Potata: Fairy Flower Reviews
If these minor technical blips are ironed out, we have no qualms in recommending Potata: Fairy Flower. It’s an odd name for a game, to be sure, but if you’re a fan of puzzle platformers and enjoy the magical fantasy tone on display here, you’ll have a great time over the course of its 10-hour runtime, and we’re more than looking forward to seeing an eventual sequel.
Far for being innovative in its form, Potata: Fairy Flower is still a charming title, thanks to its colorful universe and brazen protagonist. Quite short, the game presents some very few challenging puzzles but for the most part, it's an accessible experience.
Review in French | Read full review
While it may not be critically riveting, Potato: Fairy Flower is a game that is simply meant to be played and enjoyed. There is some storytelling, some sense of adventure, some pattern learning and an adversary to overcome. There are also some areas where it could use some polishing, but taken for what it is, this is a fun game.
This whimsical, family-friendly title manages to join two unlikely game genres together quite well. The genres being platformer and puzzler. Neither of these areas is exceedingly challenging but just difficult enough to make you feel good about yourself once you get to the next save point. While the story is not a gripping tale of suspense the platforming moments will have you feeling some Super Mario nostalgia.
There is no doubt that Potata: Fairy Flower is a good child-themed platform game set in a beautiful fantasy world. Unfortunately, the lackluster mechanics, lack of localization, disjointed puzzles and a bad level design do not make it stand out in a universe full of great other options.
Review in Portuguese | Read full review
At most, some people could consider Potata: Fairy Flower to be fine. The platforming is good enough, and the game's multiple endings provide a reason for a few replays of the short journey. Even the combat is serviceable once you recognize the game's faint tells about landing hits or being hit. However, from the boring puzzles to the bad translation and the performance and graphical issues, there's enough here to drain one's enthusiasm for the title. There are worse platformers out there, but there are also loads of other better platformers to enjoy before spending time with this one.
The platforming is dull, the puzzles are insultingly simple or totally unexplained and the game lacks enough character to be memorable or stand on its own. Unless you're really desperate, I would suggest you look elsewhere.
If you love cute 2D platformers and have a soft spot for inventory-based puzzles then Potata: Fairy Flower is a must-play indie title.
Potata is a middle of the road puzzle platformer. Yes, it provides puzzling entertainment, and the solutions can be clever enough to make you crack a smile, but when the game is bogged down by a lot of genericness and frustrating moments, along with just how dull the experience is as a whole, I honestly can’t really recommend this at the usual MSRP: it controls fine enough to get you some entertainment if you pick it up on sale, but for the $12 MSRP, this is a puzzler that just doesn’t have the full magic.
Potata is an imaginative little romp through an enchantingly rustic, verdant world. Although it falters in its story, as well as its ability to tell it, the gameplay is clever, fun and challenging, and possesses an absolutely remarkable aesthetic effort. The game will only take around five hours to complete, which left me wanting more, and the price point of around 9 USD may seem steep for what it offers. Having said that, Potata remains an easy recommendation, as it will no doubt please those looking for a solid platforming and puzzle solving experience, one that will most definitely captivate you with its overabundant charm.
Potata: Fairy Flower has a pleasant artistic style, good physics and control although regular attack. Correct platforms somewhat challenging but without excess, which tries to touch many clubs, but does not stand out in any. Excess text that leads nowhere, Little exploited adventure elements. Little logical puzzles and shoehorn. Large phases but that go from left to right without more. Performance somewhat slow in portable mode.
Review in Spanish | Read full review
I’d love to play devil’s advocate, but I hate this game so much.
You could do worse than spend 4 or 5 hours with Potata and her lumpy friends but that’s 4 or 5 hours you could spend playing something better. It might keep your kid busy for a few hours?
What intrigued me to pick up Potata: Fairy Flower to review was the magical forest setting and the art style; I love anything fantastical in a natural but mysterious environment. It looked sweet and pretty, and I’m always down to play a platformer!
Potata: Fairy Flower isn’t a bad game, not by any means. It’s just simply nothing remarkable in any way. You’ve seen this story before in other games, only told better.
When Potata: Fairy Flower is doing what it does best – tense platforming among open, branching levels loaded with danger – it’s excellent. Sure, it can be punishing at times but it has been quite some time since a game made my palms as sweaty as this game did at times. For that, it has to be commended. It’s a shame these moments are offset by meandering, sometimes nonsensical quests coupled with reams of text to read, some of which are confusing, and puzzles which grind the game to a halt. As a melting pot of ideas, a few too many counter-intuitive mechanics rose to the top in Potata: Fairy Flower which wow’s you with its visuals one moment then puts you to sleep with an unnecessary and cumbersome conversation the next.
Potata is not a long game. An experienced gamer will clock through this casual adventure in under four hours easily. But it’s a fun adventure and there are multiple endings to discover. However, the game felt over just a little too soon for me and it just sort of ends without any major event. While I enjoyed the ride I would not say no to more content like extra difficulty modes or more challenges. There are some alternative dialogue options to discover when you chat to characters but there’s not a lot of reason to revisit. An easy casual game to recommend for a Sunday afternoon session sitting in the garage with the door open and a cold drink (I don’t have a garden so this was my only option.) This is a lovely stress free game to enjoy on the TV or on the go. Good graphics, music and solid controls. It’s all very safe but just feels it could do with a bit more content.