but I can honestly say it has made no difference to how the game runs and preforms.
The music at least alleviates some of the monotony and players won’t need to spend too long with it to spark the ending credits, but the combat and systems contrive to make the gameplay far from enjoyable, and the story is almost not worth mentioning. One can only hope that it allows lessons to be quickly learned ahead of any future action RPG endeavours.