Bright Memory Reviews
Bright Memory is a very, very short game. I played through it twice, each time the total game time was between 30-40 minutes in length. There isn’t a lot of reason to replay the short campaign either, save for earning Achievements – they even included an Achievement for finishing the game three times. You can dress Shelia up in four different costumes, including the ever-popular school girl outfit, but you really only see them during cutscenes. The game hits a lot of high notes visually, but some design choices, like the bizarre water drop issue and the screen tearing issues, detract from the overall presentation.
The fact this was accomplished form a single person is enough to be impressed by. As a tech demo, this is spectacular, however, this is being sold as a game for $8 on the MS store, and it is not worth the asking price. Playing this did get me more interested for the upcoming Bright Memory Infinite, but be aware that you’re paying for a 30 minute teaser.
The technical razzle-dazzle and the interesting gameplay proposal can't hide a flawed, graphically simple experience. Although it feels poor at the moment, it has the potential to become something really better.
Review in Spanish | Read full review
One of the few games that can accurately be described as so bad it's good, with a gleefully bizarre mix of bad voice-acting, appalling console optimisation, and surprisingly decent gunplay.
Bright Memory is a rare good-bad game that's enjoyable partly because of its oddities and flaws, but there's signs that its sequel Bright Memory Infinite could actually just be good.
Bright Memory is a short, janky blast of fun that almost makes up for in ambition what it lacks in execution.
Plagued with a plethora of issues, but still occasionally fun, Bright Memory is one of the most confusing games I've played in some time.
Although Bright Memory is utter nonsense, in a good way, it is still just a gloried tech-demo
Bright Memory for Xbox Series X|S is an extremely unoptimized and poorly polished launch title. However, the future looks bright for the game. The foundation for something truly special is there.
Bright Memory is a profoundly bland experience riddled with hints that the game was never meant to be played anywhere but PC.
"It's not very good overall, but it's fun"
Bright Memory shouldn’t be played; it’s just not ready. The one-person developed action is a decent concept, but it should have been released as a demo in anticipation for Bright Memory: Infinite. The Xbox Series X version adds nothing to the experience, but if you’re eager to spend an hour mindlessly shooting enemies and rolling your eyes, then, by all means, pick this up.
Those who decide to spend some time with the title will not be disappointed as long as they know what to expect. Otherwise, those who are really thirsty for titles to enjoy the new generation, can definitely check this one out.
Review in Greek | Read full review
FTQD Studio's first outing is a playful shooter/slasher hybrid that's far too finite to feel worth its retail price.
Bright Memory is a short look at the potential next year's Bright Memory Infinite may have, but this demo is a bit rough technically even though the mechanics are fun.
Bright Memory is definitely an ambitious endeavor by a sole developer who wants to deliver high-octane action in an FPS-type Tomb Raider adventure that combines shooting and melee. The end result is unfortunately disappointing, with an exaggeration characterizing it throughout its range.
Review in Greek | Read full review