Bright Memory Reviews
There is a lot to like in Bright Memory, and I can’t help but wonder how fantastic it could be as an eight or ten hour experience with a coherent storyline and some extra polish. Hopefully the next game will deliver a more complete package, whenever that might be.
Not only is it a surprise that Bright Memory is developed by a single person, but forgetting that aspect the game continues to be a good exponent of its genre offering enough playable variety and adrenaline to become a title that is almost forced to give it a try. . Its short duration is compensated by its price, replayability, and the fact that if you buy it now you will get the Bright Memory Infinite at launch.
Review in Spanish | Read full review
Bright Memory is a rare good-bad game that's enjoyable partly because of its oddities and flaws, but there's signs that its sequel Bright Memory Infinite could actually just be good.
Bright Memory has the potential to be great once Infinite arrives, but for now, it gets a very light recommendation with some provisos. It's not technically impressive even as a Series X launch title, but Bright Memory is worth pursuing either way if you grew up on classic action romps.
Bright Memory isn't inherently bad, but it feels like a demo for a game that promises to be bigger and better. In addition to that, it's not the best showcase for the new features of the Xbox Series X|S. Regardless, it's a fun romp, but you shouldn't go in expecting this to feel like a full-fat action shooter, because it's not that, not yet.
As a playable teaser for Bright Memory: Infinite, Bright Memory sadly underwhelms. Some of its default control methods feel unwieldy, your foes take far too much damage to put down, and the completion time tied to it is extremely short. While its combat mechanics and graphical output shine, the litany of issues present within Bright Memory will keep you from enjoying yourself for too long. Here’s hoping that Bright Memory: Infinite irons out all the kinks and realizes its full potential in 2021. You might be better off watching a playthrough of this teaser and waiting for the full release instead of ruining your hype for it by playing this disappointing first episode.
Bright Memory is an utterly fascinating Swiss Army knife of a game that, despite its several ideas clashing in glorious cacophony, forces you to overlook the imperfections and other side effects of lone wolf development. It's an utterly confusing, but equally compelling, sub-hour whirlwind through a Chinese cultured fever dream that writes a few checks that I pray Infinite can cash when it releases next year.
While there are plenty of rough edges and frustrations here, these are all somewhat balanced out by the cost of Bright Memory on Xbox Series X; AU$11.95.
One of the few games that can accurately be described as so bad it's good, with a gleefully bizarre mix of bad voice-acting, appalling console optimisation, and surprisingly decent gunplay.
Although Bright Memory is utter nonsense, in a good way, it is still just a gloried tech-demo
The fact this was accomplished form a single person is enough to be impressed by. As a tech demo, this is spectacular, however, this is being sold as a game for $8 on the MS store, and it is not worth the asking price. Playing this did get me more interested for the upcoming Bright Memory Infinite, but be aware that you’re paying for a 30 minute teaser.
Bright Memory is a profoundly bland experience riddled with hints that the game was never meant to be played anywhere but PC.
The technical razzle-dazzle and the interesting gameplay proposal can't hide a flawed, graphically simple experience. Although it feels poor at the moment, it has the potential to become something really better.
Review in Spanish | Read full review
If you like stylish FPS with action-platform elements, Bright Memory could give you more than a surprise, even if between a very low longevity and a confusing narrative.
Review in Italian | Read full review
Obviously, Bright Memory has some important shortcomings, which are noticeable in the cameras, animations of our character in the cinematics or in the manufacture itself and details of characters or enemies. Everything is disguised as graphic effects, but we cannot forget again that it is an indie title, created by a single person on Unreal Engine and that it costs € 7.99. Knowing that this was the first chapter and that he finally decided to make a complete game, which we also know as Bright Memory: Infinite, we have many unknowns to solve that in an 8-hour game they manage to keep the user attentive with something more quality than the brilliance-brilliance of the graphics (beware, there will be many for whom this is enough).
Review in Spanish | Read full review
Bright Memory is a short look at the potential next year's Bright Memory Infinite may have, but this demo is a bit rough technically even though the mechanics are fun.
Despite some minor issues, Bright Memory is a taste of what’s to come next year from Bright Memory: Infinite and I couldn’t be more excited
So overall, for a launch title, Bright Memory even while super short and basically being a tech demo, for how pretty things can look and sound, is still an amazing fast paced experience. At twenty-five to thirty minutes per playthrough, and a total of three to get everything, I would say pick it up and enjoy it as it’s really hard to go wrong especially at its current price tag.
The prologue to Bright Memory: Infinite arrives on Xbox Series X to represent one of the few exclusive experiences available at launch. We are aware that we cannot evaluate this experiment in the same way as a triple A production but we have noticed too many critical issues to be able to go beyond a stretched sufficiency.
Review in Italian | Read full review
Good initial sensations that don't hide their technical and control problems that we hope will be solved in the complete work.
Review in Spanish | Read full review